Arm*_*min 2 math cllocation ios swift
我正在尝试在swift中创建一个函数,准确计算任何位置与地球原点的垂直和水平距离(纬度:0,经度:0).我知道iOS有distanceFromLocation功能,但这给了我直接位置.我正在寻找的是那个方向的水平和垂直分量.我试着提出自己的解决方案,但是当我根据我得到的水平和垂直分量测试直接距离时,它与实际距离不匹配.这是我的功能:
func distanceFromOrigin(location:CLLocation) {
let lat = location.coordinate.latitude
let lon = location.coordinate.longitude
let earthOriginLocation = CLLocation(coordinate: CLLocationCoordinate2DMake(0.0, 0.0), altitude: CLLocationDistance(0.0), horizontalAccuracy: kCLLocationAccuracyBestForNavigation, verticalAccuracy: kCLLocationAccuracyBestForNavigation, timestamp: NSDate())
var horDistance = earthOriginLocation.distanceFromLocation(CLLocation(latitude: 0.0, longitude: location.coordinate.longitude))
var verDistance = earthOriginLocation.distanceFromLocation(CLLocation(latitude: location.coordinate.latitude, longitude: 0.0))
let overallDistance = earthOriginLocation.distanceFromLocation(location)
if lat < 0 {
print("Object is South of Equator")
verDistance *= -1
} else if lat > 0 {
print("Object is North of Equator")
} else {
print("Object is at the Equator")
}
if lon < 0 {
print("Object is West of Prime Meridian")
horDistance *= -1
} else if lon > 0 {
print("Object is East of Prime Meridian")
} else {
print("Object is at the Prime Meridian")
}
print("Vertical Distance: \(verDistance)")
print("Horizontal Distance: \(horDistance)")
print("Overall Distance: \(overallDistance)")
//Test to see if vertical and horizontal distances are accurate compared to actual distance.
print("Test: \(sqrt((pow(horDistance, 2.0)) + (pow(verDistance, 2.0))))")
}
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谢谢!
你的代码很好,但你的测试是错误的.
你错过了地球不平坦所以你正在考虑的直角三角形是大地水准面,并且斜边比平方边和更大.
我建议您手动执行几项测试,以确保结果看起来很逼真,而不是在曲面上挖掘这个几何图形.
一个小注意事项:如果点彼此非常接近,您的测试可能会通过,因为在这种情况下,地球表面的曲率对计算的影响最小.
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