Seb*_*sen 7 javascript web-audio-api
我问了一个类似于此前的问题,但它没有解决我的问题并且解释得很差.这次我做了插图,希望能更好地解释.
我的音频播放器有一个简单的频谱分析仪.频率存储在每个都更新的数组中requestAnimationFrame,数组如下所示:
fbc_array = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(fbc_array);
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在这里阅读更多关于getByteFrequencyData的信息.
所以这个工作正常,但我希望频率在整个频谱中均匀分布.现在它显示线性频率:
正如您所看到的,这里的主要频率范围是高音(高端),最主要的频率范围是低音范围(低端).我希望我的分析仪具有均匀分布的频率范围,如下所示:
在这里,您可以看到分析仪上均匀分布的频率.这可能吗?
我用于生成分析器的代码如下所示:
// These variables are dynamically changed, ignore them.
var canbars = 737
var canmultiplier = 8
var canspace = 1
// The analyser
var canvas, ctx, source, context, analyser, fbc_array, bars, bar_x,
bar_width, bar_height;
function audioAnalyserFrame() {
'use strict';
var i;
canvas.width = $('analyser-').width();
canvas.height = $('analyser-').height();
ctx.imageSmoothingEnabled = false;
fbc_array = new Uint8Array(analyser.frequencyBinCount);
analyser.getByteFrequencyData(fbc_array);
ctx.clearRect(0, 0, canvas.width, canvas.height); // Clear the canvas
ctx.fillStyle = "white"; // Color of the bars
bars = canbars;
for (i = 0; i < bars; i += canmultiplier) {
bar_x = i * canspace;
bar_width = 2;
bar_height = -3 - (fbc_array[i] / 2);
ctx.fillRect(bar_x, canvas.height, bar_width, bar_height);
}
window.requestAnimationFrame(audioAnalyserFrame);
}
function audioAnalyserInitialize() {
'use strict';
var analyserElement = document.getElementById('analyzer');
if (analyserElement !== null && audioViewIsCurrent() === true) {
if (analyserInitialized === false) {
context = new AudioContext();
source = context.createMediaElementSource(audioSource);
} else {
analyser.disconnect();
}
analyser = context.createAnalyser();
canvas = analyserElement;
ctx = canvas.getContext('2d');
source.connect(analyser);
analyser.connect(context.destination);
if (analyserInitialized === false) {
audioAnalyserFrame();
}
analyserInitialized = true;
analyser.smoothingTimeConstant = 0.7;
}
}
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请注意,我canmultiplier在for循环中跳过8个条形(参见顶部)(如果我没有,分析器的另一半会在画布外部渲染,因为它太大了.)我不知道这是不是还有什么可能导致不一致的频率范围.
小智 5
如果我理解正确的话,我认为这对你有用,尽管远非完美。
您在 for 循环中所做的是对数组进行采样,每 8 个元素采样一次。我要做的是以对数方式进行采样。
一个例子:
//Given a range, transforms a value from linear scale to log scale.
var toLog = function(value, min, max){
var exp = (value-min) / (max-min);
return min * Math.pow(max/min, exp);
}
//This would be the frequency array in a linear scale
var arr = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20];
//In this case i'm using a range from 1 to 20, you would use the size of your array. I'm incrementing 'i' by one each time, but you could also change that
for (var i = 1; i < 20; i += 1) {
//I'm starting at 1 because 0 and logarithms dont get along
var logindex = toLog(i,1,19); //the index we want to sample
//As the logindex will probably be decimal, we need to interpolate (in this case linear interpolation)
var low = Math.floor(logindex);
var high = Math.ceil(logindex);
var lv = arr[low];
var hv = arr[high];
var w = (logindex-low)/(high-low);
var v = lv + (hv-lv)*w; //the interpolated value of the original array in the logindex index.
document.write(v + "<br/>"); //In your case you should draw the bar here or save it in an array for later.
}
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我希望我能很好地解释自己。这里你有一个工作演示,有一些边界错误,但它可以按照我认为你需要的方式工作。
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