我试图理解一个简单的Golang例程代码:
package main
import (
"fmt"
"time"
)
func sleep(seconds int, endSignal chan<- bool) {
time.Sleep(time.Duration(seconds) * time.Second)
endSignal <- true
}
func main() {
endSignal := make(chan bool, 1)
go sleep(3, endSignal)
var end bool
for !end {
select {
case end = <-endSignal:
fmt.Println("The end!")
case <-time.After(5 * time.Second):
fmt.Println("There's no more time to this. Exiting!")
end = true
}
}
}
Run Code Online (Sandbox Code Playgroud)
这很好,但为什么我不能在这个"选择"块中使用简单的默认值?像这样的东西:
for !end {
select {
case end = <-endSignal:
fmt.Println("The end.")
case <-time.After(4 * time.Second):
fmt.Println("There's no more time to this. Exiting!")
end = true
default:
fmt.Println("No end signal received.")
}
}
Run Code Online (Sandbox Code Playgroud)
它得到这个输出:
? go run goroutines-timeout.go
No end signal received!
No end signal received!
No end signal received!
No end signal received!
...
The end!
Run Code Online (Sandbox Code Playgroud)
我无法理解为什么.
Jim*_*imB 16
每次执行时time.After(4 * time.Second)都会创建一个新的计时器通道.有没有办法的select语句可以记住它在上一次迭代选择的通道.您还采用了异步操作并将其转换为繁忙的循环,从而破坏了select语句的用途.
您只需要在您感兴趣的两个频道周围进行简单的选择.它根本不需要循环.
select {
case <-endSignal:
fmt.Println("The end!")
case <-time.After(4 * time.Second):
fmt.Println("There's no more time to this. Exiting!")
}
Run Code Online (Sandbox Code Playgroud)
https://play.golang.org/p/jb4EE8e6cw
如果您真的想要多次轮询,请将计时器置于for循环之外,以便在每次迭代时检查相同的计时器
timeout := time.After(5 * time.Second)
pollInt := time.Second
for {
select {
case <-endSignal:
fmt.Println("The end!")
return
case <-timeout:
fmt.Println("There's no more time to this. Exiting!")
return
default:
fmt.Println("still waiting")
}
time.Sleep(pollInt)
}
Run Code Online (Sandbox Code Playgroud)