xva*_*van 8 c# generics extension-methods template-specialization implicit-conversion
我正在尝试使用C#泛型和基于此答案的策略模式实现类似c ++的模板
这是模式的一个示例:
interface ISomePolicy<T,U>
{
void _doSomething(U u);
}
class MyClass<T,U>:
ISomePolicy<int, double>,
ISomePolicy<int, int>
{
internal T myElement {get;set;}
public MyClass(T Element) {
myElement = Element;
}
void ISomePolicy<int, double>._doSomething(double u)
{
Console.WriteLine("this is int, double");
}
void ISomePolicy<int, int>._doSomething(int u)
{
Console.WriteLine("this is int, int");
}
}
static class MyClassExtension
{
//What I want to do
public static void doSomething<P, T, U>(this P oTh, U u) where P : MyClass<T, U>, ISomePolicy<T, U>
{
oTh._doSomething(u);
}
}
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我的预期行为是这样的:
MyClass<int, double> oClass = new MyClass<int, double>(3);
oClass.doSomething(0.5); //This works
oClass.doSomething(1); //This works
oClass.doSomething("This should fail"); //Breaks at compile time
MyClass<string, double> oClass1 = new MyClass<string, double>("sadfsd"); //Not implemented, wasn't able to prevent the construction.
oClass1.doSomething(0.4); //Breaks at compile time
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但到目前为止,我无法使.net接受通用扩展,参数少于参数
我可以明确地调用接口,这是一个可怕的冗长,打败了所有这一切的目的.
oClass.doSomething < MyClass<int, double>,int,double>(0.5);
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我想用包装器来解决这个问题:
static class MyClassExtension{
private static void wrappedDoSomething<P, T, U>(this P oTh, U u)
where P : MyClass<T, U>, ISomePolicy<T, U>
{
oTh._doSomething(u);
}
public static void doSomething<T, U>(this MyClass<T, U> oTh, U u)
{
oTh.wrappedDoSomething<MyClass<T, U>, T, U>(u);
}
}
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但是包装器不能解析包装函数的两种类型,但是失败了:
错误1类型'MyClass'不能用作泛型类型或方法'MyClassExtension.wrappedDoSomething(P,U)'中的类型参数'P'.没有从"MyClass"到"ISomePolicy"的隐式引用转换
任何有关修复参数问题或重新设计所有这些的见解都表示赞赏.
对于上下文,这将用于包装I/O转换器.T
在我的例子中将是目标I/O格式,以及U
我的框架使用的数据的对象表示.
我知道这可以通过委托或接口轻松实现,但目标是框架用户可以轻松实例化所需的转换,如果实现不存在,则可以简单地将其添加到公共接口.
编辑:从另一个泛型方法/类内部解析泛型方法似乎既不适用于单声道.
Usually, policies should not contain data. For example,
interface ISomePolicy<T, U>
{
void _doSomething(T t, U u);
}
struct SomePolicyImplementation :
ISomePolicy<int, double>,
ISomePolicy<int, int>,
ISomePolicy<double, double>
{
void ISomePolicy<int, int>._doSomething(int t, int u)
=> Console.WriteLine("this is int, int");
void ISomePolicy<int, double>._doSomething(int t, double u)
=> Console.WriteLine("this is int, double");
void ISomePolicy<double, double>._doSomething(double t, double u)
=> Console.WriteLine("this is double, double");
}
static class SomePolicyExtension
{
public static void doSomething<P, T, U>(this P policy, T t, U u)
where P : struct, ISomePolicy<T, U>
=> policy._doSomething(t, u);
}
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If you would like to combine policies and data then you may consider different interface
interface IEmbeddedPolicy<U>
{
void _doSomething(U u);
}
class MyClass<T> :
IEmbeddedPolicy<double>,
IEmbeddedPolicy<int>
{
public T Value { get; }
public MyClass(T value) { this.Value = value; }
void IEmbeddedPolicy<int>._doSomething(int u)
=> Console.WriteLine("this is T, int");
void IEmbeddedPolicy<double>._doSomething(double u)
=> Console.WriteLine("this is T, double");
}
static class EmbeddedPolicyExtension
{
public static void doSomething<E, U>(this E embedded, U u)
where E : IEmbeddedPolicy<U>
=> embedded._doSomething(u);
}
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Or combination of these two concepts
class MySuperClass<P, T>:
IEmbeddedPolicy<double>,
IEmbeddedPolicy<int>
where P: struct, ISomePolicy<T, double>, ISomePolicy<T, int>
{
public T Value { get; }
public MySuperClass(T value) { this.Value = value; }
void IEmbeddedPolicy<int>._doSomething(int u)
=> new P()._doSomething(this.Value, u);
void IEmbeddedPolicy<double>._doSomething(double u)
=> new P()._doSomething(this.Value, u);
}
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Usage:
// independent policy
var policy = new SomePolicyImplementation();
policy.doSomething(5, 6);
policy.doSomething(5, 6.7);
policy.doSomething(5.3, 6.7);
// embedded policy
var my = new MyClass<int>(54);
my.doSomething(5);
my.doSomething(89.7);
// combination
var x = new MySuperClass<SomePolicyImplementation, int>(53);
x.doSomething(9);
x.doSomething(18.3);
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