pla*_*cel 23 c++ optimization x86 assembly sse
我发现了一篇有趣的关于SIMD陷阱的Gamasutra文章,该文章指出__m128使用包装类型无法达到"纯" 类型的性能.我对此持怀疑态度,因此我下载了项目文件并制作了一个类似的测试用例.
事实证明(令我惊讶的是)包装版本明显变慢了.由于我不想谈论空气稀薄,测试案例如下:
在第一种情况下, Vec4是一个__m128带有一些运算符的类型的简单别名:
#include <xmmintrin.h>
#include <emmintrin.h>
using Vec4 = __m128;
inline __m128 VLoad(float f)
{
return _mm_set_ps(f, f, f, f);
};
inline Vec4& operator+=(Vec4 &va, Vec4 vb)
{
return (va = _mm_add_ps(va, vb));
};
inline Vec4& operator*=(Vec4 &va, Vec4 vb)
{
return (va = _mm_mul_ps(va, vb));
};
inline Vec4 operator+(Vec4 va, Vec4 vb)
{
return _mm_add_ps(va, vb);
};
inline Vec4 operator-(Vec4 va, Vec4 vb)
{
return _mm_sub_ps(va, vb);
};
inline Vec4 operator*(Vec4 va, Vec4 vb)
{
return _mm_mul_ps(va, vb);
};
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在第二种情况下 Vec4是一个轻量级的包装__m128.它不是一个完整的包装器,只是一个简短的草图,涵盖了这个问题.运算符包含完全相同的内在函数,唯一的区别是(因为16字节对齐不能应用于参数)它们Vec4作为const参考:
#include <xmmintrin.h>
#include <emmintrin.h>
struct Vec4
{
__m128 simd;
inline Vec4() = default;
inline Vec4(const Vec4&) = default;
inline Vec4& operator=(const Vec4&) = default;
inline Vec4(__m128 s)
: simd(s)
{}
inline operator __m128() const
{
return simd;
}
inline operator __m128&()
{
return simd;
}
};
inline __m128 VLoad(float f)
{
return _mm_set_ps(f, f, f, f);
};
inline Vec4 VAdd(const Vec4 &va, const Vec4 &vb)
{
return _mm_add_ps(va, vb);
// return _mm_add_ps(va.simd, vb.simd); // doesn't make difference
};
inline Vec4 VSub(const Vec4 &va, const Vec4 &vb)
{
return _mm_sub_ps(va, vb);
// return _mm_sub_ps(va.simd, vb.simd); // doesn't make difference
};
inline Vec4 VMul(const Vec4 &va, const Vec4 &vb)
{
return _mm_mul_ps(va, vb);
// return _mm_mul_ps(va.simd, vb.simd); // doesn't make difference
};
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以下是测试内核,它使用不同版本产生不同的性能Vec4:
#include <xmmintrin.h>
#include <emmintrin.h>
struct EQSTATE
{
// Filter #1 (Low band)
Vec4 lf; // Frequency
Vec4 f1p0; // Poles ...
Vec4 f1p1;
Vec4 f1p2;
Vec4 f1p3;
// Filter #2 (High band)
Vec4 hf; // Frequency
Vec4 f2p0; // Poles ...
Vec4 f2p1;
Vec4 f2p2;
Vec4 f2p3;
// Sample history buffer
Vec4 sdm1; // Sample data minus 1
Vec4 sdm2; // 2
Vec4 sdm3; // 3
// Gain Controls
Vec4 lg; // low gain
Vec4 mg; // mid gain
Vec4 hg; // high gain
};
static float vsaf = (1.0f / 4294967295.0f); // Very small amount (Denormal Fix)
static Vec4 vsa = VLoad(vsaf);
Vec4 TestEQ(EQSTATE* es, Vec4& sample)
{
// Locals
Vec4 l,m,h; // Low / Mid / High - Sample Values
// Filter #1 (lowpass)
es->f1p0 += (es->lf * (sample - es->f1p0)) + vsa;
//es->f1p0 = VAdd(es->f1p0, VAdd(VMul(es->lf, VSub(sample, es->f1p0)), vsa));
es->f1p1 += (es->lf * (es->f1p0 - es->f1p1));
//es->f1p1 = VAdd(es->f1p1, VMul(es->lf, VSub(es->f1p0, es->f1p1)));
es->f1p2 += (es->lf * (es->f1p1 - es->f1p2));
//es->f1p2 = VAdd(es->f1p2, VMul(es->lf, VSub(es->f1p1, es->f1p2)));
es->f1p3 += (es->lf * (es->f1p2 - es->f1p3));
//es->f1p3 = VAdd(es->f1p3, VMul(es->lf, VSub(es->f1p2, es->f1p3)));
l = es->f1p3;
// Filter #2 (highpass)
es->f2p0 += (es->hf * (sample - es->f2p0)) + vsa;
//es->f2p0 = VAdd(es->f2p0, VAdd(VMul(es->hf, VSub(sample, es->f2p0)), vsa));
es->f2p1 += (es->hf * (es->f2p0 - es->f2p1));
//es->f2p1 = VAdd(es->f2p1, VMul(es->hf, VSub(es->f2p0, es->f2p1)));
es->f2p2 += (es->hf * (es->f2p1 - es->f2p2));
//es->f2p2 = VAdd(es->f2p2, VMul(es->hf, VSub(es->f2p1, es->f2p2)));
es->f2p3 += (es->hf * (es->f2p2 - es->f2p3));
//es->f2p3 = VAdd(es->f2p3, VMul(es->hf, VSub(es->f2p2, es->f2p3)));
h = es->sdm3 - es->f2p3;
//h = VSub(es->sdm3, es->f2p3);
// Calculate midrange (signal - (low + high))
m = es->sdm3 - (h + l);
//m = VSub(es->sdm3, VAdd(h, l));
// Scale, Combine and store
l *= es->lg;
m *= es->mg;
h *= es->hg;
//l = VMul(l, es->lg);
//m = VMul(m, es->mg);
//h = VMul(h, es->hg);
// Shuffle history buffer
es->sdm3 = es->sdm2;
es->sdm2 = es->sdm1;
es->sdm1 = sample;
// Return result
return(l + m + h);
//return(VAdd(l, VAdd(m, h)));
}
//make these as globals to enforce the function call;
static Vec4 sample[1024], result[1024];
static EQSTATE es;
#include <chrono>
#include <iostream>
int main()
{
auto t0 = std::chrono::high_resolution_clock::now();
for (int ii=0; ii<1024; ii++)
{
result[ii] = TestEQ(&es, sample[ii]);
}
auto t1 = std::chrono::high_resolution_clock::now();
auto t = std::chrono::duration_cast<std::chrono::nanoseconds>(t1 - t0).count();
std::cout << "timing: " << t << '\n';
std::cin.get();
return 0;
}
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链接到工作代码
MSVC 2015为第一个版本生成了程序集:
; COMDAT ?TestEQ@@YA?AT__m128@@PAUEQSTATE@@AAT1@@Z
_TEXT SEGMENT
?TestEQ@@YA?AT__m128@@PAUEQSTATE@@AAT1@@Z PROC ; TestEQ, COMDAT
; _es$dead$ = ecx
; _sample$ = edx
vmovaps xmm0, XMMWORD PTR [edx]
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+16
vmovaps xmm2, XMMWORD PTR ?es@@3UEQSTATE@@A
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?vsa@@3T__m128@@A
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+16
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+16, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+32
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+32
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+32, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+48
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+48
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+48, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+64
vmulps xmm0, xmm0, xmm2
vaddps xmm4, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+64
vmovaps xmm2, XMMWORD PTR ?es@@3UEQSTATE@@A+80
vmovaps xmm1, XMMWORD PTR ?es@@3UEQSTATE@@A+192
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+64, xmm4
vmovaps xmm0, XMMWORD PTR [edx]
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+96
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?vsa@@3T__m128@@A
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+96
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+96, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+112
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+112
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+112, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+128
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+128
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+128, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+144
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+144
vsubps xmm2, xmm1, xmm0
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+144, xmm0
vmovaps xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+176
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+192, xmm0
vmovaps xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+160
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+176, xmm0
vmovaps xmm0, XMMWORD PTR [edx]
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+160, xmm0
vaddps xmm0, xmm4, xmm2
vsubps xmm0, xmm1, xmm0
vmulps xmm1, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+224
vmulps xmm0, xmm2, XMMWORD PTR ?es@@3UEQSTATE@@A+240
vaddps xmm1, xmm1, xmm0
vmulps xmm0, xmm4, XMMWORD PTR ?es@@3UEQSTATE@@A+208
vaddps xmm0, xmm1, xmm0
ret 0
?TestEQ@@YA?AT__m128@@PAUEQSTATE@@AAT1@@Z ENDP ; TestEQ
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MSVC 2015为第二个版本生成了程序集:
?TestEQ@@YA?AUVec4@VMATH@@PAUEQSTATE@@AAU12@@Z PROC ; TestEQ, COMDAT
; ___$ReturnUdt$ = ecx
; _es$dead$ = edx
push ebx
mov ebx, esp
sub esp, 8
and esp, -8 ; fffffff8H
add esp, 4
push ebp
mov ebp, DWORD PTR [ebx+4]
mov eax, DWORD PTR _sample$[ebx]
vmovaps xmm2, XMMWORD PTR ?es@@3UEQSTATE@@A
vmovaps xmm1, XMMWORD PTR ?es@@3UEQSTATE@@A+192
mov DWORD PTR [esp+4], ebp
vmovaps xmm0, XMMWORD PTR [eax]
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+16
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?vsa@@3UVec4@VMATH@@A
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+16
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+16, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+32
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+32
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+32, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+48
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+48
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+48, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+64
vmulps xmm0, xmm0, xmm2
vaddps xmm4, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+64
vmovaps xmm2, XMMWORD PTR ?es@@3UEQSTATE@@A+80
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+64, xmm4
vmovaps xmm0, XMMWORD PTR [eax]
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+96
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?vsa@@3UVec4@VMATH@@A
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+96
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+96, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+112
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+112
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+112, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+128
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+128
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+128, xmm0
vsubps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+144
vmulps xmm0, xmm0, xmm2
vaddps xmm0, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+144
vsubps xmm2, xmm1, xmm0
vmovaps XMMWORD PTR ?es@@3UEQSTATE@@A+144, xmm0
vaddps xmm0, xmm2, xmm4
vsubps xmm0, xmm1, xmm0
vmulps xmm1, xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+224
vmovdqu xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+176
vmovdqu XMMWORD PTR ?es@@3UEQSTATE@@A+192, xmm0
vmovdqu xmm0, XMMWORD PTR ?es@@3UEQSTATE@@A+160
vmovdqu XMMWORD PTR ?es@@3UEQSTATE@@A+176, xmm0
vmovdqu xmm0, XMMWORD PTR [eax]
vmovdqu XMMWORD PTR ?es@@3UEQSTATE@@A+160, xmm0
vmulps xmm0, xmm4, XMMWORD PTR ?es@@3UEQSTATE@@A+208
vaddps xmm1, xmm0, xmm1
vmulps xmm0, xmm2, XMMWORD PTR ?es@@3UEQSTATE@@A+240
vaddps xmm0, xmm1, xmm0
vmovaps XMMWORD PTR [ecx], xmm0
mov eax, ecx
pop ebp
mov esp, ebx
pop ebx
ret 0
?TestEQ@@YA?AUVec4@VMATH@@PAUEQSTATE@@AAU12@@Z ENDP ; TestEQ
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生产的第二版组件明显更长更慢.它与Visual Studio并不严格相关,因为Clang 3.8产生类似的性能结果.
Clang 3.8为第一版生成了组件:
"?TestEQ@@YAT__m128@@PAUEQSTATE@@AAT1@@Z": # @"\01?TestEQ@@YAT__m128@@PAUEQSTATE@@AAT1@@Z"
Lfunc_begin0:
Ltmp0:
# BB#0: # %entry
movl 8(%esp), %eax
movl 4(%esp), %ecx
vmovaps _vsa, %xmm0
vmovaps (%ecx), %xmm1
vmovaps 16(%ecx), %xmm2
vmovaps (%eax), %xmm3
vsubps %xmm2, %xmm3, %xmm3
vmulps %xmm3, %xmm1, %xmm3
vaddps %xmm3, %xmm0, %xmm3
vaddps %xmm3, %xmm2, %xmm2
vmovaps %xmm2, 16(%ecx)
vmovaps 32(%ecx), %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps %xmm2, %xmm1, %xmm2
vaddps %xmm2, %xmm3, %xmm2
vmovaps %xmm2, 32(%ecx)
vmovaps 48(%ecx), %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps %xmm2, %xmm1, %xmm2
vaddps %xmm2, %xmm3, %xmm2
vmovaps %xmm2, 48(%ecx)
vmovaps 64(%ecx), %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps %xmm2, %xmm1, %xmm1
vaddps %xmm1, %xmm3, %xmm1
vmovaps %xmm1, 64(%ecx)
vmovaps 80(%ecx), %xmm2
vmovaps 96(%ecx), %xmm3
vmovaps (%eax), %xmm4
vsubps %xmm3, %xmm4, %xmm4
vmulps %xmm4, %xmm2, %xmm4
vaddps %xmm4, %xmm0, %xmm0
vaddps %xmm0, %xmm3, %xmm0
vmovaps %xmm0, 96(%ecx)
vmovaps 112(%ecx), %xmm3
vsubps %xmm3, %xmm0, %xmm0
vmulps %xmm0, %xmm2, %xmm0
vaddps %xmm0, %xmm3, %xmm0
vmovaps %xmm0, 112(%ecx)
vmovaps 128(%ecx), %xmm3
vsubps %xmm3, %xmm0, %xmm0
vmulps %xmm0, %xmm2, %xmm0
vaddps %xmm0, %xmm3, %xmm0
vmovaps %xmm0, 128(%ecx)
vmovaps 144(%ecx), %xmm3
vsubps %xmm3, %xmm0, %xmm0
vmulps %xmm0, %xmm2, %xmm0
vaddps %xmm0, %xmm3, %xmm0
vmovaps %xmm0, 144(%ecx)
vmovaps 192(%ecx), %xmm2
vsubps %xmm0, %xmm2, %xmm0
vaddps %xmm0, %xmm1, %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps 208(%ecx), %xmm1, %xmm1
vmulps 224(%ecx), %xmm2, %xmm2
vmulps 240(%ecx), %xmm0, %xmm0
vmovaps 176(%ecx), %xmm3
vmovaps %xmm3, 192(%ecx)
vmovaps 160(%ecx), %xmm3
vmovaps %xmm3, 176(%ecx)
vmovaps (%eax), %xmm3
vmovaps %xmm3, 160(%ecx)
vaddps %xmm2, %xmm0, %xmm0
vaddps %xmm0, %xmm1, %xmm0
retl
Lfunc_end0:
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Clang 3.8为第二个版本生成了程序集:
"?TestEQ@@YA?AUVec4@@PAUEQSTATE@@AAU1@@Z": # @"\01?TestEQ@@YA?AUVec4@@PAUEQSTATE@@AAU1@@Z"
Lfunc_begin0:
Ltmp0:
# BB#0: # %entry
movl 12(%esp), %ecx
movl 8(%esp), %edx
vmovaps (%edx), %xmm0
vmovaps 16(%edx), %xmm1
vmovaps (%ecx), %xmm2
vsubps %xmm1, %xmm2, %xmm2
vmulps %xmm0, %xmm2, %xmm2
vaddps _vsa, %xmm2, %xmm2
vaddps %xmm2, %xmm1, %xmm1
vmovaps %xmm1, 16(%edx)
vmovaps 32(%edx), %xmm2
vsubps %xmm2, %xmm1, %xmm1
vmulps %xmm0, %xmm1, %xmm1
vaddps %xmm1, %xmm2, %xmm1
vmovaps %xmm1, 32(%edx)
vmovaps 48(%edx), %xmm2
vsubps %xmm2, %xmm1, %xmm1
vmulps %xmm0, %xmm1, %xmm1
vaddps %xmm1, %xmm2, %xmm1
vmovaps %xmm1, 48(%edx)
vmovaps 64(%edx), %xmm2
vsubps %xmm2, %xmm1, %xmm1
vmulps %xmm0, %xmm1, %xmm0
vaddps %xmm0, %xmm2, %xmm0
vmovaps %xmm0, 64(%edx)
vmovaps 80(%edx), %xmm1
vmovaps 96(%edx), %xmm2
vmovaps (%ecx), %xmm3
vsubps %xmm2, %xmm3, %xmm3
vmulps %xmm1, %xmm3, %xmm3
vaddps _vsa, %xmm3, %xmm3
vaddps %xmm3, %xmm2, %xmm2
vmovaps %xmm2, 96(%edx)
vmovaps 112(%edx), %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps %xmm1, %xmm2, %xmm2
vaddps %xmm2, %xmm3, %xmm2
vmovaps %xmm2, 112(%edx)
vmovaps 128(%edx), %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps %xmm1, %xmm2, %xmm2
vaddps %xmm2, %xmm3, %xmm2
vmovaps %xmm2, 128(%edx)
vmovaps 144(%edx), %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps %xmm1, %xmm2, %xmm1
vaddps %xmm1, %xmm3, %xmm1
vmovaps %xmm1, 144(%edx)
vmovaps 192(%edx), %xmm2
vsubps %xmm1, %xmm2, %xmm1
vaddps %xmm1, %xmm0, %xmm3
vsubps %xmm3, %xmm2, %xmm2
vmulps 208(%edx), %xmm0, %xmm0
vmulps 224(%edx), %xmm2, %xmm2
movl 4(%esp), %eax
vmulps 240(%edx), %xmm1, %xmm1
vmovaps 176(%edx), %xmm3
vmovaps %xmm3, 192(%edx)
vmovaps 160(%edx), %xmm3
vmovaps %xmm3, 176(%edx)
vmovaps (%ecx), %xmm3
vmovaps %xmm3, 160(%edx)
vaddps %xmm2, %xmm0, %xmm0
vaddps %xmm0, %xmm1, %xmm0
vmovaps %xmm0, (%eax)
retl
Lfunc_end0:
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尽管指令的数量相同,但第一版仍然快了约50%.
我试图找出问题的原因,但没有成功.vmovdqu在第二个MSVC程序集中有一些可疑的东西,比如丑陋的指令.构造,复制赋值运算符和传递引用也可以不必要地将数据从SSE寄存器移回内存,但是我所有尝试解决或准确识别问题都是不成功的.
我真的不认为这样一个简单的包装器不能达到与裸机相同的性能__m128,无论是什么导致它可以消除的开销.
那么那里发生了什么?
事实证明问题不在于用户定义struct Vec4.它与x86调用约定密切相关.
默认调用的x86在Visual C++惯例是__cdecl,这
以相反的顺序(从右到左)推送堆栈上的参数
现在这是一个问题,因为Vec4应该保存并传递到XMM寄存器中.但是让我们看看实际发生了什么.
在第一种情况下Vec4是一个简单的类型别名__m128.
using Vec4 = __m128;
/* ... */
Vec4 TestEQ(EQSTATE* es, Vec4 &sample) { ... }
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TestEQ汇编中生成的函数头是
?TestEQ@@YA?AT__m128@@PAUEQSTATE@@AAT1@@Z PROC ; TestEQ, COMDAT
; _es$ = ecx
; _sample$ = edx
...
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尼斯.
在第二种情况下Vec4不是别名__m128,它现在是用户定义的类型.
在这里,我研究了x86和x64平台的编译.
x86(32位编译)
由于__cdecl(这是x86中的默认调用约定)不允许将对齐值传递给函数(将发出Error C2719: 'sample': formal parameter with requested alignment of 16 won't be aligned),我们通过const引用传递它.
struct Vec4{ __m128 simd; /* ... */ };
/* ... */
Vec4 TestEQ(EQSTATE* es, const Vec4 &sample) { ... }
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它为TestEQas 生成函数头
?TestEQ@@YA?AUVec4@@PAUEQSTATE@@ABU1@@Z PROC ; TestEQ, COMDAT
; ___$ReturnUdt$ = ecx
; _es$ = edx
push ebx
mov ebx, esp
sub esp, 8
and esp, -8 ; fffffff8H
add esp, 4
push ebp
mov ebp, DWORD PTR [ebx+4]
mov eax, DWORD PTR _sample$[ebx]
...
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这不像第一种情况那样简单.参数被移动到堆栈.mov前几条SSE指令之间也有一些附加指令,这里没有列出.整体而言,这些说明足以在一定程度上影响性能.
x64(64位编译)
x64中的Windows使用不同的调用约定作为x64应用程序二进制接口(ABI)的一部分.
该约定试图在可能的情况下将数据保存在寄存器中,其方式是浮点数据保存在XMM寄存器中.
x64应用程序二进制接口(ABI)是一种4寄存器快速调用约定,具有这些寄存器的堆栈支持.函数中的参数与这些参数的寄存器之间存在严格的一对一对应关系.任何不适合8个字节或不是1,2,4或8个字节的参数必须通过引用传递.(...)所有浮点运算都是使用16 XMM寄存器完成的.参数在寄存器RCX,RDX,R8和R9中传递.如果参数为float/double,则它们在XMM0L,XMM1L,XMM2L和XMM3L中传递.16个字节的参数通过引用传递.
Windows上遵循Microsoft x64调用约定并预引导UEFI(对于x86-64上的长模式).它使用寄存器RCX,RDX,R8,R9作为前四个整数或指针参数(按此顺序),XMM0,XMM1,XMM2,XMM3用于浮点参数.其他参数被压入堆栈(从右到左).如果64位或更少,则在RAX中返回整数返回值(类似于x86).浮点返回值在XMM0中返回.
因此,x64模式中的第二种情况为TestEQas 生成函数头
?TestEQ@@YQ?AUVec4@@PAUEQSTATE@@ABU1@@Z PROC ; TestEQ, COMDAT
; _es$ = ecx
; _sample$ = edx
...
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这和第一种情况完全一样!
对于x86模式,应明确修复所呈现的行为.
最简单的解决方案是inline功能.虽然这只是一个提示,编译器可以完全忽略,但您可以告诉编译器始终内联函数.然而,由于功能大小或任何其他原因,有时这不是所希望的.
幸运的是,Microsoft __vectorcall在Visual Studio 2013及更高版本中引入了该约定(在x86和x64模式下均可用).这与默认的Windows x64调用约定非常相似,但具有更多可利用的寄存器.
让我们用__vectorcall以下内容重写第二种情况:
Vec4 __vectorcall TestEQ(EQSTATE* es, const Vec4 &sample) { ... }
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现在生成的汇编功能报头TestEQ是
?TestEQ@@YQ?AUVec4@@PAUEQSTATE@@ABU1@@Z PROC ; TestEQ, COMDAT
; _es$ = ecx
; _sample$ = edx
...
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最终与x64中的第一种情况和第二种情况相同.
正如彼得·科德斯指出的那样,为了充分利用__vectorcall,Vec4论证应该通过价值而不是不断引用来传递.要做到这一点,传递的类型应该满足一些要求,例如它必须是简单的可复制构造(没有用户定义的复制构造函数),并且不应包含任何联合.以下评论和此处的更多信息.
看起来MSVC在__vectorcall检测到__m128参数时会自动将约定作为优化应用.否则它使用默认调用约定__cdecl(您可以通过编译器选项更改此行为).
人们在评论中告诉我,他们没有看到GCC和Clang产生的两个案件集合之间有太大差异.这是因为这些带有优化标志的编译器-O2只是将TestEQ函数内联到测试循环体中(参见参考资料).它们也可能比MSVC更聪明,并且它们可以更好地优化函数调用.