如何判断AudioTrack对象何时播放?

Tal*_*alk 13 java android audiotrack

我正在尝试使用AudioTrack该类在Android中播放PCM文件.我可以让文件播放得很好,但我无法可靠地判断播放何时完成.AudioTrack.getPlayState说播放在播放完毕后停止了.我遇到了同样的问题AudioTrack.setNotificationMarkerPosition,我很确定我的标记设置在文件的末尾(虽然我不完全确定我做得对).同样,当getPlaybackHeadPosition文件结束并且已停止递增时,播放将继续.有人可以帮忙吗?

Joh*_*ohn 15

我发现使用audioTrack.setNotificationMarkerPosition(audioLength)和audioTrack.setPlaybackPositionUpdateListener为我工作.请参阅以下代码:

    // Get the length of the audio stored in the file (16 bit so 2 bytes per short)
    // and create a short array to store the recorded audio.
    int audioLength = (int) (pcmFile.length() / 2);
    short[] audioData = new short[audioLength];
    DataInputStream dis = null;

    try {
        // Create a DataInputStream to read the audio data back from the saved file.
        InputStream is = new FileInputStream(pcmFile);
        BufferedInputStream bis = new BufferedInputStream(is);
        dis = new DataInputStream(bis);

        // Read the file into the music array.
        int i = 0;
        while (dis.available() > 0) {
            audioData[i] = dis.readShort();
            i++;
        }

        // Create a new AudioTrack using the same parameters as the AudioRecord.
        audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, RECORDER_SAMPLE_RATE, RECORDER_CHANNEL_OUT,
                                    RECORDER_AUDIO_ENCODING, audioLength, AudioTrack.MODE_STREAM);
        audioTrack.setNotificationMarkerPosition(audioLength);
        audioTrack.setPlaybackPositionUpdateListener(new OnPlaybackPositionUpdateListener() {
            @Override
            public void onPeriodicNotification(AudioTrack track) {
                // nothing to do
            }
            @Override
            public void onMarkerReached(AudioTrack track) {
                Log.d(LOG_TAG, "Audio track end of file reached...");
                messageHandler.sendMessage(messageHandler.obtainMessage(PLAYBACK_END_REACHED));
            }
        });

        // Start playback
        audioTrack.play();

        // Write the music buffer to the AudioTrack object
        audioTrack.write(audioData, 0, audioLength);

    } catch (Exception e) {
        Log.e(LOG_TAG, "Error playing audio.", e);
    } finally {
        if (dis != null) {
            try {
                dis.close();
            } catch (IOException e) {
                // don't care
            }
        }
    }
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