如何在Entity Framework 4 .NET中更新实体

los*_*eep 10 ado.net entity-framework

我的代码是这样的:

public class Program
{
 [STAThread]
 static void main()
 {
  DataAccessClass dal = new DataAccessClass();
  List<Person> list = dal.GetPersons();
  Person p = list[0];
  p.LastName = "Changed!";
  dal.Update(p);
 }
}

public class DataAccessClass
{
 public static List<Person> GetPersons()
 {
  MyDBEntities context = new MyDBEntities();
  return context.Persons.ToList();
 }

 public void Update(Person p)
 {
  // what sould be written here?
 }
}
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现在请告诉我应该在Update()方法中写什么?我写的一切,遇到各种例外.(请注意加载的数据是跟踪,连接或类似的)

Lad*_*nka 20

问题是您的Person实体仍然附加到GetPersons中创建的上下文.如果要使用附加实体,则必须在选择和更新操作中使用相同的上下文实例.您有两种选择来解决您的问题.

1)正确处理附加实体

public class Program 
{ 
  [STAThread] 
  static void main() 
  { 
    using (DataAccessClass dal = new DataAccessClass())
    {
      List<Person> list = dal.GetPersons(); 
      Person p = list[0]; 
      p.LastName = "Changed!"; 
      dal.Save();
    } 
  } 
} 

public class DataAccessClass : IDisposable
{ 
  private MyDBEntities _context = new MyDBEntities(); 

  public List<Person> GetPersons() 
  { 
    return _context.Persons.ToList(); 
  } 

  public void Save() 
  { 
    // Context tracks changes on your entities. You don't have to do anything. Simply call
    // SaveChanges and all changes in all loaded entities will be done in DB.
    _context.SaveChanges();
  } 

  public void Dispose()
  {
    if (_context != null)
    {
      _context.Dispose();
      _context = null;
    }
  }
}
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2)不要使用附加实体

public class Program 
{ 
  [STAThread] 
  static void main() 
  { 
    DataAccessClass dal = new DataAccessClass())
    List<Person> list = DataAccessClass.GetPersons(); 
    Person p = list[0]; 
    p.LastName = "Changed!"; 
    dal.Update(p);
  } 
} 

public class DataAccessClass
{ 
  public static List<Person> GetPersons() 
  {
    // Closing context will detach entities
    using (MyDBEntities context = new MyDBEntities())
    { 
      return context.Persons.ToList(); 
    }
  } 

  public void Update(Person p) 
  {  
    using (MyDBEntities context = new MyDBEntities())
    {
      context.Persons.Attach(p);
      // Detached entities don't track changes so after attaching you have to say
      // what changes have been done
      context.ObjectStateManager.ChangeObjectState(p, System.Data.EntityState.Modified);
      context.SaveChanges();
    }
  } 
}
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