Sha*_*gle 1 java directory io file object
我的程序有一个奇怪的问题.我写了一个小程序来将对象写入特定目录中的文件.
玩家级:
package readwrite;
import java.io.Serializable;
public class Player implements Serializable {
private String name;
private int level;
public Player(String name, int level) {
this.name = name;
this.level = level;
}
public String getName() {
return name;
}
public int getLevel() {
return level;
}
public void setName(String name) {
this.name = name;
}
public void setLevel(int level) {
this.level = level;
}
public String toString() {
return "Name: " + name + ", Level: " + level;
}
public void printInfo() {
System.out.println(this.toString());
}
}
Run Code Online (Sandbox Code Playgroud)
PlayerReaderWriter级:
package readwrite;
import java.io.*;
public class PlayerReaderWriter {
public static Player readPlayer(String path) {
Player p = null;
try {
FileInputStream fileIn = new FileInputStream(path);
ObjectInputStream in = new ObjectInputStream(fileIn);
p = (Player) in.readObject();
in.close();
fileIn.close();
} catch(IOException | ClassNotFoundException e) {
e.printStackTrace();
}
return p;
}
public static void writePlayer(String path, Player p) {
try {
File file = new File(path);
if (file.exists()) {
file.delete();
file.createNewFile();
} else {
file.mkdirs();
file.createNewFile();
}
FileOutputStream fileOut = new FileOutputStream(path);
ObjectOutputStream out = new ObjectOutputStream(fileOut);
out.writeObject(p);
out.close();
fileOut.close();
} catch(IOException e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
Player p = new Player("Foo", 64);
p.printInfo();
writePlayer("players/Player.ser", p);
Player q = readPlayer("players/Player.ser");
q.printInfo();
}
}
Run Code Online (Sandbox Code Playgroud)
问题是:当我第一次运行程序时,当目录 "players"不存在时,我收到以下错误:
D:\Projects>java readwrite/PlayerReaderWriter
Name: Foo, Level: 64
java.io.FileNotFoundException: players\Player.ser (Access is denied)
at java.io.FileOutputStream.open0(Native Method)
at java.io.FileOutputStream.open(FileOutputStream.java:270)
at java.io.FileOutputStream.<init>(FileOutputStream.java:213)
at java.io.FileOutputStream.<init>(FileOutputStream.java:101)
at readwrite.PlayerReaderWriter.writePlayer(PlayerReaderWriter.java:34)
at readwrite.PlayerReaderWriter.main(PlayerReaderWriter.java:47)
java.io.FileNotFoundException: players\Player.ser (Access is deniedt)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(FileInputStream.java:195)
at java.io.FileInputStream.<init>(FileInputStream.java:138)
at java.io.FileInputStream.<init>(FileInputStream.java:93)
at readwrite.PlayerReaderWriter.readPlayer(PlayerReaderWriter.java:11)
at readwrite.PlayerReaderWriter.main(PlayerReaderWriter.java:49)
Exception in thread "main" java.lang.NullPointerException
at readwrite.PlayerReaderWriter.main(PlayerReaderWriter.java:50)
Run Code Online (Sandbox Code Playgroud)
现在程序"player" 已由程序创建,并且由于某种原因它还创建了一个名为"Player.ser" 的子目录.
当我第二次运行它时,它会工作并在"players"目录中创建一个"Player.ser" 文件.
当我只用一个名为"players"的空目录运行它时它也不起作用.
问候 :)
看看这段代码:
if (file.exists()) {
file.delete();
file.createNewFile();
} else {
file.mkdirs();
file.createNewFile();
}
Run Code Online (Sandbox Code Playgroud)
你说如果players/Player.ser不存在,你应该把它创建为一个目录 - 然后也作为一个文件.那破了.
如果文件已经存在,则根本不需要删除该文件 - 您可以使用a FileOutputStream并让它覆盖文件,将其截断为开头,这是默认行为.
您只需要先检查目录是否存在,例如
File file = new File(path);
File parent = file.getParentFile();
// TODO: Handle parent existing, but not being a directory,
// or file existing, but being a directory...
if (!parent.exists()) {
parent.mkdirs();
}
try (OutputStream output = new FileOutputStream(file)) {
// ...
}
Run Code Online (Sandbox Code Playgroud)
请注意try-with-resources语句,以便即使抛出异常,您的输出流也始终处于关闭状态.
| 归档时间: |
|
| 查看次数: |
769 次 |
| 最近记录: |