创建一个唯一的 5 个字符的字母数字字符串

Ric*_*ale 3 c# string alphanumeric promotion-code

我们正在考虑创建发送给客户的促销代码,我们被告知发送的每个代码必须是唯一的 - 5 个字符 - 字母数字。

我想过对连接字符串进行散列并取散列的前 5 个字符,但是很有可能相同的 5 个字符会一次又一次地出现。

任何人都可以给我任何关于创建这个每次都独一无二的独特的 5 个字符的字母数字字符串的指示吗?

ror*_*.ap 5

正如我在其他答案的评论中提到的,它可能不足以满足您的目的。我编写了更多代码来生成一串随机的字母数字字符。这一次,它们不限于 0-9 和 AF——即随机生成的半字节的十六进制等价物。相反,它们由完整范围的字母数字字符组成,至少包含大写字母。鉴于我们从 16 个可能的十六进制字符到 36 个可能的全字母表和 0-9 字符,这应该足以增加唯一性的潜力。

尽管如此,当我运行它超过 10,000,000 次尝试时,还是有很多重复。这只是野兽的本性:你用这么短的字符串得到重复的可能性相当高。无论如何,它来了。你可以玩弄它。如果您的客户不介意小写字母——例如,如果“RORYAP”与“RoryAp”不同——那么这将进一步增加唯一性的可能性。

/// <summary>
/// Instances of this class are used to geneate alpha-numeric strings.
/// </summary>
public sealed class AlphaNumericStringGenerator
{
    /// <summary>
    /// The synchronization lock.
    /// </summary>
    private object _lock = new object();

    /// <summary>
    /// The cryptographically-strong random number generator.
    /// </summary>
    private RNGCryptoServiceProvider _crypto = new RNGCryptoServiceProvider();

    /// <summary>
    /// Construct a new instance of this class.
    /// </summary>
    public AlphaNumericStringGenerator()
    {
        //Nothing to do here.
    }

    /// <summary>
    /// Return a string of the provided length comprised of only uppercase alpha-numeric characters each of which are
    /// selected randomly.
    /// </summary>
    /// <param name="ofLength">The length of the string which will be returned.</param>
    /// <returns>Return a string of the provided length comprised of only uppercase alpha-numeric characters each of which are
    /// selected randomly.</returns>
    public string GetRandomUppercaseAlphaNumericValue(int ofLength)
    {
        lock (_lock)
        {
            var builder = new StringBuilder();

            for (int i = 1; i <= ofLength; i++)
            {
                builder.Append(GetRandomUppercaseAphanumericCharacter());
            }

            return builder.ToString();
        }
    }

    /// <summary>
    /// Return a randomly-generated uppercase alpha-numeric character (A-Z or 0-9).
    /// </summary>
    /// <returns>Return a randomly-generated uppercase alpha-numeric character (A-Z or 0-9).</returns>
    private char GetRandomUppercaseAphanumericCharacter()
    {
            var possibleAlphaNumericValues =
                new char[]{'A','B','C','D','E','F','G','H','I','J','K','L',
                'M','N','O','P','Q','R','S','T','U','V','W','X','Y',
                'Z','0','1','2','3','4','5','6','7','8','9'};

            return possibleAlphaNumericValues[GetRandomInteger(0, possibleAlphaNumericValues.Length - 1)];
    }

    /// <summary>
    /// Return a random integer between a lower bound and an upper bound.
    /// </summary>
    /// <param name="lowerBound">The lower-bound of the random integer that will be returned.</param>
    /// <param name="upperBound">The upper-bound of the random integer that will be returned.</param>
    /// <returns> Return a random integer between a lower bound and an upper bound.</returns>
    private int GetRandomInteger(int lowerBound, int upperBound)
    {
        uint scale = uint.MaxValue;

        // we never want the value to exceed the maximum for a uint, 
        // so loop this until something less than max is found.
        while (scale == uint.MaxValue)
        {
            byte[] fourBytes = new byte[4];
            _crypto.GetBytes(fourBytes); // Get four random bytes.
            scale = BitConverter.ToUInt32(fourBytes, 0); // Convert that into an uint.
        }

        var scaledPercentageOfMax = (scale / (double) uint.MaxValue); // get a value which is the percentage value where scale lies between a uint's min (0) and max value.
        var range = upperBound - lowerBound;
        var scaledRange = range * scaledPercentageOfMax; // scale the range based on the percentage value
        return (int) (lowerBound + scaledRange);
    }
}
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