UITapGestureRecognizer在多次点击时崩溃

uma*_*151 6 ios uitapgesturerecognizer swift

我正在UIImageViewUIScrollView编程方式添加并在imageView上添加点击手势.它恰好识别了4次点击事件,并且在第四次崩溃时没有任何明确的错误消息.这是在名为FeaturedListingDetailVC的控制器中

码:

let frame = CGRect(x: 0, y: 0, width: 128, height: 128)
_iv = UIImageView(frame: frame)
_iv.image = UIImage(named: "no_media")            
_iv.userInteractionEnabled = true

tapGesture = UITapGestureRecognizer(target: self, action: #selector(initImagePopup(_:)))
_iv.addGestureRecognizer(tapGesture)

_iv.widthAnchor.constraintEqualToConstant(CGFloat.init(128)).active = true
_iv.heightAnchor.constraintEqualToConstant(CGFloat.init(128)).active = true
hrScroll.addSubview(_iv)
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在Tap上调用的函数:

@objc func initImagePopup(gesture: UITapGestureRecognizer) {
    print("I am tapped!!!")
}
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此外,我加载目标viewController (即FeaturedListingDetailVC)的方式确实很重要,但我不知道为什么以及如何.因为当我将目标viewController推入时UINavigationViewController,它会在第一次点击时崩溃,否则当我通过showviewController初始化目标VC时,它会在第4次点击时崩溃.

使用以下代码初始化时第一次点击时崩溃:

let storyboard = UIStoryboard(name: "Post", bundle: nil)
let featuredVC = storyboard.instantiateViewControllerWithIdentifier("FeaturedListingDetailVC") as! FeaturedListingDetailVC
self.vc?.navigationController!.pushViewController(featuredVC, animated: true)
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使用以下代码初始化时,第4次崩溃时崩溃:

let storyboard = UIStoryboard(name: "Post", bundle: nil)
let featuredVC = storyboard.instantiateViewControllerWithIdentifier("FeaturedListingDetailVC") as! FeaturedListingDetailVC
self.vc?.navigationController!.presentViewController(featuredVC, animated: true, completion: nil)
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回溯:

* thread #1: tid = 0x78c3e, 0x0000000106365553 UIKit\`-[UIViewController(UIKitManual) release] + 122, queue = 'com.apple.main-thread', stop reason = EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)
    frame #0: 0x0000000106365553 UIKit\`-[UIViewController(UIKitManual) release] + 122
    frame #1: 0xfffffffee7368160
    frame #2: 0x0000000105bf72f3 UIKit\`-[UIViewController setChildModalViewController:] + 248
    frame #3: 0x0000000105be853e UIKit\`-[UIViewController dealloc] + 1329
    frame #4: 0x0000000105f48b31 UIKit\`_UIGestureRecognizerSendTargetActions + 162
    frame #5: 0x0000000105f4519a UIKit\`_UIGestureRecognizerSendActions + 162
    frame #6: 0x0000000105f43197 UIKit\`-[UIGestureRecognizer _updateGestureWithEvent:buttonEvent:] + 843
    frame #7: 0x0000000105f4b655 UIKit\`___UIGestureRecognizerUpdate_block_invoke898 + 79
    frame #8: 0x0000000105f4b4f3 UIKit\`_UIGestureRecognizerRemoveObjectsFromArrayAndApplyBlocks + 342
    frame #9: 0x0000000105f38e75 UIKit\`_UIGestureRecognizerUpdate + 2634
    frame #10: 0x0000000105ac548e UIKit\`-[UIWindow _sendGesturesForEvent:] + 1137
    frame #11: 0x0000000105ac66c4 UIKit\`-[UIWindow sendEvent:] + 849
    frame #12: 0x0000000105a71dc6 UIKit\`-[UIApplication sendEvent:] + 263
    frame #13: 0x0000000105a4b553 UIKit\`_UIApplicationHandleEventQueue + 6660
    frame #14: 0x00000001046f2301 CoreFoundation\`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
    frame #15: 0x00000001046e822c CoreFoundation\`__CFRunLoopDoSources0 + 556
    frame #16: 0x00000001046e76e3 CoreFoundation\`__CFRunLoopRun + 867
    frame #17: 0x00000001046e70f8 CoreFoundation\`CFRunLoopRunSpecific + 488
    frame #18: 0x000000010bf6ead2 GraphicsServices\`GSEventRunModal + 161
    frame #19: 0x0000000105a50f09 UIKit\`UIApplicationMain + 171
  * frame #20: 0x0000000103e34b22 JaClassified\`main + 114 at AppDelegate.swift:5
    frame #21: 0x000000010886b92d libdyld.dylib\`start + 1
    frame #22: 0x000000010886b92d libdyld.dylib\`start + 1
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Luc*_*nzo 3

听起来很奇怪,我测试了很多你的代码,但没有办法,总是崩溃。

所以我只是尝试更改回调方法的名称:

 func didTapOnImagePopup(recognizer: UITapGestureRecognizer) {}
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它有效。

我真的不知道为什么,我能找到任何合理的解释。

我唯一能想到的是应该存在一个名为“initImagePopup”的内部函数..但这很奇怪。

我真的很好奇真正的解释,如果有人知道的话。