Gio*_*ioB 5 in-app-purchase ios swift
我正在尝试在我的应用中实施单个应用内购买以移除广告,从iTunes Connect方面非常容易,但对于代码部分,我只找到带有tableview和/或旧版swift或objC的教程
我在应用程序的新版本中添加了iTunes Connect中的应用程序内购买,在应用程序中我添加了一个带有2个按钮的视图,一个用于购买,另一个用于恢复以前的购买,但我不知道代码,因为现在我的viewcontroller的inapp部分是
import StoreKit
var productIDs: Array<String!> = []
var productsArray: Array<SKProduct!> = []
class ViewController: UIViewController, SKProductsRequestDelegate {
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这样可以吗?如果我只有一个应用内购买,我是否需要阵列?
我还在功能部分添加了应用程序内购买,但我在标签"添加应用程序购买权利到您的应用程序ID"旁边有红色感叹号,但我看到了游戏中心部分和排行榜和成就的相同内容工作所以我认为我不必担心它
关于删除添加,这是最好的方法吗?
我使用admob,我想在Appdelegate中添加一个if语句,并在其中放置create和load interstital部分在代码中,如果用户进行了购买,或者每次必须检查时,有一些变量设置为true用户打开应用程序?
提前感谢您的回答
WMios在Swift 3中的回答.
首先,在Itunes Connect中进行IAP
import StoreKit
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class ViewController: UIViewController, SKProductsRequestDelegate, SKPaymentTransactionObserver {
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var product_id: String?
override func viewDidLoad() {
super.viewDidLoad()
product_id = "YOUR_PRODUCT_ID"
SKPaymentQueue.default().add(self)
//Check if product is purchased
if (UserDefaults.standard.bool(forKey: "purchased")){
// Hide ads
//adView.hidden = true
} else {
print("Should show ads...")
}
}
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@IBAction func unlockAction(sender: AnyObject) {
print("About to fetch the product...")
// Can make payments
if (SKPaymentQueue.canMakePayments())
{
let productID:NSSet = NSSet(object: self.product_id!);
let productsRequest:SKProductsRequest = SKProductsRequest(productIdentifiers: productID as! Set<String>);
productsRequest.delegate = self;
productsRequest.start();
print("Fetching Products");
}else{
print("Can't make purchases");
}
}
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func buyProduct(product: SKProduct){
print("Sending the Payment Request to Apple");
let payment = SKPayment(product: product)
SKPaymentQueue.default().add(payment);
}
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func productsRequest (_ request: SKProductsRequest, didReceive response: SKProductsResponse) {
let count : Int = response.products.count
if (count>0) {
let validProduct: SKProduct = response.products[0] as SKProduct
if (validProduct.productIdentifier == self.product_id) {
print(validProduct.localizedTitle)
print(validProduct.localizedDescription)
print(validProduct.price)
buyProduct(product: validProduct);
} else {
print(validProduct.productIdentifier)
}
} else {
print("nothing")
}
}
func request(_ request: SKRequest, didFailWithError error: Error) {
print("Error Fetching product information");
}
func paymentQueue(_ queue: SKPaymentQueue,
updatedTransactions transactions: [SKPaymentTransaction])
{
print("Received Payment Transaction Response from Apple");
for transaction:AnyObject in transactions {
if let trans:SKPaymentTransaction = transaction as? SKPaymentTransaction{
switch trans.transactionState {
case .purchased:
print("Product Purchased");
SKPaymentQueue.default().finishTransaction(transaction as! SKPaymentTransaction)
// Handle the purchase
UserDefaults.standard.set(true , forKey: "purchased")
//adView.hidden = true
break;
case .failed:
print("Purchased Failed");
SKPaymentQueue.default().finishTransaction(transaction as! SKPaymentTransaction)
break;
case .restored:
print("Already Purchased");
SKPaymentQueue.default().restoreCompletedTransactions()
// Handle the purchase
UserDefaults.standard.set(true , forKey: "purchased")
//adView.hidden = true
break;
default:
break;
}
}
}
}
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将此添加到函数:
if (SKPaymentQueue.canMakePayments()) {
SKPaymentQueue.default().restoreCompletedTransactions()
}
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以下内容可在Swift 2中使用。
首先,在Itunes Connect中进行IAP
import StoreKit
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class ViewController: UIViewController, SKProductsRequestDelegate, SKPaymentTransactionObserver {
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var product_id: NSString?
override func viewDidLoad() {
product_id = "YOUR_PRODUCT_ID"
super.viewDidLoad()
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
//Check if product is purchased
if (NSUserDefaults.standardUserDefaults().boolForKey("purchased")){
// Hide ads
adView.hidden = true
} else {
print("Should show ads...")
}
}
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@IBAction func unlockAction(sender: AnyObject) {
print("About to fetch the product...")
// Can make payments
if (SKPaymentQueue.canMakePayments())
{
let productID:NSSet = NSSet(object: self.product_id!);
let productsRequest:SKProductsRequest = SKProductsRequest(productIdentifiers: productID);
productsRequest.delegate = self;
productsRequest.start();
println("Fetching Products");
}else{
print("Can't make purchases");
}
}
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func buyProduct(product: SKProduct){
println("Sending the Payment Request to Apple");
let payment = SKPayment(product: product)
SKPaymentQueue.defaultQueue().addPayment(payment);
}
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func productsRequest (request: SKProductsRequest, didReceiveResponse response: SKProductsResponse) {
let count : Int = response.products.count
if (count>0) {
var validProduct: SKProduct = response.products[0] as SKProduct
if (validProduct.productIdentifier == self.product_id) {
print(validProduct.localizedTitle)
print(validProduct.localizedDescription)
print(validProduct.price)
buyProduct(validProduct);
} else {
print(validProduct.productIdentifier)
}
} else {
print("nothing")
}
}
func request(request: SKRequest!, didFailWithError error: NSError!) {
print("Error Fetching product information");
}
func paymentQueue(_ queue: SKPaymentQueue,
updatedTransactions transactions: [SKPaymentTransaction])
{
print("Received Payment Transaction Response from Apple");
for transaction:AnyObject in transactions {
if let trans:SKPaymentTransaction = transaction as? SKPaymentTransaction{
switch trans.transactionState {
case .Purchased:
print("Product Purchased");
SKPaymentQueue.defaultQueue().finishTransaction(transaction as SKPaymentTransaction)
// Handle the purchase
NSUserDefaults.standardUserDefaults().setBool(true , forKey: "purchased")
adView.hidden = true
break;
case .Failed:
print("Purchased Failed");
SKPaymentQueue.defaultQueue().finishTransaction(transaction as SKPaymentTransaction)
break;
case .Restored:
print("Already Purchased");
SKPaymentQueue.defaultQueue().restoreCompletedTransactions()
// Handle the purchase
NSUserDefaults.standardUserDefaults().setBool(true , forKey: "purchased")
adView.hidden = true
break;
default:
break;
}
}
}
}
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将此添加到函数:
if (SKPaymentQueue.canMakePayments()) {
SKPaymentQueue.defaultQueue().restoreCompletedTransactions()
}
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