Mat*_*att 5 c++ python boost-asio
此代码与原始udp异步回显服务器相同,但具有不同的套接字.
响应将在wireshark中传输并显示,但随后会将ICMP Port Unreachable错误发送回服务器.我试图理解为什么因为一切看起来都正确.
您可以将此代码直接复制到源文件中,例如server.cpp.然后用.编译
gcc server.cpp -lboost_system
使用如下命令运行它: ./a.out 35200
#include <cstdlib>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
using boost::asio::ip::udp;
class server
{
public:
server(boost::asio::io_service& io_service, short port)
: io_service_(io_service),
socket_(io_service, udp::endpoint(udp::v4(), port)),
socket2_(io_service, udp::endpoint(udp::v4(),0))
{
socket_.async_receive_from(
boost::asio::buffer(data_, max_length), sender_endpoint_,
boost::bind(&server::handle_receive_from, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
void handle_receive_from(const boost::system::error_code& error,
size_t bytes_recvd)
{
if (!error && bytes_recvd > 0)
{
// use a different socket... random source port.
socket2_.async_send_to(
boost::asio::buffer(data_, bytes_recvd), sender_endpoint_,
boost::bind(&server::handle_send_to, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
else
{
socket_.async_receive_from(
boost::asio::buffer(data_, max_length), sender_endpoint_,
boost::bind(&server::handle_receive_from, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
}
void handle_send_to(const boost::system::error_code& /*error*/,
size_t /*bytes_sent*/)
{
// error_code shows success when checked here. But wireshark shows
// an ICMP response with destination unreachable, port unreachable when run on
// localhost. Haven't tried it across a network.
socket_.async_receive_from(
boost::asio::buffer(data_, max_length), sender_endpoint_,
boost::bind(&server::handle_receive_from, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
private:
boost::asio::io_service& io_service_;
udp::socket socket_;
udp::socket socket2_;
udp::endpoint sender_endpoint_;
enum { max_length = 1024 };
char data_[max_length];
};
int main(int argc, char* argv[])
{
try
{
if (argc != 2)
{
std::cerr << "Usage: async_udp_echo_server <port>\n";
return 1;
}
boost::asio::io_service io_service;
using namespace std; // For atoi.
server s(io_service, atoi(argv[1]));
io_service.run();
}
catch (std::exception& e)
{
std::cerr << "Exception: " << e.what() << "\n";
}
return 0;
}
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我需要这个的原因是因为我有多个线程从一个由UDP服务器提供的输入队列接收数据.现在我希望这些线程能够直接发送响应,但我无法使其正常工作.
如果我在async_send_to调用中使用原始套接字(即socket_),那么它可以工作.
好的......这里的测试客户端不能使用上面的代码(但是使用asio示例中的原始版本).
#!/usr/bin/python
import socket, sys, time, struct
textport = "35200"
host = "localhost"
if len(sys.argv) > 1:
host = sys.argv[1]
print "Sending Data"
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
port = int(textport)
s.connect((host, port))
s.sendall("Hello World")
#s.shutdown(1)
print "Looking for replies; press Ctrl-C or Ctrl-Break to stop."
while 1:
buf = s.recv(1200)
if not len(buf):
break
print "Received: %s" % buf
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这令我感到困惑.但至少我可以使用C++ UDP客户端,它的工作原理.
开始了。我再次回答我自己的问题。这个问题与我的 python 代码有关,这是我从其他人那里获取的示例。
这个版本可以更好地工作整个堆并正确读取结果。并且,正在使用正确的 API sendto recvfrom,这是您通常与 udp 数据包一起使用的 API。
#!/usr/bin/python
import socket, sys, time, struct
textport = "35200"
host = "localhost"
if len(sys.argv) > 1:
host = sys.argv[1]
print "Sending Data"
port = int(textport)
addr = (host, port)
buf = 1024
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.sendto("hello World", addr)
print "Looking for replies; press Ctrl-C or Ctrl-Break to stop."
while 1:
data,addr = s.recvfrom(buf)
if not data:
print "Client has exited!"
break
else:
print "\nReceived: '", data,"'"
# Close socket
s.close()
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另一件事是,正如 Ben 在他的回答中指出的那样,有一次我正在创建一个套接字,后来由于函数超出范围而被删除,并且它仍然有挂起的 I/O。我认为在我的例子中使用异步 I/O 没有什么好处,因为它不必要地使代码复杂化并且不会对性能产生太大影响。