Mas*_*eed 5 c# c++ multithreading backgroundworker createthread
我使用CreateThread函数在C++中编写类似C#BackgroundWorker的类.我的代码:
BackgroundWorker.h:
class BackgroundWorker
{
private :
HANDLE _threadHandle;
unsigned int _threadCallcounter;
DWORD _threadID;
public:
BackgroundWorker();
~BackgroundWorker();
virtual DWORD WINAPI Function(LPVOID vpPram);
}
Run Code Online (Sandbox Code Playgroud)
BackgroundWorker.cpp:
#include "BackgroundWorker.h"
void BackgroundWorker::DoWork()
{
this->_threadHandle = CreateThread(NULL,
0,this->Function,&this->_threadCallcounter,
0, &this->_threadID); // !!!***This part throws an error***!!!
}
Run Code Online (Sandbox Code Playgroud)
然后我创建了另一个派生自BackgroundWorker的类:
ListenThread.cpp:
class ListenThread :public BackgroundWorker
{
DWORD WINAPI Function(LPVOID vpPram)
{
//DO somthing...
return 0;
}
};
Run Code Online (Sandbox Code Playgroud)
但该行给了我以下错误:
非标准语法; 使用'&'创建指向成员的指针
您的错误消息意味着您需要将指针传递给函数 as &Function,而不是Functionin DoWork。
不幸的是修复这个问题没有帮助。CreateThread不适用于(非静态)成员函数。解决方案是创建一个静态方法来用作实际的线程启动函数。
检查这个例子:
#include <Windows.h>
#include <iostream>
class BackgroundWorker
{
private :
HANDLE _threadHandle;
DWORD _threadID;
public:
static DWORD WINAPI StaticThreadStart(void * Param) {
BackgroundWorker * This = static_cast<BackgroundWorker *>(Param);
return This->Function();
}
virtual DWORD Function() {
return 0;
}
void DoWork() {
_threadHandle = CreateThread(NULL, 0, StaticThreadStart, this, 0, &_threadID);
}
};
class ListenThread : public BackgroundWorker {
DWORD Function() override {
std::cout << "Working...\n";
return 0;
}
};
int main()
{
ListenThread cl;
cl.DoWork();
// Call pause to wait for new thread in this example
system("pause");
return 0;
}
Run Code Online (Sandbox Code Playgroud)