F# NativePtr.stackalloc 比 C# stackalloc 慢 - 包含反编译代码

Res*_*her 5 c# stack f# unmanaged-memory

继续我的 F# 性能测试。有关更多背景信息,请参见此处:

f# 结构构造函数中的 NativePtr.stackalloc

F#NativePtr.stackalloc 意外堆栈溢出

现在我已经在 F# 中使用了堆栈数组。但是,出于某种原因,等效的 C# 大约快了 50 倍。我在下面包含了 ILSpy 反编译版本,看起来只有 1 行是真正不同的(在 stackAlloc 中)。

这里发生了什么?未经检查的算术真的是造成这种巨大差异的原因吗?不知道我怎么能测试这个??

https://msdn.microsoft.com/en-us/library/a569z7k8.aspx

F# 代码

#nowarn "9"

open Microsoft.FSharp.NativeInterop
open System
open System.Diagnostics    
open System.Runtime.CompilerServices        

[<MethodImpl(MethodImplOptions.NoInlining)>]
let stackAlloc x =
    let mutable ints:nativeptr<byte> = NativePtr.stackalloc x
    ()   

[<EntryPoint>]
let main argv = 
    printfn "%A" argv

    let size = 8192            
    let reps = 10000

    stackAlloc size // JIT
    let clock = Stopwatch()
    clock.Start()
    for i = 1 to reps do            
        stackAlloc size
    clock.Stop()

    let elapsed = clock.Elapsed.TotalMilliseconds
    let description = "F# NativePtr.stackalloc"
    Console.WriteLine("{0} ({1} bytes, {2} reps): {3:#,##0.####}ms", description, size, reps, elapsed)

    Console.ReadKey() |> ignore
    0
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C# 代码

using System;
using System.Diagnostics;

namespace CSharpLanguageFeatures
{
    class CSharpStackArray
    {
        static void Main(string[] args)
        {
            int size = 8192;
            int reps = 10000;

            stackAlloc(size); // JIT
            Stopwatch clock = new Stopwatch();
            clock.Start();
            for (int i = 0; i < reps; i++)
            {
                stackAlloc(size);
            }
            clock.Stop();

            string elapsed = clock.Elapsed.TotalMilliseconds.ToString("#,##0.####");
            string description = "C# stackalloc";
            Console.WriteLine("{0} ({1} bytes, {2} reps): {3:#,##0.####}ms", description, size, reps, elapsed);
            Console.ReadKey();
        }

        public unsafe static void stackAlloc(int arraySize)
        {
            byte* pArr = stackalloc byte[arraySize];
        }
    }
}
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F# 版本反编译

using Microsoft.FSharp.Core;
using System;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;

[CompilationMapping(SourceConstructFlags.Module)]
public static class FSharpStackArray
{
    [MethodImpl(MethodImplOptions.NoInlining)]
    public unsafe static void stackAlloc(int x)
    {
        IntPtr ints = stackalloc byte[x * sizeof(byte)];
    }

    [EntryPoint]
    public static int main(string[] argv)
    {
        PrintfFormat<FSharpFunc<string[], Unit>, TextWriter, Unit, Unit> format = new PrintfFormat<FSharpFunc<string[], Unit>, TextWriter, Unit, Unit, string[]>("%A");
        PrintfModule.PrintFormatLineToTextWriter<FSharpFunc<string[], Unit>>(Console.Out, format).Invoke(argv);
        FSharpStackArray.stackAlloc(8192);
        Stopwatch clock = new Stopwatch();
        clock.Start();
        for (int i = 1; i < 10001; i++)
        {
            FSharpStackArray.stackAlloc(8192);
        }
        clock.Stop();
        double elapsed = clock.Elapsed.TotalMilliseconds;
        Console.WriteLine("{0} ({1} bytes, {2} reps): {3:#,##0.####}ms", "F# NativePtr.stackalloc", 8192, 10000, elapsed);
        ConsoleKeyInfo consoleKeyInfo = Console.ReadKey();
        return 0;
    }
}
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C# 版本反编译

using System;
using System.Diagnostics;

namespace CSharpLanguageFeatures
{
    internal class CSharpStackArray
    {
        private static void Main(string[] args)
        {
            int size = 8192;
            int reps = 10000;
            CSharpStackArray.stackAlloc(size);
            Stopwatch clock = new Stopwatch();
            clock.Start();
            for (int i = 0; i < reps; i++)
            {
                CSharpStackArray.stackAlloc(size);
            }
            clock.Stop();
            string elapsed = clock.Elapsed.TotalMilliseconds.ToString("#,##0.####");
            string description = "C# stackalloc";
            Console.WriteLine("{0} ({1} bytes, {2} reps): {3:#,##0.####}ms", new object[]
            {
                description,
                size,
                reps,
                elapsed
            });
            Console.ReadKey();
        }

        public unsafe static void stackAlloc(int arraySize)
        {
            IntPtr arg_06_0 = stackalloc byte[checked(unchecked((UIntPtr)arraySize) * 1)];
        }
    }
}
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F# 版本 IL - 字节分配

.method public static 
    void stackAlloc (
        int32 x
    ) cil managed noinlining 
{
    // Method begins at RVA 0x2050
    // Code size 13 (0xd)
    .maxstack 4
    .locals init (
        [0] native int ints
    )

    IL_0000: nop
    IL_0001: ldarg.0
    IL_0002: sizeof [mscorlib]System.Byte
    IL_0008: mul
    IL_0009: localloc
    IL_000b: stloc.0
    IL_000c: ret
} // end of method FSharpStackArray::stackAlloc
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C# 版本 IL - 字节分配

.method public hidebysig static 
    void stackAlloc (
        int32 arraySize
    ) cil managed 
{
    // Method begins at RVA 0x2094
    // Code size 8 (0x8)
    .maxstack 8

    IL_0000: ldarg.0
    IL_0001: conv.u
    IL_0002: ldc.i4.1
    IL_0003: mul.ovf.un
    IL_0004: localloc
    IL_0006: pop
    IL_0007: ret
} // end of method CSharpStackArray::stackAlloc   
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更新的 F# IL - IntPtr 分配

.method public static 
    void stackAlloc (
        int32 x
    ) cil managed noinlining 
{
    // Method begins at RVA 0x2050
    // Code size 13 (0xd)
    .maxstack 4
    .locals init (
        [0] native int ints
    )

    IL_0000: nop
    IL_0001: ldarg.0
    IL_0002: sizeof [mscorlib]System.IntPtr
    IL_0008: mul
    IL_0009: localloc
    IL_000b: stloc.0
    IL_000c: ret
} // end of method FSharpStackArray::stackAlloc
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更新 C# IL - IntPtr 分配

.method public hidebysig static 
    void stackAlloc (
        int32 arraySize
    ) cil managed 
{
    // Method begins at RVA 0x2415
    // Code size 13 (0xd)
    .maxstack 8

    IL_0000: ldarg.0
    IL_0001: conv.u
    IL_0002: sizeof [mscorlib]System.IntPtr
    IL_0008: mul.ovf.un
    IL_0009: localloc
    IL_000b: pop
    IL_000c: ret
} // end of method CSharpStackArray::stackAlloc
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Res*_*her 5

Thanks everyone for the help with this.

The answer was that the C# compiler was not storing the pointer as a local. This was because the allocated memory was never needed. The lack of "sizeof" and the differing "mul" gave the C# another slight edge.

F# Assembler - Differences Are Commented

.method public static 
    void stackAlloc (
        int32 x
    ) cil managed noinlining 
{
    // Method begins at RVA 0x2050
    // Code size 13 (0xd)
    .maxstack 4
    .locals init ( //***** Not in C# Version *****//
        [0] native int ints
    )

    IL_0000: nop
    IL_0001: ldarg.0
    IL_0002: sizeof [mscorlib]System.Byte //***** C# just uses "1" *****//
    IL_0008: mul //***** C# uses "mul.ovf.un" *****//
    IL_0009: localloc
    IL_000b: stloc.0 //***** Not in C# Version *****//
    IL_000c: ret
} // end of method FSharpStackArray::stackAlloc
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C# Assembler - Differences Are Commented

.method public hidebysig static 
    void stackAlloc (
        int32 arraySize
    ) cil managed 
{
    // Method begins at RVA 0x2094
    // Code size 8 (0x8)
    .maxstack 8

    IL_0000: ldarg.0
    IL_0001: conv.u
    IL_0002: ldc.i4.1 //***** F# uses sizeof [mscorlib]System.Byte *****//
    IL_0003: mul.ovf.un //***** F# uses "mul" *****//
    IL_0004: localloc
    IL_0006: pop
    IL_0007: ret
} // end of method CSharpStackArray::stackAlloc  
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This exercise has taught me a few things:

  1. Compilers perform a lot of optimization. Apparently identical high level code in different languages can result in quite different sets of machine instructions.
  2. When benchmarking dotnet languages you can read the Intermediate Assembly to really see whats going on. Use ILSpy for this.
  3. You can modify and compile Intermediate Assembly using ilasm.exe.
  4. the C# compiler is doing a better job here of removing unnecessary code. Once you set every byte in the allocated memory, the performance becomes very similar as expected initially.

Final F# Code

#nowarn "9"

open Microsoft.FSharp.NativeInterop
open System
open System.Diagnostics    
open System.Runtime.CompilerServices        

[<MethodImpl(MethodImplOptions.NoInlining)>]
let stackAlloc x =
    let mutable bytes:nativeptr<byte> = NativePtr.stackalloc x
    for i = 0 to (x - 1) do
        NativePtr.set bytes i (byte i)
    ()   

[<EntryPoint>]
let main argv = 
    printfn "%A" argv

    let size = 8192            
    let reps = 10000

    stackAlloc size // JIT
    let clock = Stopwatch()
    clock.Start()
    for i = 1 to reps do            
        stackAlloc size
    clock.Stop()

    let elapsed = clock.Elapsed.TotalMilliseconds
    let description = "F# NativePtr.stackalloc"
    Console.WriteLine("{0} ({1} bytes, {2} reps): {3:#,##0.####}ms", description, size, reps, elapsed)

    Console.ReadKey() |> ignore
    0
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Final C# Code

using System;
using System.Diagnostics;

namespace CSharpStackArray
{
    class Program
    {
        static void Main(string[] args)
        {
            int size = 8192;
            int reps = 10000;

            stackAlloc(size); // JIT
            Stopwatch clock = new Stopwatch();
            clock.Start();
            for (int i = 0; i < reps; i++)
            {
                stackAlloc(size);
            }
            clock.Stop();

            string elapsed = clock.Elapsed.TotalMilliseconds.ToString("#,##0.####");
            string description = "C# stackalloc";
            Console.WriteLine("{0} ({1} bytes, {2} reps): {3:#,##0.####}ms", description, size, reps, elapsed);
            Console.ReadKey();
        }

        public unsafe static void stackAlloc(int arraySize)
        {
            byte* pArr = stackalloc byte[arraySize];
            for (int i = 0; i < arraySize; i++)
            {
                pArr[i] = (byte)i;
            }
        }
    }
}
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