M. *_*ack 10 mkmapview mkannotationview ios swift2
我知道这个问题已被多次询问,但所有答案似乎与我的应用程序中发生的情况略有不同.
我的理解是,一旦mapView将其委托设置为显示它的ViewController,就会调用viewForAnnotation函数.当mapView滚动时,会在地图中添加注释,以便在mapView区域内显示.
目前我有一个主viewController(mainVC),它包含一个MKMapView(mapView)这个viewController控制四个不同的地图在mapView中显示.
func moveViews(sender:Int) {
// This function handles which button on the Segmented Control was clicked and the loads the appropriate map into the mapView (passed as a para
removeAnnotationsAndOverlays() // ~~~
if sender == 0 {
// First Map was selected
let map1VC = map1VC()
map1VC.loadMap1View(mapView)
map1VC.centerMapOnLocation()
}
else if sender == 1 {
// Second Map was selected
let map2VC = map2VC()
map2VC.loadMap2View(mapView)
}
else if sender == 2 {
// Third Map was selected
let map3VC = map3VC()
map3VC.loadMap3View(mapView)
}
else if sender == 3 {
// Fourth Map was selected
let map4VC = map4VC()
map4VC.loadMap4View(mapView)
}
else {
// Load First Map as default
let map1VC = map1VC()
map1VC.loadMap1View(mapView)
map1VC.centerMapOnLocation()
}
}
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有几个不同的类控制每个不同映射的功能:
以下是Map 4发生的情况:
MKMapView正在正确加载
var mapView: MKMapView = MKMapView() // declared as a global variable/object inside the map4VC()
// Initial function to set up Map
// Think of this function as the "override func viewDidLoad() {}"
func loadMap4View(mV: MKMapView) {
// This connects the parameter passed (mV) and sets it as the delegate for the mapView used throughout this file
// In other words, it allows the mapView on the MainVC to use all of the code in this file to handle different actions
mapView = mV
mapView.delegate = self
let initialLocation = CLLocation(latitude: 50.3603125, longitude: 2.794017)
// calculates the region you'll look at on the screen
let coordinateRegion = MKCoordinateRegionMakeWithDistance(initialLocation.coordinate, regionRadius, regionRadius)
// sets the region of the map
mapView.setRegion(coordinateRegion, animated: true)
//addPins() // This can use a custom function to load all of the Pins
//mapView.addAnnotations(coords.allLocations!) // This line also works to add all of the individual pins
mapView.addAnnotation(coords.allLocations![2]) // This adds one single Pin
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}
将mapView的委托设置为当前类(mapView.delegate = self)
该类从plist读取并(使用辅助类)构建一个自定义MKAnnotations数组(CemAnno)
这些位置存储在一个名为allLocations的CemAnno数组中:
var allLocations: [CemAnno]? = [] // This is declared in the helper class along with a bunch of other stuff that grabs all of the information from a plist
class CemAnno: NSObject, MKAnnotation {
var coordinate: CLLocationCoordinate2D
var title: String?
var casualties: String?
var visitInfo: String?
var histInfo: String?
var region: String?
init(title: String, coordinate: CLLocationCoordinate2D, region: String, casualties: String, visitInfo: String, histInfo: String) {
self.coordinate = coordinate
self.title = title
self.region = region
self.casualties = casualties
self.visitInfo = visitInfo
self.histInfo = histInfo
}
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}
// This builds an object inside the the map4VC() class called coords that holds all of the information collected from the plist
var coords = BuildCoordinates(filename: "Coordinate")
Run Code Online (Sandbox Code Playgroud)将这些中的每一个添加到地图(mapView.addAnnotations)并将它们显示为引脚(它们正在显示)mapView.addAnnotation(coords.allLocations![2])//这会添加一个单独的Pin Annotation(可以工作)但是从不调用viewForAnnotation函数
但是,这是有效的,我正在尝试自定义正在显示的注释,但ViewForAnnotation函数永远不会被调用????
// This function is NEVER called
func mapView(mapView: MKMapView, viewForAnnotation annotation: MKAnnotation) -> MKAnnotationView?
{
// Define a reuse identifier. This is a string that will be used to ensure we reuse annotation views as much as possible.
let identifier = "CemAnno"
// Check whether the annotation we're creating a view for is one of our CemAnno objects.
if annotation.isKindOfClass(CemAnno.self) {
print("correct class")
//let anno = annotation as! CustomAnnotation
// Try to dequeue an annotation view from the map view's pool of unused views.
var annotationView = mapView.dequeueReusableAnnotationViewWithIdentifier(identifier)
if annotationView == nil {
print("no reusable view")
// If it isn't able to find a reusable view, create a new one using MKPinAnnotationView and sets its canShowCallout property to be true. This triggers the popup with the name.
annotationView = MKPinAnnotationView(annotation: annotation, reuseIdentifier: identifier)
annotationView!.canShowCallout = true
// Create a new UIButton using the built-in .Custom type. This is so we can add an image to the button.
let btn = UIButton(type: .DetailDisclosure)
//btn.setImage(anno.image, forState: .Normal)
annotationView!.rightCalloutAccessoryView = btn
} else {
print("reusing a view")
// If it can reuse a view, update that view to use a different annotation.
annotationView!.annotation = annotation
}
return annotationView
}
// If the annotation isn't from a CustomClass, it must return nil so iOS uses a default view.
return MKPinAnnotationView()
}
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我已经尝试在地图的当前视图区域内添加引脚的位置,但从不触发ViewForAnnotation.我已经尝试在地图的当前视图区域之外添加引脚的位置,但ViewForAnnotation永远不会被触发 - 我认为这应该是有效的,并且当我'滚动'地图并且它显示在内部应该触发该功能的当前视图区域,但它不会(我应该注意该引脚正在显示并显示在地图上).
这使我无法自定义我想要做的引脚.
我使用与Map 1完全相同的技术,但由于某种原因,ViewForAnnotation永远不会在Map 4中调用.
任何建议将不胜感激!!
wj2*_*061 12
我不时遇到这个问题.我发现有时你需要showAnnotations:animated:像这样手动调用 :
mapView.showAnnotations(mapView.annotations, animated: true)
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抱歉,我看不到你的视图控制器mainVC的声明:你的控制器实现了MKMapViewDelegate?
import MapKit
class mainVC: UIViewController, MKMapViewDelegate
{
...
}
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编辑1:如果代理人与您的控制器链接,请检查您的故事板上的视图控制器是否:
只需右键单击mapView即可.
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