核心蓝牙 CBCentralManager 在 Mac 上始终报告状态为未知

NNS*_*NNS 5 macos bluetooth ios

我是 Swift 和 Mac/iOs 编程的新手。我正在使用 Xcode 7.3 在支持 BLE 并打开蓝牙的 Macbook Pro 上运行此示例。

import Foundation
import CoreBluetooth

func printState(state: CBCentralManagerState) {
    switch state {
    case CBCentralManagerState.PoweredOn:
        print("Powered on")
    case CBCentralManagerState.PoweredOff:
        print("Powered off")
    case CBCentralManagerState.Resetting:
        print("Resetting")
    case CBCentralManagerState.Unauthorized:
        print("Unauthorized")
    case CBCentralManagerState.Unknown:
        print("Unknown")
    default:
        print ("Unsupported")
    }

}

var myCentralManager = CBCentralManager(delegate:nil, queue:nil)
while true {
    printState(myCentralManager.state)
    sleep(1)
}
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即使在几分钟之后,代码也会一遍又一遍地打印出“未知”。我也试过设置一个委托,但没有调用 didUpdateState 回调。我还尝试从命令行和 Swift 解释器运行它并获得相同的结果。

我一定错过了一些非常基本的东西。我怎样才能让它报告 CBCentralManager 已开启?

Geo*_*man 5

据我所知,如果您不使用文档中列出的两个初始化程序之一,这就是结果 - 您想使用以下之一:

init(delegate:queue:)
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或者:

init(delegate:queue:options:)
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如果你只是调用以下命令,Xcode 不会抱怨:

CBCentralManager()
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但如果你这么做了,你似乎就会CBCentralManagerState.Unknown无限期地呆在家里。

如果您想进行实验,请创建一个游乐场并粘贴此代码,然后使用我列出的两个初始化程序变体进行尝试:

import Cocoa
import CoreBluetooth
import XCPlayground

@objc
public class BluetoothWatcher: NSObject, CBCentralManagerDelegate {
    var cbcm: CBCentralManager!;
    var timer: NSTimer!;

    override init() {
        super.init();

        /*:
            When you initialize a central manager, the delegate seems important. If you comment out the initializer with the delegate and uncomment the other one, it'll stay in state unknown indefinitely.
        */
        //cbcm = CBCentralManager(delegate: self, queue:nil);
        cbcm = CBCentralManager();

        checkStateInOneSecond();
    }

    public func centralManagerDidUpdateState(central: CBCentralManager) {
        print( "State updated: \(stateString())" );
    }

    func checkStateInOneSecond() {
        dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (Int64)(1 * NSEC_PER_SEC)), dispatch_get_main_queue(), {
            self.checkState();
        });
    }

    public func checkState() {
        print( "Timer fired, state: \(stateString())" );
        checkStateInOneSecond();
    }

    func stateString() -> String {
        switch(cbcm.state) {
        case .Resetting:
            return "resetting"
        case .PoweredOn:
            return "powered on";
        case .PoweredOff:
            return "powered off";
        case .Unknown:
            return "unknown";
        case .Unsupported:
            return "unsupported";
        case .Unauthorized:
            return "unauthorized";
        }
    }
}


XCPlaygroundPage.currentPage.needsIndefiniteExecution = true;
var watcher = BluetoothWatcher();
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您将看到委托,它从 开始Unknown,并且几乎立即委托被调用,状态更改为PoweredOn,并且每个后续计时器触发都显示PoweredOn

在没有委托的情况下,使用空的初始值设定项执行相同的操作,委托方法将永远不会被调用(毫不奇怪),并且计时器触发将继续显示Unknown