检测到glibc - 双重免费或腐败

Ash*_*ban 3 c memory-management

这可能有点长,所以我道歉.考虑以下代码(我从中留下了一些不相关的部分).此代码接收指向结构(BoardP theBoard),x&y coords和值的指针.目标是将值放在结构中找到的2D数组中.如果coords超出范围,我必须增加表的大小,将旧数据复制到新数据并将值放在其位置.以及此代码在第一次调用时工作,但在第二次调用中它会崩溃并写入:

*** glibc detected *** ./b: double free or corruption (top): 0x092ae138 ***  
Run Code Online (Sandbox Code Playgroud)

我找不到答案,希望你会帮忙.
这些是来自main()的调用

BoardP p = CreateNewBoard(10,10);
PutBoardSquare(p,10,5,'X');
PutBoardSquare(p,5,10,'O');

Boolean PutBoardSquare(BoardP theBoard, int X, int Y, char val) {

    if (inBounds(X,Y,theBoard->_rows,theBoard->_cols)) {
        theBoard->_board[X * theBoard->_cols + Y] = val;
        return TRUE;
    }
    else {
        int newRows = (X>=theBoard->_rows) ? (2*X) : theBoard->_rows;
        int newCols = (Y>=theBoard->_cols) ? (2*Y) : theBoard->_cols;
        BoardP newBoard = CreateNewBoard(newCols,newRows);  //this creates a new Board with the new dimensions
        if (newBoard == NULL) {
            //ReportError(MEM_OUT);
            return FALSE;
        }
        else {
            copyData(theBoard,newBoard);
            freeBoardArray(&theBoard->_board[0]); //free old array
            theBoard->_board = newBoard->_board;  //old array point to new array
            FreeBoard(newBoard);  //free the temp copy THIS CAUSES THE PROBLEM  
            PutBoardSquare(theBoard,X,Y,val);//recursion, will be in bounds now
            return TRUE;
        }
    }
}
Run Code Online (Sandbox Code Playgroud)

这些是免费功能:

void FreeBoard(BoardP board) {
    if (board != NULL) {
        printf("FREE 1\n");
        //free the board array:
        if (board->_board != NULL) {
            printf("FREE 2\n");
            freeBoardArray(&board->_board[0]);
            printf("FREE 3\n");
        }
        free(board);
    }
}

static void freeBoardArray(char * arrP) {
    free(arrP);   //**PROGRAM CRASH HERE**
}
Run Code Online (Sandbox Code Playgroud)

这就是我创建一个新板的方式:

BoardP CreateNewBoard(int width, int high) {
    BoardP board = (BoardP) malloc(sizeof(Board));
    if (board != NULL) {
        board->_board = allocateBoardArray(high,width);
        if ( board->_board == NULL) {
            FreeBoard(board);
            //TODO make file ReportError(MEM_OUT);
            return NULL;
        }
        initializeBoard(board,high,width,X_SIGN,SPACE);
        return board;
    }
    else {
        FreeBoard(board);
        //TODO make file ReportError(MEM_OUT);
        return NULL;
    }
}

static char* allocateBoardArray(int row, int col) {
    char* newBoard = (char*) malloc(row * col * sizeof(char));

    if (newBoard == NULL) {
        return NULL;
    }
    return newBoard;
}
Run Code Online (Sandbox Code Playgroud)

这是BoardP:

typedef struct Board* BoardP;
Run Code Online (Sandbox Code Playgroud)

Pra*_*n S 6

您必须释放已分配的内存,并且不再想要保留引用.从你的代码我可以看到以下行.

theBoard->_board = newBoard->_board;
Run Code Online (Sandbox Code Playgroud)

现在,您保持对已分配指针的引用,然后释放相同的指针本身.

示例代码:

char *foo()
{
char *ref1;
char *ref2;
ref1 = malloc(256);
ref2=ref1;// Holding reference to a pointer in another pointer
strcpy(ref1,"stackoverflow");
printf("%s %s",ref1,ref2); // This prints stackoverflow twice
free(ref1); // This is valid but you can access ref2 or ref1 after this point
return ref2; /// This will cause problems
}
Run Code Online (Sandbox Code Playgroud)