试图从CALayers制作一张可以翻转的卡片

Ste*_*eve 8 core-animation objective-c calayer ios

我一直在尝试开发一个CALayer基于"CardView"的对象,它有两个彼此背对的层,以呈现卡片的两面.我一直在处理类似doublesided属性的事情,CALayer并发现结果令人困惑.我的基类是CALayer,我正在添加两个sublayers,一个带有M_PI/2变换,并且两者都有,doublesided = NO但就目前而言,无论我如何旋转卡而后面都没有显示,我得到正面显示.如果我不创建前面,后面显示两侧,文本在一个角落,而不是48点和模糊.

这是一个屏幕截图的链接,显示卡片刚刚在UIViewController's视图中完成一次完整的旋转.你看到前面的后面.这应该是看不见的,背面应该显示......我想......

https://files.me.com/gazelips/lj2aqo


//  CardView.h

#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>

#define kCardWidth 100.0f
#define kCardHeight 150.0f

@interface CardView : CALayer {
    CALayer *cardFront, *cardBack;
}

@property (nonatomic, retain) CALayer *cardFront, *cardBack;

- (id)initWithPosition:(CGPoint)point;
- (void)addPerspective;
- (CALayer *)createFront;
- (CALayer *)createBack;

@end
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//  CardView.m

#import "CardView.h"

@implementation CardView

@synthesize cardFront, cardBack;

static CATransform3D kPerspectiveTransform;

- (id)initWithPosition:(CGPoint)point {
    NSLog(@"--initWithPosition:CardView");
    self = [super init];
    if (self != nil) {
        [self addPerspective];
        self.bounds = CGRectMake(0, 0, kCardWidth, kCardHeight);
        self.position = point;
        self.edgeAntialiasingMask = 0;
        self.backgroundColor = [[UIColor clearColor] CGColor];
        self.borderColor = [[UIColor blackColor] CGColor];
        self.borderWidth = 0.5;
        self.doubleSided = YES;

        cardBack = [self createBack];
        [self addSublayer: cardBack];

        cardFront = [self createFront];
        [self addSublayer: cardFront];
    }
    return self;
}

- (void)addPerspective {
    NSLog(@"--prepare:CardView");
    kPerspectiveTransform = CATransform3DIdentity;
    kPerspectiveTransform.m34 = -1.0/800.0;
    self.transform = kPerspectiveTransform;
}   

- (CALayer *)createFront {
    NSLog(@"--createFront:CardView");
    CALayer *front = [[CALayer alloc] init];
    front.bounds = CGRectMake(0.0f, 0.0f, kCardWidth, kCardHeight);
    front.position = CGPointMake(kCardWidth / 2, kCardHeight / 2);
    front.edgeAntialiasingMask = 0;
    front.backgroundColor = [[UIColor whiteColor] CGColor];
    front.cornerRadius = 8 * (kCardHeight/150);
    front.borderWidth = 1;
    front.borderColor = [[UIColor grayColor] CGColor];
    front.doubleSided = NO;

    return [front autorelease];
}

- (CALayer *)createBack {
    NSLog(@"--createBack:CardView");
    CALayer *back = [[CALayer alloc] init];
    back.bounds = CGRectMake(0.0f, 0.0f, kCardWidth, kCardHeight);
    back.position = CGPointMake(kCardWidth / 2, kCardHeight / 2);
    back.backgroundColor = [[UIColor blueColor] CGColor];
    back.contentsGravity = kCAGravityResize;
    back.masksToBounds = YES;
    back.borderWidth = 4 * (kCardHeight/150);
    back.borderColor = [[UIColor grayColor] CGColor];;
    back.cornerRadius = 8 * (kCardHeight/150);
    back.edgeAntialiasingMask = 0;
    back.doubleSided = NO;

    CATextLayer *textLayer = [CATextLayer layer];
    textLayer.font = [UIFont boldSystemFontOfSize:48];
    textLayer.bounds = CGRectMake(0.0f, 0.0f, kCardWidth, kCardHeight);
    textLayer.position = CGPointMake(50.0f, 75.0f);
    textLayer.string = @"Steve";
    [back addSublayer:textLayer];

    back.transform = CATransform3DMakeRotation(M_PI, 0.0f, 1.0f, 0.0f);
    return [back autorelease];
}

@end
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Ste*_*eve 23

诀窍最终是使用了CATransformLayer. 这个仅用于包含其他图层的图层(它不能包含backgroundColor或类似的东西borderWidth).然而,它确实保持了其子图层的真实3D关系(即,它不会像常规一样将它们展平CALayer).因此,您可以制作两个图层,翻转一个并将其zPosition仅偏移一个头发并将它们放在一个头发中CATransformLayer,现在您可以从星期日开始六个方向翻转此父图层,并且子图层保持锁定在一起并始终正确呈现.非常甜蜜,低开销!

  • 如果你正在寻找一个很好的教程,这真的帮助了我:http://invasivecode.tumblr.com/post/29307073330/core-animation-transform-layer (3认同)