Ras*_*vić 1 python canvas tkinter tkinter-canvas
from tkinter import *
root = Tk()
canvas = Canvas(root, width=400, height= 400, bg="white")
canvas.pack()
rect = canvas.create_rectangle(100, 100, 110, 110, fill='blue')
def move_down(event):
canvas.move(rect, 0, 10)
root.after(1,move_down(event))
root.bind('', move_down)
root.mainloop()
我似乎无法弄清楚如何root.after()的工作原理.我如何解决这个问题,以便矩形继续向下移动?
简短版本:您不能将括号放在传递给的函数上after.
root.after(1,move_down(event))
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该行不会将该函数注册move_down为after事件的回调.相反,它会move_down立即move_down调用,如果没有输入无限递归,则会将返回值注册为回调.
要解决这个问题,请在move_down不实际调用它的情况下使用,并创建event一个可选变量,因为after它不会提供值.你可能也应该使用大于1毫秒的时间,否则你的矩形会在眨眼间拉开屏幕.
from tkinter import *
root = Tk()
canvas = Canvas(root, width=400, height= 400, bg="white")
canvas.pack()
rect = canvas.create_rectangle(100, 100, 110, 110, fill='blue')
def move_down(event=None):
canvas.move(rect, 0, 10)
root.after(100,move_down)
root.bind('<Enter>', move_down) #or whatever you're binding it to
root.mainloop()
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奖励信息:如果你要问"好的,现在当我松开钥匙时如何让矩形停止移动?当我按下其他箭头键时,如何让它在另一个方向上移动?" 这需要更复杂的设计.您需要注册的函数root.after根据矩形的速度移动可变数量的像素,这将根据独立发生的关键事件进行更改.示例实施:
from tkinter import *
root = Tk()
canvas = Canvas(root, width=400, height= 400, bg="white")
canvas.pack()
rect = canvas.create_rectangle(100, 100, 110, 110, fill='blue')
x_velocity = 0
y_velocity = 0
keys_being_held_down = set()
key_accelerations = {
"Up": (0, -10),
"Down": (0, 10),
"Left": (-10, 0),
"Right": (10, 0)
}
def key_pressed(event):
global x_velocity, y_velocity
#ignore autorepeat events
if event.keysym in keys_being_held_down:
return
keys_being_held_down.add(event.keysym)
acceleration = key_accelerations[event.keysym]
x_velocity += acceleration[0]
y_velocity += acceleration[1]
def key_released(event):
global x_velocity, y_velocity
keys_being_held_down.remove(event.keysym)
acceleration = key_accelerations[event.keysym]
x_velocity -= acceleration[0]
y_velocity -= acceleration[1]
def tick():
canvas.move(rect, x_velocity, y_velocity)
print(x_velocity, y_velocity)
root.after(100,tick)
for key in key_accelerations:
root.bind("<{}>".format(key), key_pressed)
root.bind("<KeyRelease-{}>".format(key), key_released)
root.after(100, tick)
root.mainloop()
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(这不一定是最好的方法,但它演示了基本方法)
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