NNS*_*NNS 5 macos bluetooth ios
我是 Swift 和 Mac/iOs 编程的新手。我正在使用 Xcode 7.3 在支持 BLE 并打开蓝牙的 Macbook Pro 上运行此示例。
import Foundation
import CoreBluetooth
func printState(state: CBCentralManagerState) {
switch state {
case CBCentralManagerState.PoweredOn:
print("Powered on")
case CBCentralManagerState.PoweredOff:
print("Powered off")
case CBCentralManagerState.Resetting:
print("Resetting")
case CBCentralManagerState.Unauthorized:
print("Unauthorized")
case CBCentralManagerState.Unknown:
print("Unknown")
default:
print ("Unsupported")
}
}
var myCentralManager = CBCentralManager(delegate:nil, queue:nil)
while true {
printState(myCentralManager.state)
sleep(1)
}
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即使在几分钟之后,代码也会一遍又一遍地打印出“未知”。我也试过设置一个委托,但没有调用 didUpdateState 回调。我还尝试从命令行和 Swift 解释器运行它并获得相同的结果。
我一定错过了一些非常基本的东西。我怎样才能让它报告 CBCentralManager 已开启?
据我所知,如果您不使用文档中列出的两个初始化程序之一,这就是结果 - 您想使用以下之一:
init(delegate:queue:)
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或者:
init(delegate:queue:options:)
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如果你只是调用以下命令,Xcode 不会抱怨:
CBCentralManager()
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但如果你这么做了,你似乎就会CBCentralManagerState.Unknown无限期地呆在家里。
如果您想进行实验,请创建一个游乐场并粘贴此代码,然后使用我列出的两个初始化程序变体进行尝试:
import Cocoa
import CoreBluetooth
import XCPlayground
@objc
public class BluetoothWatcher: NSObject, CBCentralManagerDelegate {
var cbcm: CBCentralManager!;
var timer: NSTimer!;
override init() {
super.init();
/*:
When you initialize a central manager, the delegate seems important. If you comment out the initializer with the delegate and uncomment the other one, it'll stay in state unknown indefinitely.
*/
//cbcm = CBCentralManager(delegate: self, queue:nil);
cbcm = CBCentralManager();
checkStateInOneSecond();
}
public func centralManagerDidUpdateState(central: CBCentralManager) {
print( "State updated: \(stateString())" );
}
func checkStateInOneSecond() {
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (Int64)(1 * NSEC_PER_SEC)), dispatch_get_main_queue(), {
self.checkState();
});
}
public func checkState() {
print( "Timer fired, state: \(stateString())" );
checkStateInOneSecond();
}
func stateString() -> String {
switch(cbcm.state) {
case .Resetting:
return "resetting"
case .PoweredOn:
return "powered on";
case .PoweredOff:
return "powered off";
case .Unknown:
return "unknown";
case .Unsupported:
return "unsupported";
case .Unauthorized:
return "unauthorized";
}
}
}
XCPlaygroundPage.currentPage.needsIndefiniteExecution = true;
var watcher = BluetoothWatcher();
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您将看到委托,它从 开始Unknown,并且几乎立即委托被调用,状态更改为PoweredOn,并且每个后续计时器触发都显示PoweredOn。
在没有委托的情况下,使用空的初始值设定项执行相同的操作,委托方法将永远不会被调用(毫不奇怪),并且计时器触发将继续显示Unknown。
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