Nik*_*hev 6 c++ serialization binaryfiles
我需要将一个类写入一个二进制文件,然后我需要读取它。
我有Triangle和BinaryFile班级,还有一些其他班级。我不确定我是写错了还是读错了。读取时出现错误。调试后,我认为它为我的私有变量获取了不适当的数据。如果有人能给我一些有关如何使其正常工作的建议,我将非常高兴。
我不确定是否应该粘贴整个代码,所以我会给你一小段代码。以防万一,这里是我的源代码的下载链接:
https://my.pcloud.com/publink/show?code=XZJ7CYZbsLWLglqV5p83csijcEUTFqqpM3k
我是编程新手,我的英语不太好,所以我提前为我的错误道歉。
class Point
{
private:
int x;
int y;
};
class Figure
{
private:
string name;
string type;
};
class Triangle: public Figure
{
private:
Point p1, p2, p3;
};
class BinaryFile
{
private:
string FileName;
fstream File;
public:
//...
void AddNewFigure(istream& stream)
{
File.open(this->FileName, ios::binary | ios::app);
if(!this->File)
{
cerr<<"File error <"<<this->FileName<<">\n";
exit(1);
}
Triangle fig;
fig.MakeNewFigure(stream);
File.write((char*)&fig, sizeof(Triangle));
File.close();
}
Triangle GetTriangle()
{
Triangle trig;
Point p;
string str(""); int x(0);
File.open(this->FileName, ios::binary | ios::in);
if(!this->File)
{
cerr<<"File error <"<<this->FileName<<">\n";
exit(1);
}
File.read((char*)&trig, sizeof(Triangle));
File.close();
return trig;
}
};
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答案取决于您这样做是为了了解文件的工作原理,还是保存到文件只是偶然的,您并不关心它是如何工作的。
如果您只想保存和恢复这些内容,而您不关心它是如何工作的,那么请使用第三方库。有很多很多。
如果您想学习如何对文件进行读写,那么您将需要创建自己的读写函数。我制作了一个示例程序来解释它是如何工作的:
#include <string>
#include <fstream>
#include <iostream>
class Point
{
private:
int x;
int y;
public:
Point():x(0),y(0){}
Point(int x,int y):x(x),y(y){}
void write(std::ostream& f)
{
// We can just write out the bytes for x and y because
// they are primitive types stored in the class
f.write( (char*)&x, sizeof(x) );
f.write( (char*)&y, sizeof(y) );
}
void read(std::istream& f)
{
// We can just read the bytes directly into x and y because
// they are primitive types stored in the class
f.read( (char*)&x, sizeof(x) );
f.read( (char*)&y, sizeof(y) );
}
};
class Figure
{
private:
std::string name;
std::string type;
public:
Figure(){}
Figure(std::string name,std::string type):name(name),type(type){}
void write(std::ostream& f)
{
size_t size;
// we need to store the data from the string along with the size
// because to restore it we need to temporarily read it somewhere
// before storing it in the std::string (istream::read() doesn't
// read directly to std::string)
size = name.size();
f.write( (char*)&size, sizeof(size_t) );
f.write( (char*)name.c_str(), size );
size = type.size();
f.write( (char*)&size, sizeof(size_t) );
f.write( (char*)type.c_str(), size );
}
void read(std::istream& f)
{
size_t size;
char *data;
// when we read the string data we need somewhere to store it
// because we std::string isn't a primitive type. So we read
// the size, allocate an array, read the data into the array,
// load the std::string, and delete the array
f.read( (char*)&size, sizeof(size) );
data = new char[size+1];
f.read( data, size );
data[size]='\0';
name = data;
delete data;
f.read( (char*)&size, sizeof(size) );
data = new char[size+1];
f.read( data, size );
data[size]='\0';
type = data;
delete data;
}
};
class Triangle: public Figure
{
private:
Point p1, p2, p3;
public:
Triangle(){}
Triangle(Point x,Point y,Point z,Figure f):p1(x),p2(y),p3(z),Figure(f){}
void write(std::ostream& f)
{
// First write the base class then write the members of this class
Figure::write(f);
p1.write(f);
p2.write(f);
p3.write(f);
}
void read(std::istream& f)
{
// First read the base class then read the members of this class
Figure::read(f);
p1.read(f);
p2.read(f);
p3.read(f);
}
};
class BinaryFile
{
private:
std::string FileName;
std::fstream File;
public:
BinaryFile(std::string FileName) : FileName(FileName) {};
void WriteTriangle()
{
File.open(FileName, std::ios::binary | std::ios::out);
if(!File)
{
std::cerr<<"File error <"<<FileName<<">\n";
exit(1);
}
Triangle trig({1,2},{3,4},{5,6},{"name","type"}); // something new
trig.write(File);
File.close();
}
Triangle ReadTriangle()
{
File.open(FileName, std::ios::binary | std::ios::in);
if(!File)
{
std::cerr<<"File error <"<<FileName<<">\n";
exit(1);
}
Triangle trig; // default values
trig.read(File);
File.close();
return trig;
}
};
main()
{
BinaryFile bin("file.bin");
bin.WriteTriangle();
Triangle trig = bin.ReadTriangle();
// at this point trig has the values we stored
return 0;
}
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您正在寻找的是序列化应保存到文件的类/数据。有几个库已针对时间和内存消耗进行了优化。您介意使用第三方库吗?
如果没有,请看看boost serialization、谷物甚至 Google 的ProtoBuf。如果您使用 C++11,我认为 Cereal 是一个好的开始。
如果您想编写自己的序列化,则必须考虑到对于每个具有动态大小的对象(例如字符串),您还需要将对象的大小保存到文件中。欲了解更多信息,请查看这里: