我想要一个Person对象的JavaFX ListView.我希望列表只显示名称并允许编辑名称.在对名称进行编辑后,它还应保留每个对象中的其他字段.你会如何在JavaFX中以惯用方式执行此操作?
我有以下代码,它可以工作,但它有点不可思议,因为它有一个StringConverter,它将一个方式从Person转换为一个人的名字的字符串,然后不进行反向转换,而是依赖于列表单元的commitEdit方法来取一个字符串并将其设置在适当的人身上.
这是代码:
import javafx.application.Application;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.ListCell;
import javafx.scene.control.ListView;
import javafx.scene.control.cell.TextFieldListCell;
import javafx.stage.Stage;
import javafx.util.Callback;
import javafx.util.StringConverter;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage stage) throws Exception {
stage.setTitle("My Custom List View");
ObservableList<Person> people = FXCollections.observableArrayList(
new Person("John Doe", "123 New York"),
new Person("Jane Doe", "456 San Francisco")
);
ListView<Person> listView = new ListView();
listView.setCellFactory(new CustomCellFactory());
listView.setEditable(true);
listView.setItems(people);
Scene scene = new Scene(listView,400,300);
stage.setScene(scene);
stage.show();
}
public static class CustomCellFactory implements Callback<ListView<Person>,ListCell<Person>> {
@Override
public ListCell<Person> call(ListView param) {
TextFieldListCell<Person> cell = new TextFieldListCell() {
@Override
public void updateItem(Object item, boolean empty) {
super.updateItem(item, empty);
if (!empty && item != null) {
System.out.println("updating item: "+item.toString());
setText(((Person) item).getName());
} else {
setText(null);
}
}
@Override
public void commitEdit(Object newName) {
((Person)getItem()).setName((String)newName);
super.commitEdit(getItem());
}
};
cell.setConverter(new StringConverter() {
@Override
public String toString(Object person) {
return ((Person)person).getName();
}
@Override
public Object fromString(String string) {
return string;
}
});
return cell;
}
}
public static class Person {
private String name;
private String address;
public Person(String name, String address) {
this.name = name;
this.address = address;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getAddress() {
return address;
}
public void setAddress(String address) {
this.address = address;
}
public String toString() {
return name+" at "+address;
}
}
}
Run Code Online (Sandbox Code Playgroud)
TextFieldListCell只是一个方便的实现,ListCell它为列表单元格提供了最常见的编辑形式(即列表中String的项目是s,或者是否可以轻松转换为字符串的对象).您经常会发现需要更具体的编辑(例如,您通常希望使用a过滤编辑文本字段中允许的文本TextFormatter),在这种情况下,您只需实现ListCell自己.我认为这是一个总体而言,ListCell从头开始实施更有意义的情况.
看来你可以强制TextFieldListCell使用这个用例,使用:
listView.setCellFactory(lv -> {
TextFieldListCell<Person> cell = new TextFieldListCell<Person>();
cell.setConverter(new StringConverter<Person>() {
@Override
public String toString(Person person) {
return person.getName();
}
@Override
public Person fromString(String string) {
Person person = cell.getItem();
person.setName(string);
return person ;
}
});
return cell;
});
Run Code Online (Sandbox Code Playgroud)
(请注意,在您的代码中,您的updateItem()方法等同于已经实现的方法TextFieldListCell,因此它是多余的,并且其中的额外功能commitEdit(...)现在位于(typesafe)中StringConverter,因此不再需要子类.)
这只是感觉有点脆弱,因为它依赖于从文本字段提交新值的特定实现及其与字符串转换器的交互,但它似乎在测试中工作正常.
但是,我对此的偏好是ListCell直接自己实现,因为它可以让您完全控制文本字段和编辑过程之间的交互.这非常简单:
import javafx.application.Application;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.scene.Scene;
import javafx.scene.control.ListCell;
import javafx.scene.control.ListView;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.stage.Stage;
public class Main extends Application {
@Override
public void start(Stage primaryStage) {
ListView<Person> listView = new ListView<>();
ObservableList<Person> people = FXCollections.observableArrayList(
new Person("John Doe", "123 New York"),
new Person("Jane Doe", "456 San Francisco")
);
listView.setEditable(true);
listView.setItems(people);
listView.setCellFactory(lv -> new ListCell<Person>() {
private TextField textField = new TextField() ;
{
textField.setOnAction(e -> {
commitEdit(getItem());
});
textField.addEventFilter(KeyEvent.KEY_RELEASED, e -> {
if (e.getCode() == KeyCode.ESCAPE) {
cancelEdit();
}
});
}
@Override
protected void updateItem(Person person, boolean empty) {
super.updateItem(person, empty);
if (empty) {
setText(null);
setGraphic(null);
} else if (isEditing()) {
textField.setText(person.getName());
setText(null);
setGraphic(textField);
} else {
setText(person.getName());
setGraphic(null);
}
}
@Override
public void startEdit() {
super.startEdit();
textField.setText(getItem().getName());
setText(null);
setGraphic(textField);
textField.selectAll();
textField.requestFocus();
}
@Override
public void cancelEdit() {
super.cancelEdit();
setText(getItem().getName());
setGraphic(null);
}
@Override
public void commitEdit(Person person) {
super.commitEdit(person);
person.setName(textField.getText());
setText(textField.getText());
setGraphic(null);
}
});
// for debugging:
listView.setOnMouseClicked(e -> {
if (e.getClickCount() == 2) {
listView.getItems().forEach(p -> System.out.println(p.getName()));
}
});
Scene scene = new Scene(listView,400,300);
primaryStage.setScene(scene);
primaryStage.show();
}
public static class Person {
private String name;
private String address;
public Person(String name, String address) {
this.name = name;
this.address = address;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getAddress() {
return address;
}
public void setAddress(String address) {
this.address = address;
}
public String toString() {
return name+" at "+address;
}
}
public static void main(String[] args) {
launch(args);
}
}
Run Code Online (Sandbox Code Playgroud)
如果您经常需要此类功能,则可以轻松创建可重用的类:
import java.util.function.BiFunction;
import java.util.function.Function;
import javafx.scene.control.ListCell;
import javafx.scene.control.TextField;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
public class EditingListCell<T> extends ListCell<T> {
private final TextField textField ;
private final Function<T, String> propertyAccessor ;
public EditingListCell(Function<T, String> propertyAccessor, BiFunction<String, T, T> updater) {
this.propertyAccessor = propertyAccessor ;
this.textField = new TextField();
textField.setOnAction(e -> {
T newItem = updater.apply(textField.getText(), getItem());
commitEdit(newItem);
});
textField.addEventFilter(KeyEvent.KEY_RELEASED, e -> {
if (e.getCode() == KeyCode.ESCAPE) {
cancelEdit();
}
});
}
@Override
protected void updateItem(T item, boolean empty) {
super.updateItem(item, empty);
if (empty || item == null) {
setText(null);
setGraphic(null);
} else if (isEditing()) {
textField.setText(propertyAccessor.apply(item));
setText(null);
setGraphic(textField);
} else {
setText(propertyAccessor.apply(item));
setGraphic(null);
}
}
@Override
public void startEdit() {
super.startEdit();
textField.setText(propertyAccessor.apply(getItem()));
setText(null);
setGraphic(textField);
textField.selectAll();
textField.requestFocus();
}
@Override
public void cancelEdit() {
super.cancelEdit();
setText(propertyAccessor.apply(getItem()));
setGraphic(null);
}
@Override
public void commitEdit(T item) {
super.commitEdit(item);
getListView().getItems().set(getIndex(), item);
setText(propertyAccessor.apply(getItem()));
setGraphic(null);
}
}
Run Code Online (Sandbox Code Playgroud)
然后你就需要了
listView.setCellFactory(lv -> new EditingListCell<>(
Person::getName,
(text, person) -> {
person.setName(text);
return person ;
})
);
Run Code Online (Sandbox Code Playgroud)