sir*_*jay 3 javascript textures three.js
我已经搜索了所有互联网并尝试了很多方法,但没有结果..如何删除纹理透明度错误?检查图像
所以,在3dsmax模型上看起来很好.我已经使用python脚本从.obj转换为.js格式.png文件是透明的(.obj不透明).
如何解决我的问题?谢谢
var loader = new THREE.JSONLoader();
loader.load('tree_model.js', function(geometry, materials) {
var material = new THREE.MeshFaceMaterial(materials);
var object = new THREE.Mesh(geometry, material);
object.traverse( function ( child ) {
if ( child.material instanceof THREE.MeshPhongMaterial ) {
// this code is unattainable, but anyway without if (..) it does not work
child.material.alphaTest = 0.5;
child.material.depthWrite = false;
child.material.depthTest = false;
child.material.side = THREE.BackSide;
child.material.transparent = true;
}
});
scene.add(object);
});
});
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和渲染器:
renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true, premultipliedAlpha: true });
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你必须设置alphaTest你的材料.另外设置叶子和分支以THREE.DoubleSide确保它们从另一侧观察时不会消失.
您发布的代码包含各种错误,因此请将其替换为:
var loader = new THREE.JSONLoader();
loader.load('model/Elka.js', function(geometry, materials) {
for( var i = 0; i < materials.length; i ++ ) {
var material = materials[ i ];
material.alphaTest = 0.5;
material.side = THREE.DoubleSide;
// not-so-good practice
if ( material.name === "NorwaySpruceBark" ) {
material.transparent = false;
}
}
var material = new THREE.MeshFaceMaterial(materials);
var object = new THREE.Mesh(geometry, material);
scene.add(object);
});
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要进一步减少透明度伪影,请将树干设置为不透明.您的模型应包含正确的材料设置,因此这是一种不好的做法.
编辑:设置alpha和premultipliedAlpha在renderer没有必要这个问题.
结果:
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