YSC*_*YSC 6 c c++ optimization compiler-optimization
请考虑以下代码:
void error_handling();
bool method_impl();
bool method()
{
const bool res = method_impl();
if (res == false) {
error_handling();
return false;
}
return true;
}
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我知道当时method_impl()会返回true99.999%(是的,三位小数),但我的编译器没有.method()在时间消耗方面是部分关键.
method()(并使其不太可读)以确保只有在method_impl()返回时才会发生跳转false?如果有,怎么样?你可以建议编译器method_impl()返回true:
void error_handling();
bool method_impl();
bool method()
{
const bool res = method_impl();
if (__builtin_expect (res, 0) == false) {
error_handling();
return false;
}
return true;
}
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这将在GCC中有效.
底层硬件已经执行了这种优化。第一次预测它会“失败”,但在它会命中正确的选项 en.wikipedia.org/wiki/Branch_predictor 之后。
你可以尝试应用 GCC 扩展并检查它是否更快,但我认为你几乎看不到它和没有它的任何区别。总是应用分支预测,它不是您启用的
根据其他答案的建议,我对解决方案进行了基准测试。如果您考虑赞成此答案,请也赞成其他答案。
#include <iostream>
#include <iomanip>
#include <string>
// solutions
#include <ctime>
// benchmak
#include <limits>
#include <random>
#include <chrono>
#include <algorithm>
#include <functional>
//
// Solutions
//
namespace
{
volatile std::time_t near_futur = -1;
void error_handling() { std::cerr << "error\n"; }
bool method_impl() { return std::time(NULL) != near_futur; }
bool method_no_builtin()
{
const bool res = method_impl();
if (res == false) {
error_handling();
return false;
}
return true;
}
bool method_builtin()
{
const bool res = method_impl();
if (__builtin_expect(res, 1) == false) {
error_handling();
return false;
}
return true;
}
bool method_builtin_incorrect()
{
const bool res = method_impl();
if (__builtin_expect(res, 0) == false) {
error_handling();
return false;
}
return true;
}
bool method_rewritten()
{
const bool res = method_impl();
if (res == true) {
return true;
} else {
error_handling();
return false;
}
}
}
//
// benchmark
//
constexpr std::size_t BENCHSIZE = 10'000'000;
class Clock
{
std::chrono::time_point<std::chrono::steady_clock> _start;
public:
static inline std::chrono::time_point<std::chrono::steady_clock> now() { return std::chrono::steady_clock::now(); }
Clock() : _start(now())
{
}
template<class DurationUnit>
std::size_t end()
{
return std::chrono::duration_cast<DurationUnit>(now() - _start).count();
}
};
//
// Entry point
//
int main()
{
{
Clock clock;
bool result = true;
for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
{
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
result &= method_no_builtin();
}
const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
std::cout << std::setw(40) << "method_no_builtin(): " << std::setprecision(3) << unit_time << " ns\n";
}
{
Clock clock;
bool result = true;
for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
{
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
result &= method_builtin();
}
const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
std::cout << std::setw(40) << "method_builtin(): " << std::setprecision(3) << unit_time << " ns\n";
}
{
Clock clock;
bool result = true;
for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
{
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
result &= method_builtin_incorrect();
}
const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
std::cout << std::setw(40) << "method_builtin_incorrect(): " << std::setprecision(3) << unit_time << " ns\n";
}
{
Clock clock;
bool result = true;
for (std::size_t i = 0 ; i < BENCHSIZE ; ++i)
{
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
result &= method_rewritten();
}
const double unit_time = clock.end<std::chrono::nanoseconds>() / static_cast<double>(BENCHSIZE);
std::cout << std::setw(40) << "method_rewritten(): " << std::setprecision(3) << unit_time << " ns\n";
}
}
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g++ -std=c++14 -O2 -Wall -Wextra -Werror main.cpp method_no_builtin(): 42.8 ns
method_builtin(): 44.4 ns
method_builtin_incorrect(): 51.4 ns
method_rewritten(): 39.3 ns
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g++ -std=c++14 -O3 -Wall -Wextra -Werror main.cpp method_no_builtin(): 32.3 ns
method_builtin(): 31.1 ns
method_builtin_incorrect(): 35.6 ns
method_rewritten(): 30.5 ns
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这些优化之间的差异很小,无法得出以下结论:如果在为已知的更常见路径优化分支中发现性能提升,则该增益太小而不值得麻烦和可读性损失。
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