jas*_*ine 11 java sockets network-programming nonblocking blocking
在Java中实现非阻塞套接字的最佳方法是什么?
还是有这样的事情?我有一个通过套接字与服务器通信的程序,但是如果数据/连接出现问题,我不希望套接字调用阻塞/导致延迟.
Teo*_*cci 15
Java 2 Standard Edition 1.4中引入的Java 非阻塞套接字允许应用程序之间的网络通信,而不会阻止使用套接字的进程.但是什么是非阻塞套接字,它在哪些上下文中有用,以及它是如何工作的?
非阻塞套接字允许在通道上进行I/O操作,而不会阻止使用它的进程.这意味着,我们可以使用单个线程来处理多个并发连接并获得"异步高性能"读/写操作(有些人可能不同意)
好的,在哪些情况下它可能有用?
假设您希望实现接受不同客户端连接的服务器.同时假设您希望服务器能够同时处理多个请求.使用传统方式,您有两种选择来开发这样的服务器:
这两种解决方案都有效,但是采用第一种解决方案来开发整个线程管理解决方案,具有相关的并发性和冲突问题.第二种解决方案使应用程序依赖于非JDK外部模块,可能您必须使库适应您的需求.通过非阻塞套接字,您可以实现非阻塞服务器,而无需直接管理线程或使用外部模块.
在详细介绍之前,您需要了解的术语很少:
Java NIO有一个名为的类Selector,允许单个线程检查多个通道上的I/O事件.这怎么可能?好吧,selector可以检查通道的"准备就绪",例如客户端尝试连接或读/写操作.也就是说,每个实例都Selector可以监视更多的套接字通道,从而监控更多连接.现在,当通道上发生某些事件(发生事件)时,selector通知应用程序处理请求.的selector实现方法是创建它的事件的键(或选择键),其为实例SelectionKey的类.每个都key保存有关谁发出请求以及请求的类型的信息,如图1所示.
服务器实现由无限循环组成,其中selector等待事件并创建事件密钥.密钥有四种可能的类型:
通常acceptable在服务器端创建密钥.实际上,这种密钥只是简单地通知服务器客户端需要连接,然后服务器将套接字通道个性化并将其与选择器相关联以进行读/写操作.在此之后,当接受的客户端读取或写入某些内容时,选择器将为该客户端创建readable或writeable键.
现在,您已准备好按照提议的算法用Java编写服务器.可以通过以下方式创建套接字通道,selector套接字选择器注册:
final String HOSTNAME = "127.0.0.1";
final int PORT = 8511;
// This is how you open a ServerSocketChannel
serverChannel = ServerSocketChannel.open();
// You MUST configure as non-blocking or else you cannot register the serverChannel to the Selector.
serverChannel.configureBlocking(false);
// bind to the address that you will use to Serve.
serverChannel.socket().bind(new InetSocketAddress(HOSTNAME, PORT));
// This is how you open a Selector
selector = Selector.open();
/*
* Here you are registering the serverSocketChannel to accept connection, thus the OP_ACCEPT.
* This means that you just told your selector that this channel will be used to accept connections.
* We can change this operation later to read/write, more on this later.
*/
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
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首先,我们创建SocketChannelwith ServerSocketChannel.open()方法的实例.接下来,configureBlocking(false)调用将其设置channel 为非阻塞.与服务器的连接是通过serverChannel.socket().bind()方法建立的.它HOSTNAME代表服务器的IP地址,PORT是通信端口.最后,调用Selector.open()方法来创建selector实例并将其注册到channel和注册类型.在此示例中,注册类型是OP_ACCEPT,这意味着选择器仅报告客户端尝试连接到服务器.其他可能的选择是:OP_CONNECT,将由客户使用; OP_READ; 和OP_WRITE.
现在我们需要使用无限循环来处理这些请求.一个简单的方法如下:
// Run the server as long as the thread is not interrupted.
while (!Thread.currentThread().isInterrupted()) {
/*
* selector.select(TIMEOUT) is waiting for an OPERATION to be ready and is a blocking call.
* For example, if a client connects right this second, then it will break from the select()
* call and run the code below it. The TIMEOUT is not needed, but its just so it doesn't
* block undefinable.
*/
selector.select(TIMEOUT);
/*
* If we are here, it is because an operation happened (or the TIMEOUT expired).
* We need to get the SelectionKeys from the selector to see what operations are available.
* We use an iterator for this.
*/
Iterator<SelectionKey> keys = selector.selectedKeys().iterator();
while (keys.hasNext()) {
SelectionKey key = keys.next();
// remove the key so that we don't process this OPERATION again.
keys.remove();
// key could be invalid if for example, the client closed the connection.
if (!key.isValid()) {
continue;
}
/*
* In the server, we start by listening to the OP_ACCEPT when we register with the Selector.
* If the key from the keyset is Acceptable, then we must get ready to accept the client
* connection and do something with it. Go read the comments in the accept method.
*/
if (key.isAcceptable()) {
System.out.println("Accepting connection");
accept(key);
}
/*
* If you already read the comments in the accept() method, then you know we changed
* the OPERATION to OP_WRITE. This means that one of these keys in the iterator will return
* a channel that is writable (key.isWritable()). The write() method will explain further.
*/
if (key.isWritable()) {
System.out.println("Writing...");
write(key);
}
/*
* If you already read the comments in the write method then you understand that we registered
* the OPERATION OP_READ. That means that on the next Selector.select(), there is probably a key
* that is ready to read (key.isReadable()). The read() method will explain further.
*/
if (key.isReadable()) {
System.out.println("Reading connection");
read(key);
}
}
}
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作为非阻塞实现的替代方案,我们可以部署异步服务器.例如,您可以使用AsynchronousServerSocketChannel该类,该类为面向流的侦听套接字提供异步通道.
要使用它,首先执行其静态open()方法,然后执行bind()到特定端口.接下来,您将执行其accept()方法,并向其传递一个实现该CompletionHandler接口的类.通常,您会发现将处理程序创建为匿名内部类.
从这个AsynchronousServerSocketChannel对象,你调用accept()它来告诉它开始侦听连接,并向它传递一个自定义CompletionHandler实例.当我们调用时accept(),它立即返回.请注意,这与传统的阻塞方法不同; 虽然accept()方法被阻塞,直到客户端连接到它,该AsynchronousServerSocketChannel accept()方法为您处理它.
这里有一个例子:
public class NioSocketServer
{
public NioSocketServer()
{
try {
// Create an AsynchronousServerSocketChannel that will listen on port 5000
final AsynchronousServerSocketChannel listener = AsynchronousServerSocketChannel
.open()
.bind(new InetSocketAddress(5000));
// Listen for a new request
listener.accept(null, new CompletionHandler<AsynchronousSocketChannel, Void>()
{
@Override
public void completed(AsynchronousSocketChannel ch, Void att)
{
// Accept the next connection
listener.accept(null, this);
// Greet the client
ch.write(ByteBuffer.wrap("Hello, I am Echo Server 2020, let's have an engaging conversation!\n".getBytes()));
// Allocate a byte buffer (4K) to read from the client
ByteBuffer byteBuffer = ByteBuffer.allocate(4096);
try {
// Read the first line
int bytesRead = ch.read(byteBuffer).get(20, TimeUnit.SECONDS);
boolean running = true;
while (bytesRead != -1 && running) {
System.out.println("bytes read: " + bytesRead);
// Make sure that we have data to read
if (byteBuffer.position() > 2) {
// Make the buffer ready to read
byteBuffer.flip();
// Convert the buffer into a line
byte[] lineBytes = new byte[bytesRead];
byteBuffer.get(lineBytes, 0, bytesRead);
String line = new String(lineBytes);
// Debug
System.out.println("Message: " + line);
// Echo back to the caller
ch.write(ByteBuffer.wrap(line.getBytes()));
// Make the buffer ready to write
byteBuffer.clear();
// Read the next line
bytesRead = ch.read(byteBuffer).get(20, TimeUnit.SECONDS);
} else {
// An empty line signifies the end of the conversation in our protocol
running = false;
}
}
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
} catch (TimeoutException e) {
// The user exceeded the 20 second timeout, so close the connection
ch.write(ByteBuffer.wrap("Good Bye\n".getBytes()));
System.out.println("Connection timed out, closing connection");
}
System.out.println("End of conversation");
try {
// Close the connection if we need to
if (ch.isOpen()) {
ch.close();
}
} catch (I/OException e1)
{
e1.printStackTrace();
}
}
@Override
public void failed(Throwable exc, Void att)
{
///...
}
});
} catch (I/OException e) {
e.printStackTrace();
}
}
public static void main(String[] args)
{
NioSocketServer server = new NioSocketServer();
try {
Thread.sleep(60000);
} catch (Exception e) {
e.printStackTrace();
}
}
}
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其中一些答案是不正确的.SocketChannel.configureBlocking(false)将其置于非阻塞模式.您不需要选择器来执行此操作.您只需要一个Selector来实现超时或带有非阻塞套接字的多路复用 I/O.