Kos*_*Zzz 1 objective-c audioqueueservices swift ezaudio
我制作了一个使用 EZAudio 库的应用程序,它必须从麦克风获取数据并将其存储在变量中(我已经这样做了):
func microphone(microphone: EZMicrophone!,
hasAudioReceived buffer: UnsafeMutablePointer<UnsafeMutablePointer<Float>>,
withBufferSize bufferSize: UInt32,
withNumberOfChannels numberOfChannels: UInt32)
{
let new = (buffer[0].memory)
audioStack.append(new)
}
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如您所见,我使用 EZMicrophoneDelegate 和上面的 func 从麦克风获取缓冲区数据。
未来的想法是通过 WebSocket 发送值并立即播放。
我想使用 EZOuput 和 EZOuputDataSource`s 方法播放该数组:
func output(output: EZOutput!,
shouldFillAudioBufferList audioBufferList: UnsafeMutablePointer<AudioBufferList>,
withNumberOfFrames frames: UInt32,
timestamp: UnsafePointer<AudioTimeStamp>) -> OSStatus
{
if audioStack.count > 0 {
let data = audioBufferList.memory.mBuffers.mData
// "data" = is pointer to mData, that i want to fill with float
// and I have do it here
return noErr
}
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但“MDATA”类型是UnsafeMutablePointer,我不`吨知道如何来填补它,我看到在Objective-C像一些例子 这,正是这条线:
Float32 *buffer = (Float32 *)audioBufferList->mBuffers[0].mData;
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我无法理解如何将我的 Float 类型从数组快速存储到带有 Void 类型的 mData ?
铸造如:
(audioBufferList.memory.mBuffers.mData) as Float = audioStack[0]
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失败..
看起来我找到了如何将 UnsafeMurtablePointer 转换为 UnsafeMutablePointer :
let data = UnsafeMutablePointer<Float>(audioBufferList.memory.mBuffers.mData)
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