Mau*_*ker 20 java svg android android-glide
我使用滑翔到一些图像加载异步到一些我的ImageView
S,我知道它能够处理图像像PNG
或者JPG
因为它可以处理SVG
.
事实是,据我所知,我加载这两种图像的方式不同.喜欢:
加载"正常"图像
Glide.with(mContext)
.load("URL")
.into(cardHolder.iv_card);
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加载SVG
GenericRequestBuilder<Uri, InputStream, SVG, PictureDrawable> requestBuilder = Glide.with(mContext)
.using(Glide.buildStreamModelLoader(Uri.class, mContext), InputStream.class)
.from(Uri.class)
.as(SVG.class)
.transcode(new SvgDrawableTranscoder(), PictureDrawable.class)
.sourceEncoder(new StreamEncoder())
.cacheDecoder(new FileToStreamDecoder<>(new SVGDecoder()))
.decoder(new SVGDecoder())
.listener(new SvgSoftwareLayerSetter<Uri>());
requestBuilder
.diskCacheStrategy(DiskCacheStrategy.NONE)
.load(Uri.parse("URL"))
.into(cardHolder.iv_card);
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如果我尝试使用第一种方法加载SVG,它将无法工作.如果我尝试使用第二种方法加载PNG或JPG,它也无法正常工作.
是否有使用Glide加载两种图像类型的通用方法?
我从中获取这些图像的服务器在下载之前不会告诉我图像类型.它是一个REST服务器,资源将以类似的方式检索"http://foo.bar/resource"
.了解图像类型的唯一方法是读取HEAD响应.
Mah*_*ade 16
您可以将Glide和AndroidSVG结合使用来实现您的目标.
有来自Glide for SVG的样本.示例示例
设置RequestBuilder
requestBuilder = Glide.with(mActivity)
.using(Glide.buildStreamModelLoader(Uri.class, mActivity), InputStream.class)
.from(Uri.class)
.as(SVG.class)
.transcode(new SvgDrawableTranscoder(), PictureDrawable.class)
.sourceEncoder(new StreamEncoder())
.cacheDecoder(new FileToStreamDecoder<SVG>(new SvgDecoder()))
.decoder(new SvgDecoder())
.placeholder(R.drawable.ic_facebook)
.error(R.drawable.ic_web)
.animate(android.R.anim.fade_in)
.listener(new SvgSoftwareLayerSetter<Uri>());
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将RequestBuilder与uri一起使用
Uri uri = Uri.parse("http://upload.wikimedia.org/wikipedia/commons/e/e8/Svg_example3.svg");
requestBuilder
.diskCacheStrategy(DiskCacheStrategy.SOURCE)
// SVG cannot be serialized so it's not worth to cache it
.load(uri)
.into(mImageView);
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这样您就可以实现目标.我希望这是有帮助的.
Sad*_*egh 16
替代方式:kotlin + 线圈
该解决方案适用于 .svg 、 .png 、 .jpg
添加依赖:
//Coil (https://github.com/coil-kt/coil)
implementation("io.coil-kt:coil:2.5.0")
implementation("io.coil-kt:coil-svg:2.5.0")
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将此函数添加到您的代码中:
fun ImageView.loadUrl(url: String) {
val imageLoader = ImageLoader.Builder(context)
.components { add(SvgDecoder.Factory()) }
.build()
val request = ImageRequest.Builder(context)
.crossfade(true)
.crossfade(500)
.placeholder(R.drawable.placeholder)
.error(R.drawable.error)
.data(url)
.target(this)
.build()
imageLoader.enqueue(request)
}
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然后在您的活动或片段中调用此方法:
imageView.loadUrl(url)
// Sample SVG url : https://upload.wikimedia.org/wikipedia/commons/3/36/Red_jungle_fowl_white_background.png
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小智 8
我添加了一个灵活的解码管道来解码图像或 SVG,也许可以提供帮助!基于滑动 SVG 示例
解码器
class SvgOrImageDecoder : ResourceDecoder<InputStream, SvgOrImageDecodedResource> {
override fun handles(source: InputStream, options: Options): Boolean {
return true
}
@Throws(IOException::class)
override fun decode(
source: InputStream, width: Int, height: Int,
options: Options
): Resource<SvgOrImageDecodedResource>? {
val array = source.readBytes()
val svgInputStream = ByteArrayInputStream(array.clone())
val pngInputStream = ByteArrayInputStream(array.clone())
return try {
val svg = SVG.getFromInputStream(svgInputStream)
try {
source.close()
pngInputStream.close()
} catch (e: IOException) {}
SimpleResource(SvgOrImageDecodedResource(svg))
} catch (ex: SVGParseException) {
try {
val bitmap = BitmapFactory.decodeStream(pngInputStream)
SimpleResource(SvgOrImageDecodedResource(bitmap = bitmap))
} catch (exception: Exception){
try {
source.close()
pngInputStream.close()
} catch (e: IOException) {}
throw IOException("Cannot load SVG or Image from stream", ex)
}
}
}
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转码器
class SvgOrImageDrawableTranscoder : ResourceTranscoder<SvgOrImageDecodedResource, PictureDrawable> {
override fun transcode(
toTranscode: Resource<SvgOrImageDecodedResource>,
options: Options
): Resource<PictureDrawable>? {
val data = toTranscode.get()
if (data.svg != null) {
val picture = data.svg.renderToPicture()
val drawable = PictureDrawable(picture)
return SimpleResource(drawable)
} else if (data.bitmap != null)
return SimpleResource(PictureDrawable(renderToPicture(data.bitmap)))
else return null
}
private fun renderToPicture(bitmap: Bitmap): Picture{
val picture = Picture()
val canvas = picture.beginRecording(bitmap.width, bitmap.height)
canvas.drawBitmap(bitmap, null, RectF(0f, 0f, bitmap.width.toFloat(), bitmap.height.toFloat()), null)
picture.endRecording();
return picture
}
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解码资源
data class SvgOrImageDecodedResource(
val svg:SVG? = null,
val bitmap: Bitmap? = null)
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滑翔模块
class AppGlideModule : AppGlideModule() {
override fun registerComponents(
context: Context, glide: Glide, registry: Registry
) {
registry.register(SvgOrImageDecodedResource::class.java, PictureDrawable::class.java, SvgOrImageDrawableTranscoder())
.append(InputStream::class.java, SvgOrImageDecodedResource::class.java, SvgOrImageDecoder())
}
// Disable manifest parsing to avoid adding similar modules twice.
override fun isManifestParsingEnabled(): Boolean {
return false
}
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}