Ste*_*eve 8 core-animation objective-c calayer ios
我一直在尝试开发一个CALayer基于"CardView"的对象,它有两个彼此背对的层,以呈现卡片的两面.我一直在处理类似doublesided属性的事情,CALayer并发现结果令人困惑.我的基类是CALayer,我正在添加两个sublayers,一个带有M_PI/2变换,并且两者都有,doublesided = NO但就目前而言,无论我如何旋转卡而后面都没有显示,我得到正面显示.如果我不创建前面,后面显示两侧,文本在一个角落,而不是48点和模糊.
这是一个屏幕截图的链接,显示卡片刚刚在UIViewController's视图中完成一次完整的旋转.你看到前面的后面.这应该是看不见的,背面应该显示......我想......
https://files.me.com/gazelips/lj2aqo
// CardView.h
#import <Foundation/Foundation.h>
#import <QuartzCore/QuartzCore.h>
#define kCardWidth 100.0f
#define kCardHeight 150.0f
@interface CardView : CALayer {
CALayer *cardFront, *cardBack;
}
@property (nonatomic, retain) CALayer *cardFront, *cardBack;
- (id)initWithPosition:(CGPoint)point;
- (void)addPerspective;
- (CALayer *)createFront;
- (CALayer *)createBack;
@end
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// CardView.m
#import "CardView.h"
@implementation CardView
@synthesize cardFront, cardBack;
static CATransform3D kPerspectiveTransform;
- (id)initWithPosition:(CGPoint)point {
NSLog(@"--initWithPosition:CardView");
self = [super init];
if (self != nil) {
[self addPerspective];
self.bounds = CGRectMake(0, 0, kCardWidth, kCardHeight);
self.position = point;
self.edgeAntialiasingMask = 0;
self.backgroundColor = [[UIColor clearColor] CGColor];
self.borderColor = [[UIColor blackColor] CGColor];
self.borderWidth = 0.5;
self.doubleSided = YES;
cardBack = [self createBack];
[self addSublayer: cardBack];
cardFront = [self createFront];
[self addSublayer: cardFront];
}
return self;
}
- (void)addPerspective {
NSLog(@"--prepare:CardView");
kPerspectiveTransform = CATransform3DIdentity;
kPerspectiveTransform.m34 = -1.0/800.0;
self.transform = kPerspectiveTransform;
}
- (CALayer *)createFront {
NSLog(@"--createFront:CardView");
CALayer *front = [[CALayer alloc] init];
front.bounds = CGRectMake(0.0f, 0.0f, kCardWidth, kCardHeight);
front.position = CGPointMake(kCardWidth / 2, kCardHeight / 2);
front.edgeAntialiasingMask = 0;
front.backgroundColor = [[UIColor whiteColor] CGColor];
front.cornerRadius = 8 * (kCardHeight/150);
front.borderWidth = 1;
front.borderColor = [[UIColor grayColor] CGColor];
front.doubleSided = NO;
return [front autorelease];
}
- (CALayer *)createBack {
NSLog(@"--createBack:CardView");
CALayer *back = [[CALayer alloc] init];
back.bounds = CGRectMake(0.0f, 0.0f, kCardWidth, kCardHeight);
back.position = CGPointMake(kCardWidth / 2, kCardHeight / 2);
back.backgroundColor = [[UIColor blueColor] CGColor];
back.contentsGravity = kCAGravityResize;
back.masksToBounds = YES;
back.borderWidth = 4 * (kCardHeight/150);
back.borderColor = [[UIColor grayColor] CGColor];;
back.cornerRadius = 8 * (kCardHeight/150);
back.edgeAntialiasingMask = 0;
back.doubleSided = NO;
CATextLayer *textLayer = [CATextLayer layer];
textLayer.font = [UIFont boldSystemFontOfSize:48];
textLayer.bounds = CGRectMake(0.0f, 0.0f, kCardWidth, kCardHeight);
textLayer.position = CGPointMake(50.0f, 75.0f);
textLayer.string = @"Steve";
[back addSublayer:textLayer];
back.transform = CATransform3DMakeRotation(M_PI, 0.0f, 1.0f, 0.0f);
return [back autorelease];
}
@end
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Ste*_*eve 23
诀窍最终是使用了CATransformLayer. 这个仅用于包含其他图层的图层(它不能包含backgroundColor或类似的东西borderWidth).然而,它确实保持了其子图层的真实3D关系(即,它不会像常规一样将它们展平CALayer).因此,您可以制作两个图层,翻转一个并将其zPosition仅偏移一个头发并将它们放在一个头发中CATransformLayer,现在您可以从星期日开始六个方向翻转此父图层,并且子图层保持锁定在一起并始终正确呈现.非常甜蜜,低开销!