如何绘制具有方向和固定长度的线

She*_*rif 0 java swing awt

当我向它提供2个点和一个角度(用于方向)时,我希望画一条线到屏幕的边缘。例如,如果第一个鼠标点是4,4,下一个鼠标点是6,6,则从这些点中您知道直线具有东北方向,则应从4,4到直线的末端绘制一条直线。屏幕并通过6,6。注意:鼠标移至6,6之后,应在鼠标仍位于6,6的位置绘制线条直到屏幕边缘。

在此处输入图片说明

另外,最好在没有单击的MouseMoved中完成此操作,这意味着从MouseMoved获得两个鼠标点。我整天试图获得输出,但没有用。

Mad*_*mer 5

您需要解决您的问题...

首先,您需要能够计算两点之间的角度

double angle = Math.atan2(toY - fromY, toX - fromX);
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哇,那很容易(谢谢Internet

接下来,我们需要能够计算圆半径上的一个点(好吧,这听起来可能很奇怪,但这是我可以考虑的最简单的解决方案……而且我知道我可以解决它,谢谢Internet

toX = (int) (Math.round(fromX + (radius * Math.cos(angle))));
toY = (int) (Math.round(fromY + (radius * Math.sin(angle))));
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我们要做的是,创建一个大到可以扩展到可见框架边界之外的圆,并画出我们的直线!简单!

跟随点

import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class Test {

    public static void main(String[] args) {
        new Test();
    }

    public Test() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    ex.printStackTrace();
                }

                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.add(new TestPane());
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }

    public class TestPane extends JPanel {

        private Point from;
        private Point clickTo;
        private Point to;

        public TestPane() {
            addMouseListener(new MouseAdapter() {
                @Override
                public void mouseClicked(MouseEvent e) {
                    if (to != null) {
                        to = null;
                        clickTo = null;
                        from = null;
                    }
                    if (from != null) {
                        to = e.getPoint();
                        clickTo = new Point(to);
                        double angle = Math.atan2(to.y - from.y, to.x - from.x);
                        int radius = Math.max(getWidth(), getHeight()) * 2;

                        to.x = (int) (Math.round(from.x + (radius * Math.cos(angle))));
                        to.y = (int) (Math.round(from.y + (radius * Math.sin(angle))));
                    } else {
                        from = e.getPoint();
                    }
                    repaint();
                }
            });
        }

        @Override
        public Dimension getPreferredSize() {
            return new Dimension(200, 200);
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            Graphics2D g2d = (Graphics2D) g.create();
            if (from != null) {
                g2d.setColor(Color.RED);
                g2d.fillOval(from.x - 4, from.y - 4, 8, 8);

                if (to != null) {
                    g2d.setColor(Color.GREEN);
                    g2d.fillOval(clickTo.x - 4, clickTo.y - 4, 8, 8);

                    g2d.setColor(Color.BLUE);
                    g2d.drawLine(from.x, from.y, to.x, to.y);
                }
            }
            g2d.dispose();
        }

    }

}
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带中心锚点。

MouseMotionListener支持

import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class Test {

    public static void main(String[] args) {
        new Test();
    }

    public Test() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    ex.printStackTrace();
                }

                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.add(new TestPane());
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }

    public class TestPane extends JPanel {

        private Point from;
        private Point clickTo;
        private Point to;

        public TestPane() {
            addMouseMotionListener(new MouseMotionAdapter() {
                @Override
                public void mouseMoved(MouseEvent e) {
                    from = new Point(getWidth() / 2, getHeight() / 2);
                    to = e.getPoint();
                    clickTo = new Point(to);
                    double angle = Math.atan2(to.y - from.y, to.x - from.x);
                    int radius = Math.max(getWidth(), getHeight()) * 2;

                    to.x = (int) (Math.round(from.x + (radius * Math.cos(angle))));
                    to.y = (int) (Math.round(from.y + (radius * Math.sin(angle))));
                    repaint();
                }

            });
        }

        @Override
        public Dimension getPreferredSize() {
            return new Dimension(200, 200);
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            Graphics2D g2d = (Graphics2D) g.create();
            if (from != null) {
                g2d.setColor(Color.RED);
                g2d.fillOval(from.x - 4, from.y - 4, 8, 8);

                if (to != null) {
                    g2d.setColor(Color.GREEN);
                    g2d.fillOval(clickTo.x - 4, clickTo.y - 4, 8, 8);

                    g2d.setColor(Color.BLUE);
                    g2d.drawLine(from.x, from.y, to.x, to.y);
                }
            }
            g2d.dispose();
        }

    }

}
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还有一件小事,我需要使行的长度灵活,因为这意味着它应该在屏幕内,并且由于这是一个矩形,因此宽度和高度会有所不同,并且长度固定会产生问题,因为它在某些方面会长,而在另一些方面会短吗?

因此,您需要知道线与矩形边界的碰撞点,这基本上可以归结为线碰撞检测(因为矩形只有四条线)

所以,互联网来拯救

我进一步介绍了这个想法,并提出了一个方法,使用a Rectangle和a Line2D并返回Point2D发生碰撞点或未null发生碰撞的a(在这种情况下,我们应保证99.9%发生碰撞)

短线

import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionAdapter;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Point2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class Test {

    public static void main(String[] args) {
        new Test();
    }

    public Test() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                    ex.printStackTrace();
                }

                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.add(new TestPane());
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }

    public class TestPane extends JPanel {

        private Point from;
        private Point clickTo;
        private Point to;

        public TestPane() {
            addMouseMotionListener(new MouseMotionAdapter() {
                @Override
                public void mouseMoved(MouseEvent e) {
                    from = new Point(getWidth() / 2, getHeight() / 2);
                    to = e.getPoint();
                    clickTo = new Point(to);
                    double angle = Math.atan2(to.y - from.y, to.x - from.x);
                    int radius = Math.max(getWidth(), getHeight()) * 2;

                    to.x = (int) (Math.round(from.x + (radius * Math.cos(angle))));
                    to.y = (int) (Math.round(from.y + (radius * Math.sin(angle))));
                    repaint();
                }

            });
        }

        @Override
        public Dimension getPreferredSize() {
            return new Dimension(200, 200);
        }

        public Point2D getIntersectionPoint(Line2D line1, Line2D line2) {
            if (!line1.intersectsLine(line2)) {
                return null;
            }
            double px = line1.getX1(),
                    py = line1.getY1(),
                    rx = line1.getX2() - px,
                    ry = line1.getY2() - py;
            double qx = line2.getX1(),
                    qy = line2.getY1(),
                    sx = line2.getX2() - qx,
                    sy = line2.getY2() - qy;

            double det = sx * ry - sy * rx;
            if (det == 0) {
                return null;
            } else {
                double z = (sx * (qy - py) + sy * (px - qx)) / det;
                if (z == 0 || z == 1) {
                    return null;  // intersection at end point!
                }
                return new Point2D.Float(
                        (float) (px + z * rx), (float) (py + z * ry));
            }
        } // end intersection line-line

        public Point2D getIntersectionPoint(Line2D line, Rectangle bounds) {
            Point2D top = getIntersectionPoint(line, new Line2D.Double(bounds.x, bounds.y, bounds.x + bounds.width, bounds.y));
            Point2D bottom = getIntersectionPoint(line, new Line2D.Double(bounds.x, bounds.y + bounds.height, bounds.x + bounds.width, bounds.y + bounds.height));
            Point2D left = getIntersectionPoint(line, new Line2D.Double(bounds.x, bounds.y, bounds.x, bounds.y + bounds.height));
            Point2D right = getIntersectionPoint(line, new Line2D.Double(bounds.x + bounds.width, bounds.y, bounds.x + bounds.width, bounds.y + bounds.height));

            return top != null ? top 
                    : bottom != null ? bottom 
                    : left != null ? left
                    : right != null ? right
                    : null;
        } 

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);

            Graphics2D g2d = (Graphics2D) g.create();
            Rectangle bounds = new Rectangle(50, 50, getWidth() - 100, getHeight() - 100);
            g2d.draw(bounds);

            if (from != null) {
                g2d.setColor(Color.RED);
                g2d.fillOval(from.x - 4, from.y - 4, 8, 8);

                if (to != null) {
                    g2d.setColor(Color.GREEN);
                    g2d.fillOval(clickTo.x - 4, clickTo.y - 4, 8, 8);

                    Line2D line = new Line2D.Double(from, to);
                    g2d.setColor(Color.BLUE);
                    g2d.draw(line);

                    Point2D intersectPoint = getIntersectionPoint(line, bounds);

                    g2d.setColor(Color.MAGENTA);
                    g2d.fill(new Ellipse2D.Double(intersectPoint.getX() - 4, intersectPoint.getY() - 4, 8, 8));

                    g2d.draw(new Line2D.Double(from, intersectPoint));
                }
            }
            g2d.dispose();
        }

    }

}
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因此,知道您对线的投影超出了组件的可见边界(这将对您的其他问题有所帮助),并且知道线在哪些位置感兴趣内部边界