Cod*_*ger 1 cocoa-touch objective-c touches ios
我在我的应用程序中有一个圆形视图,我在圆形视图中移动一些像图形的对象,它在90%的情况下工作正常,但在某些情况下它没有调用TouchEnded
,我的重置图代码在TouchEnded
方法中,所以它在下面的某个点卸载是我的代码用于触摸委托方法.
#pragma mark - Touch Events For Rotation of GRAPH
- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
UITouch* touch = [touches anyObject];
CGPoint touchPoint = [touch locationInView:self.view];
prevAngle = [Utilities angleBetweenPoint:touchPoint toPoint:self.view.center];
/// convert negative angle into positive angle
if(prevAngle < 0){
prevAngle = PI_DOUBLE + prevAngle;
}
//
[_viewStaticRadialPart hideToolTip];
}
- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
CGFloat diffAngle, tempCurAngle, tempPrevAngle, curTransformAngle, newTransformAngle;
NSLog(@"touchesMoved");
// Get the only touch (multipleTouchEnabled is NO)
UITouch* touch = [touches anyObject];
// Track the touch
CGPoint touchPoint = [touch locationInView:self.view];
curAngle = [Utilities angleBetweenPoint:touchPoint toPoint:self.view.center];
/// convert negative angle into positive angle
if(curAngle < 0){
curAngle = PI_DOUBLE + curAngle;
}
prevAngle = curAngle;
}
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[self resetViewsOnceRotationStops];
}
- (void)touchesCancelled:(nullable NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event
{
[resetViewsAfterTouchStops invalidate];
resetViewsAfterTouchStops = nil;
}
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我从昨晚开始就被困在这里,所以任何帮助都将受到赞赏.
提前致谢.
我从核心层面不知道这个问题的原因.
但NSTimer
可以帮助我们
但是,我觉得我们可以通过添加设置解决这一/替换NSTimer
实例,同时touchesMoved
调用,我们可以复位定时器上touchesEnded
和touchesCancelled
.因此,在任何一种情况下,您touchesEnded
或未touchesCancelled
调用的计时器都将完成该工作,您的重置逻辑将按预期工作.
演示源代码
- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
NSLog(@"touchesMoved");
//Timer re-initialize code here
if (resetViewsAfterTouchStops) {
[resetViewsAfterTouchStops invalidate];
resetViewsAfterTouchStops = nil;
}
resetViewsAfterTouchStops = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(resetViewsOnceRotationStops) userInfo:nil repeats:NO];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
isTouched = NO;
[resetViewsAfterTouchStops invalidate];
resetViewsAfterTouchStops = nil;
[self resetViewsOnceRotationStops];
[self setUserInteractionOnSectorsAs:YES];
}
- (void)touchesCancelled:(nullable NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event
{
NSLog(@"touchesCancelled");
if(resetViewsAfterTouchStops)
{
[self resetViewsOnceRotationStops];
[self setUserInteractionOnSectorsAs:YES];
}
[resetViewsAfterTouchStops invalidate];
resetViewsAfterTouchStops = nil;
}
- (void) resetViewsOnceRotationStops
{
//your reset code will be place here
}
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