tes*_*ing 4 c# memory-management event-handling xamarin xamarin.forms
命令主要用于在ViewModel和用户界面之间进行明确分离.活动订阅和指挥有什么区别?请考虑以下示例:
public App ()
{
Button button = new Button
{
Text = "Press me",
};
button.Clicked += Button_Clicked;
// The root page of your application
MainPage = new ContentPage {
Content = new StackLayout {
VerticalOptions = LayoutOptions.Center,
Children = {
button,
}
}
};
}
private void Button_Clicked(object sender, EventArgs e)
{
System.Diagnostics.Debug.WriteLine("Pressed!");
}
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VS.
public App ()
{
Button button = new Button
{
Text = "Press me",
};
button.Command = new Command(() => System.Diagnostics.Debug.WriteLine("Pressed!"));
// The root page of your application
MainPage = new ContentPage {
Content = new StackLayout {
VerticalOptions = LayoutOptions.Center,
Children = {
button,
}
}
};
}
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关于内存管理,应该取消订阅该事件.这对指挥也有效吗?在哪里订阅/取消订阅活动?在OnAppearing()
和OnDisappearing()
?
通常,您的命令将作为视图模型的属性存在(在MVVM设计模式中需要).它们封装了在视图模型上执行隔离操作的概念,或者从一个视图模型转换到另一个视图模型 - 例如在导航活动期间.这会将操作与可视界面分离,从而实现对该代码的单元测试.此外,由于命令通过Bindings连接到MVM,因此您无需担心取消订阅事件.
简短形式:
这更像是你的第二个例子应该是这样的:
public class ViewModel : INotifyPropertyChanged {
public event PropertyChangedEventHandler PropertyChanged;
private string _text;
public string Text {
get { return _text; }
private set {
if (_text != value ) {
_text = value;
OnPropertyChanged("Text");
}
}
}
public ICommand Cmd { get; private set; }
public ViewModel() {
Text = "Press me";
Cmd = new Command(() => {
System.Diagnostics.Debug.WriteLine("Pressed!");
Text = "Thanks!";
});
}
private void OnPropertyChanged(string propertyName) {
var handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
}
//.....
public App ()
{
Button button = new Button();
button.BindingContext = new ViewModel();
button.SetBinding(Button.TextProperty, "Text");
button.SetBinding(Button.CommandProperty, "Cmd");
// The root page of your application
MainPage = new ContentPage {
Content = new StackLayout {
VerticalOptions = LayoutOptions.Center,
Children = {
button,
}
}
};
}
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请注意,ViewModel类包含处理可视控件的零代码,因此可以非常容易地进行单元测试.此外,App类中处理UI的代码现在变得更加简单.
通常我会建议使用XAML标记而不是代码.在我看来,在XAML中更容易遵循Binding语法.
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