Max*_*axx 58 python oop polymorphism
任何人都可以请给我一个现实生活,多态的实例吗?我的教授告诉我我一直听到的关于+操作员的老故事.a+b = c而且2+2 = 4,这是多态性.我真的无法将自己与这样的定义联系起来,因为我已经在很多书中阅读并重读了这个定义.
我需要的是一个带代码的真实世界示例,我可以真正地与之相关联.
例如,这是一个小例子,以防你想扩展它.
>>> class Person(object):
def __init__(self, name):
self.name = name
>>> class Student(Person):
def __init__(self, name, age):
super(Student, self).__init__(name)
self.age = age
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Esc*_*alo 162
查看Wikipedia示例:它在高级别非常有用:
class Animal:
def __init__(self, name): # Constructor of the class
self.name = name
def talk(self): # Abstract method, defined by convention only
raise NotImplementedError("Subclass must implement abstract method")
class Cat(Animal):
def talk(self):
return 'Meow!'
class Dog(Animal):
def talk(self):
return 'Woof! Woof!'
animals = [Cat('Missy'),
Cat('Mr. Mistoffelees'),
Dog('Lassie')]
for animal in animals:
print animal.name + ': ' + animal.talk()
# prints the following:
#
# Missy: Meow!
# Mr. Mistoffelees: Meow!
# Lassie: Woof! Woof!
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请注意以下几点:所有动物都"说话",但他们的谈话方式不同.因此,"谈话"行为在多种意义上是根据动物的不同而实现的.因此,抽象的"动物"概念实际上并不"说话",但特定的动物(如狗和猫)具有"谈话"动作的具体实现.
类似地,"添加"操作在许多数学实体中定义,但在特定情况下,您根据特定规则"添加":1 + 1 = 2,但是(1 + 2i)+(2-9i)=(3-7i) ).
多态行为允许您在"抽象"级别指定常用方法,并在特定实例中实现它们.
对于你的例子:
class Person(object):
def pay_bill(self):
raise NotImplementedError
class Millionare(Person):
def pay_bill(self):
print "Here you go! Keep the change!"
class GradStudent(Person):
def pay_bill(self):
print "Can I owe you ten bucks or do the dishes?"
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你看,百万人和研究生都是人.但是,当涉及到支付账单时,他们的具体"付账单"行动是不同的.
上述答案中的多态性C++示例如下:
class Animal {
public:
Animal(const std::string& name) : name_(name) {}
virtual ~Animal() {}
virtual std::string talk() = 0;
std::string name_;
};
class Dog : public Animal {
public:
virtual std::string talk() { return "woof!"; }
};
class Cat : public Animal {
public:
virtual std::string talk() { return "meow!"; }
};
void main() {
Cat c("Miffy");
Dog d("Spot");
// This shows typical inheritance and basic polymorphism, as the objects are typed by definition and cannot change types at runtime.
printf("%s says %s\n", c.name_.c_str(), c.talk().c_str());
printf("%s says %s\n", d.name_.c_str(), d.talk().c_str());
Animal* c2 = new Cat("Miffy"); // polymorph this animal pointer into a cat!
Animal* d2 = new Dog("Spot"); // or a dog!
// This shows full polymorphism as the types are only known at runtime,
// and the execution of the "talk" function has to be determined by
// the runtime type, not by the type definition, and can actually change
// depending on runtime factors (user choice, for example).
printf("%s says %s\n", c2->name_.c_str(), c2->talk().c_str());
printf("%s says %s\n", d2->name_.c_str(), d2->talk().c_str());
// This will not compile as Animal cannot be instanced with an undefined function
Animal c;
Animal* c = new Animal("amby");
// This is fine, however
Animal* a; // hasn't been polymorphed yet, so okay.
}
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