如何在Scala Play Framework中对服务器启动执行操作?

eri*_*rip 18 scala startup playframework playframework-2.5

我的目录中有一个配置文件servers.conf,conf/只要路由/servers被命中,我的ServerController就会读取该配置文件.这不具备性能,因为当文件不会更改时,它需要在每次连续命中时重新读取配置文件.此外,如果配置文件有问题,我可以尽快告诉用户,而不是在页面命中时抛出异常.

目前我在我的这个ServerController.scala:

case class Server(ip: String, port: String)

/**
  * This controller creates an `Action` to handle HTTP requests to the
  * application's server page.
  */
@Singleton
class ServerController @Inject() extends Controller {

  /**
    * Create an Action to render an HTML page with a the list of servers.
    * The configuration in the `routes` file means that this method
    * will be called when the application receives a `GET` request with
    * a path of `/servers`.
    */
  def index = Action {

    val serverList = ConfigFactory.load().getConfigList("servers")
    val servers: List[Server] = serverList match {
      case null => Nil
      case _ => serverList map { s =>
        Server(s.getString("ip"), s.getString("port"))
      } filter { s =>
        s.ip != null && s.port != null
      }.toList
    }

    Ok(views.html.servers(servers))
  }
}
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我的目标是让服务器在启动时读取配置文件,并在路由被命中时将服务器列表传递给ServerController,如果在配置文件中读取没有问题.如果有问题,我希望立即抛出异常.

我似乎无法找到我的应用程序的入口点,所以我不知道如何在启动时执行操作.

有谁知道如何做到这一点?我正在使用Play 2.5.x.

Eri*_*ric 20

如果您使用的是最新版本的Play,它会在启动时查找Module根包中所谓的任何类(也就是说,package文件顶部没有定义).以下是Play 2.5.x的最新Activator模板的示例,我已经修改了该模板,用于演示在应用程序启动和关闭时运行的代码:

services/Say.scala,这将是一个简单的服务,说"你好!" 在启动和"再见!" 当应用程序关闭时:

package services

import javax.inject._
import play.api.inject.ApplicationLifecycle
import scala.concurrent.Future

trait Say {
  def hello(): Unit
  def goodbye(): Unit
}

@Singleton
class SayImpl @Inject() (appLifecycle: ApplicationLifecycle) extends Say {  
    override def hello(): Unit = println("Hello!")
    override def goodbye(): Unit = println("Goodbye!")

    // You can do this, or just explicitly call `hello()` at the end
    def start(): Unit = hello()

    // When the application starts, register a stop hook with the
    // ApplicationLifecycle object. The code inside the stop hook will
    // be run when the application stops.
    appLifecycle.addStopHook { () =>
        goodbye()
        Future.successful(())
    }

    // Called when this singleton is constructed (could be replaced by `hello()`)
    start()
}
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在Module.scala中,

import com.google.inject.AbstractModule
import services._

/**
 * This class is a Guice module that tells Guice how to bind several
 * different types. This Guice module is created when the Play
 * application starts.

 * Play will automatically use any class called `Module` that is in
 * the root package. You can create modules in other locations by
 * adding `play.modules.enabled` settings to the `application.conf`
 * configuration file.
 */
class Module extends AbstractModule {

  override def configure() = {
    // We bind the implementation to the interface (trait) as an eager singleton,
    // which means it is bound immediately when the application starts.
    bind(classOf[Say]).to(classOf[SayImpl]).asEagerSingleton()
  }
}
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您可能会发现一些有用的资源是Scala依赖注入(DI)文档Guice文档.Guice是Play使用的默认DI框架.

  • 这似乎只有在用户第一次点击`/`时才会起作用.我可以忍受这个,但以前没有办法做到这一点吗? (2认同)