ToCharArray和之间有什么区别ToArray
string mystring = "abcdef";
char[] items1 = mystring.ToCharArray();
char[] items2 = mystring.ToArray();
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结果似乎是一样的.
Mat*_*son 44
string.ToCharArray() 是字符串类的成员.
string.ToArray()实际上是用一个ToArray()扩展的IEnumerable<T>,同时的事实,即string工具IEnumerable<char>.
在这两者中,string.ToCharArray()可能性能更高.
从C#参考源,实现string.ToCharArray()是:
unsafe public char[] ToCharArray() {
// <
int length = Length;
char[] chars = new char[length];
if (length > 0)
{
fixed (char* src = &this.m_firstChar)
fixed (char* dest = chars) {
wstrcpy(dest, src, length);
}
}
return chars;
}
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同样来自C#参考源,执行的IEnumerable<T>.ToArray()是:
public static TSource[] ToArray<TSource>(this IEnumerable<TSource> source) {
if (source == null) throw Error.ArgumentNull("source");
return new Buffer<TSource>(source).ToArray();
}
...
struct Buffer<TElement>
{
internal TElement[] items;
internal int count;
internal Buffer(IEnumerable<TElement> source) {
TElement[] items = null;
int count = 0;
ICollection<TElement> collection = source as ICollection<TElement>;
if (collection != null) {
count = collection.Count;
if (count > 0) {
items = new TElement[count];
collection.CopyTo(items, 0);
}
}
else {
foreach (TElement item in source) {
if (items == null) {
items = new TElement[4];
}
else if (items.Length == count) {
TElement[] newItems = new TElement[checked(count * 2)];
Array.Copy(items, 0, newItems, 0, count);
items = newItems;
}
items[count] = item;
count++;
}
}
this.items = items;
this.count = count;
}
internal TElement[] ToArray() {
if (count == 0) return new TElement[0];
if (items.Length == count) return items;
TElement[] result = new TElement[count];
Array.Copy(items, 0, result, 0, count);
return result;
}
}
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正如你所看到的那样,这更复杂了!
为什么不IEnumerable<T>.ToArray()使用优化路径?
还有一件事我们需要解释.
如果你检查你的实现,Buffer<T>你会看到这个优化:
ICollection<TElement> collection = source as ICollection<TElement>;
if (collection != null) {
count = collection.Count;
if (count > 0) {
items = new TElement[count];
collection.CopyTo(items, 0);
}
}
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你可以合理地问为什么不采取这条道路?如果是的话,这将是一个很好的优化string.ToArray().
嗯,答案很简单:A string没有实现ICollection<T>,因此source as ICollection<TElement>将返回null,并且不会进行优化.
更糟糕的是,非优化路径Buffer<T>将使用string枚举器,其实现如下:
public sealed class CharEnumerator : IEnumerator, ICloneable, IEnumerator<char>, IDisposable
{
private String str;
private int index;
private char currentElement;
internal CharEnumerator(String str) {
Contract.Requires(str != null);
this.str = str;
this.index = -1;
}
public Object Clone() {
return MemberwiseClone();
}
public bool MoveNext() {
if (index < (str.Length-1)) {
index++;
currentElement = str[index];
return true;
}
else
index = str.Length;
return false;
}
public void Dispose() {
if (str != null)
index = str.Length;
str = null;
}
/// <internalonly/>
Object IEnumerator.Current {
get {
if (index == -1)
throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumNotStarted));
if (index >= str.Length)
throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumEnded));
return currentElement;
}
}
public char Current {
get {
if (index == -1)
throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumNotStarted));
if (index >= str.Length)
throw new InvalidOperationException(Environment.GetResourceString(ResId.InvalidOperation_EnumEnded));
return currentElement;
}
}
public void Reset() {
currentElement = (char)0;
index = -1;
}
}
ICollection<TElement> collection = source as ICollection<TElement>;
if (collection != null) {
count = collection.Count;
if (count > 0) {
items = new TElement[count];
collection.CopyTo(items, 0);
}
}
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这引入了另一个低效率水平.
这个故事的寓意
永远不要用IEnumerable<char>.ToArray()而不是string.ToCharArray()!