Ice*_*der 57 javascript redux react-redux
我在redux createStore方法中设置了InitialState,并将InitialState作为第二个参数
我在浏览器中出错:
<code>Uncaught Error: Reducer "postsBySubreddit" returned undefined during initialization. If the state passed to the reducer is undefined, you must explicitly return the initial state. The initial state may not be undefined.</code>
Run Code Online (Sandbox Code Playgroud)
代码在这里:
import { createStore, applyMiddleware } from 'redux'
import thunkMiddleware from 'redux-thunk'
import createLogger from 'redux-logger'
import rootReducer from '../reducers/reducers'
import Immutable from 'immutable'
const loggerMiddleware = createLogger()
//const initialState=0
function configureStore() {
return createStore(
rootReducer,
{postsBySubreddit:{},selectedSubreddit:'reactjs'},
applyMiddleware(
thunkMiddleware,
loggerMiddleware
)
)
}
export default configureStore
Run Code Online (Sandbox Code Playgroud)
我configeStore
在Root.js
以下方法中调用了方法:
import React, { Component } from 'react'
import { Provider } from 'react-redux'
import configureStore from '../store/configureStore'
import AsyncApp from './AsyncApp'
import Immutable from 'immutable'
const store = configureStore()
console.log(store.getState())
export default class Root extends Component {
render() {
return (
<Provider store={store}>
<AsyncApp />
</Provider>
)
}
}
Run Code Online (Sandbox Code Playgroud)
但我想这initateState
有些不对劲:
import { combineReducers } from 'redux'
import {reducerCreator} from '../utils/creator'
import Immutable from'immutable'
import {SELECT_SUBREDDIT, INVALIDATE_SUBREDDIT ,REQUEST_POSTS, RECEIVE_POSTS} from '../actions/action'
let initialState=Immutable.fromJS({isFetching: false, didInvalidate: false,items:[]})
function selectedSubreddit(state, action) {
switch (action.type) {
case SELECT_SUBREDDIT:
return action.subreddit
default:
return state
}
}
function postsBySubreddit(state, action) {
switch (action.type) {
case INVALIDATE_SUBREDDIT:
case RECEIVE_POSTS:
case REQUEST_POSTS:
return Object.assign({}, state, {
[action.subreddit]: posts(state[action.subreddit], action)
})
default:
return state
}
}
function posts(state=initialState,action) {
switch (action.type) {
case INVALIDATE_SUBREDDIT:
return state.merge({
didInvalidate: true
})
case REQUEST_POSTS:
return state.merge({
isFetching: true,
didInvalidate: false
})
case RECEIVE_POSTS:
return state.merge({
isFetching: false,
didInvalidate: false,
items: action.posts,
lastUpdated: action.receivedAt
})
default:
return state
}
}
const rootReducer = combineReducers({
postsBySubreddit,
selectedSubreddit
})
export default rootReducer
Run Code Online (Sandbox Code Playgroud)
但如果我initialState
在我的每个减速器中设置它可以正常地说出来.有问题?
Dan*_*mov 75
这种initialState
说法createStore()
经常使人绊倒.它绝不是一种手动"初始化"应用程序状态的方法.唯一有用的应用是:
暗示您从不initialState
手动编写,在大多数应用程序中甚至不使用它.相反,reducers必须始终指定自己的初始状态,并且initialState
只有在您拥有该状态的序列化版本时才能预填充该状态.
所以这个答案是正确的:您需要在reducer中定义初始状态.提供它createStore()
是不够的,并不意味着在代码中定义初始状态.
Isa*_*Pak 39
我有同样的错误,但我没有包含默认情况
function generate(state={} ,action) {
switch (action.type) {
case randomNumber:
return {
...state,
random: action.payload
}
default: // need this for default case
return state
}
}
Run Code Online (Sandbox Code Playgroud)
Flo*_*oet 27
当您的Reducer第一次被调用时,状态是未定义的.然后,您必须返回初始状态(这是错误消息告诉您的).定义初始状态值的常用方法是为state参数设置默认值:
function postsBySubreddit(state = {}, action) {}
Run Code Online (Sandbox Code Playgroud)
您在posts
函数中有一个初始状态,但在初始化期间不会调用它.
Tec*_*Tim 12
此外,请确保在reducer中最后返回默认状态.有时您可能忘记确保这是switch语句的默认设置(在重构和移动代码时).
...
default:
return state
Run Code Online (Sandbox Code Playgroud)
我刚刚遇到了同样的问题,因为我不小心state
在减速器中重新定义了:
const initialState = {
previous: true,
later: true
}
const useTypeReducer = (state = initialState, action) => {
switch (action.type) {
case 'TOGGLE_USE_TYPES':
let state = Object.assign({}, state); // DON'T REDEFINE STATE LIKE THIS!
state[action.use] = !state[action.use];
return state;
default:
return state;
}
}
export default useTypeReducer;
Run Code Online (Sandbox Code Playgroud)
要解决此问题,我需要避免重新定义状态:
const initialState = {
previous: true,
later: true
}
const useTypeReducer = (state = initialState, action) => {
switch (action.type) {
case 'TOGGLE_USE_TYPES':
let _state = Object.assign({}, state); // BETTER
_state[action.use] = !state[action.use];
return _state;
default:
return state;
}
}
export default useTypeReducer;
Run Code Online (Sandbox Code Playgroud)
小智 5
根据 redux 的文档:https ://redux.js.org/basics/reducers
您需要像这样在 switch 函数之外返回状态:
function posts(state=initialState,action) {
switch (action.type) {
case INVALIDATE_SUBREDDIT:
return state.merge({
didInvalidate: true
})
case REQUEST_POSTS:
return state.merge({
isFetching: true,
didInvalidate: false
})
case RECEIVE_POSTS:
return state.merge({
isFetching: false,
didInvalidate: false,
items: action.posts,
lastUpdated: action.receivedAt
})
default:
return state
}
//here you should put the return state
return state
}
Run Code Online (Sandbox Code Playgroud)
小智 5
对我来说,我的减速器就像
import * as actions from '../actions/budgetActions';
export const initialState = {
budget: {},
loading: false,
hasErrors: false,
}
export default function budgetReducer(state = initialState, action) {
switch (action.type) {
case actions.GET_BUDGET:
return { ...state, loading: true };
case actions.GET_BUDGET_SUCCESS:
return { budget: action.payload, loading: false, hasErrors: false };
case actions.GET_BUDGET_FAILURE:
return { ...state, loading: false, hasErrors: true };
}
}
Run Code Online (Sandbox Code Playgroud)
而不是(我缺少默认情况)
import * as actions from '../actions/budgetActions';
export const initialState = {
budget: {},
loading: false,
hasErrors: false,
}
export default function budgetReducer(state = initialState, action) {
switch (action.type) {
case actions.GET_BUDGET:
return { ...state, loading: true };
case actions.GET_BUDGET_SUCCESS:
return { budget: action.payload, loading: false, hasErrors: false };
case actions.GET_BUDGET_FAILURE:
return { ...state, loading: false, hasErrors: true };
default:
return state;
}
}
Run Code Online (Sandbox Code Playgroud)
归档时间: |
|
查看次数: |
34704 次 |
最近记录: |