Hug*_*une 5 .net c# xml serialization binary-xml
我想以紧凑格式将 xml 文档写入磁盘。为此,我使用.net框架的方法XmlDictionaryWriter.CreateBinaryWriter(Stream stream,IXmlDictionary dictionary)
此方法编写一个自定义的紧凑二进制 xml 表示形式,稍后可以由XmlDictionaryWriter.CreateBinaryReader. 该方法接受XmlDictionary可以包含常见字符串的 ,因此不必每次都在输出中打印这些字符串。文件中将打印字典索引而不是字符串。CreateBinaryReader稍后可以使用相同的字典来反转该过程。
然而我传递的字典显然没有被使用。考虑这段代码:
\n\nusing System.IO;\nusing System.Xml;\nusing System.Xml.Linq;\n\nclass Program\n{\n public static void Main()\n {\n XmlDictionary dict = new XmlDictionary();\n dict.Add("myLongRoot");\n dict.Add("myLongAttribute");\n dict.Add("myLongValue");\n dict.Add("myLongChild");\n dict.Add("myLongText");\n\n XDocument xdoc = new XDocument();\n xdoc.Add(new XElement("myLongRoot",\n new XAttribute("myLongAttribute", "myLongValue"),\n new XElement("myLongChild", "myLongText"),\n new XElement("myLongChild", "myLongText"),\n new XElement("myLongChild", "myLongText")\n ));\n\n using (Stream stream = File.Create("binaryXml.txt"))\n using (var writer = XmlDictionaryWriter.CreateBinaryWriter(stream, dict))\n {\n xdoc.WriteTo(writer);\n }\n }\n}\nRun Code Online (Sandbox Code Playgroud)\n\n产生的输出是这样的(二进制控制字符未显示)
\n\n@\nmyLongRootmyLongAttribute\xcb\x9cmyLongValue@myLongChild\xe2\x84\xa2\nmyLongText@myLongChild\xe2\x84\xa2\nmyLongText@myLongChild\xe2\x84\xa2\nmyLongText\nRun Code Online (Sandbox Code Playgroud)\n\n显然 XmlDictionary 尚未被使用。所有字符串都会完整地出现在输出中,甚至多次出现。
\n\n这不只是 XDocument 的问题。在上面的最小示例中,我使用 XDocument 来演示该问题,但最初我在将 XmlDictionaryWriter 与 DataContractSerializer 结合使用时偶然发现了这一点,因为它是常用的。结果是一样的:
\n\n[Serializable]\npublic class myLongChild\n{\n public double myLongText = 0;\n}\n...\nusing (Stream stream = File.Create("binaryXml.txt"))\nusing (var writer = XmlDictionaryWriter.CreateBinaryWriter(stream, dict))\n{\n var dcs = new DataContractSerializer(typeof(myLongChild));\n dcs.WriteObject(writer, new myLongChild());\n}\nRun Code Online (Sandbox Code Playgroud)\n\n生成的输出没有使用我的 XmlDictionary。
\n\n如何让 XmlDictionaryWriter 使用提供的 XmlDictionary?
\n\n或者我误解了它是如何工作的?
\n\n使用 DataContractSerializer 方法,我尝试调试网络框架代码(Visual Studio/options/debugging/enable net.framework 源代码步进)。显然,作者确实按照预期尝试在字典中查找上述每个字符串。然而,查找在XmlbinaryWriter.cs 的第 356 行失败,原因我不清楚。
\n\n我考虑过的替代方案:
\n\nXmlDictionaryWriter.CreatebinaryWriter 有一个重载,它也接受 XmlBinaryWriterSession。然后,编写器将遇到的任何新字符串添加到会话字典中。但是,我只想使用静态字典进行读写,这是事先知道的。
我可以将整个内容包装成 aGzipStream并让压缩处理字符串的多个实例。但是,这不会压缩每个字符串的第一个实例,并且总体而言似乎是一个笨拙的解决方法。
是的,有一个误会。XmlDictionaryWriter主要用于对象的序列化,它是 的子类XmlWriter。XDocument.WriteTo(XmlWriter something)作为XmlWriter参数。该调用XmlDictionaryWriter.CreateBinaryWriter将在内部创建一个实例System.Xml.XmlBinaryNodeWriter。这个类有两种“常规”编写方法:
// override of XmlWriter
public override void WriteStartElement(string prefix, string localName)
{
// plain old "xml" for me please
}
Run Code Online (Sandbox Code Playgroud)
对于基于字典的方法:
// override of XmlDictionaryWriter
public override void WriteStartElement(string prefix, XmlDictionaryString localName)
{
// I will use dictionary to hash element names to get shorter output
}
Run Code Online (Sandbox Code Playgroud)
后者主要用于通过序列化对象DataContractSerializer(注意它的方法WriteObject接受XmlDictionaryWriter和XmlWriter类型的参数),而XDocument仅接受XmlWriter.
至于你的问题 - 如果我是你,我会自己解决XmlWriter:
class CustomXmlWriter : XmlWriter
{
private readonly XmlDictionaryWriter _writer;
public CustomXmlWriter(XmlDictionaryWriter writer)
{
_writer = writer;
}
// override XmlWriter methods to use the dictionary-based approach instead
}
Run Code Online (Sandbox Code Playgroud)
更新(根据您的评论)
如果你确实使用DataContractSerializer你的代码中几乎不会有错误。
1)POC类必须用属性修饰[DataContract],[DataMember]序列化值应该是属性而不是字段;还将命名空间设置为空值,否则您还必须处理字典中的命名空间。喜欢:
namespace XmlStuff {
[DataContract(Namespace = "")]
public class myLongChild
{
[DataMember]
public double myLongText { get; set; }
}
[DataContract(Namespace = "")]
public class myLongRoot
{
[DataMember]
public IList<myLongChild> Items { get; set; }
}
}
Run Code Online (Sandbox Code Playgroud)
2)同时提供会话实例;对于空会话,字典编写器使用默认(XmlWriter类似)实现:
// order matters - add new items only at the bottom
static readonly string[] s_Terms = new string[]
{
"myLongRoot", "myLongChild", "myLongText",
"http://www.w3.org/2001/XMLSchema-instance", "Items"
};
public class CustomXmlBinaryWriterSession : XmlBinaryWriterSession
{
private bool m_Lock;
public void Lock() { m_Lock = true; }
public override bool TryAdd(XmlDictionaryString value, out int key)
{
if (m_Lock)
{
key = -1;
return false;
}
return base.TryAdd(value, out key);
}
}
static void InitializeWriter(out XmlDictionary dict, out XmlBinaryWriterSession session)
{
dict = new XmlDictionary();
var result = new CustomXmlBinaryWriterSession();
var key = 0;
foreach(var term in s_Terms)
{
result.TryAdd(dict.Add(term), out key);
}
result.Lock();
session = result;
}
static void InitializeReader(out XmlDictionary dict, out XmlBinaryReaderSession session)
{
dict = new XmlDictionary();
var result = new XmlBinaryReaderSession();
for (var i = 0; i < s_Terms.Length; i++)
{
result.Add(i, s_Terms[i]);
}
session = result;
}
static void Main(string[] args)
{
XmlDictionary dict;
XmlBinaryWriterSession session;
InitializeWriter(out dict, out session);
var root = new myLongRoot { Items = new List<myLongChild>() };
root.Items.Add(new myLongChild { myLongText = 24 });
root.Items.Add(new myLongChild { myLongText = 25 });
root.Items.Add(new myLongChild { myLongText = 27 });
byte[] buffer;
using (var stream = new MemoryStream())
{
using (var writer = XmlDictionaryWriter.CreateBinaryWriter(stream, dict, session))
{
var dcs = new DataContractSerializer(typeof(myLongRoot));
dcs.WriteObject(writer, root);
}
buffer = stream.ToArray();
}
XmlBinaryReaderSession readerSession;
InitializeReader(out dict, out readerSession);
using (var stream = new MemoryStream(buffer, false))
{
using (var reader = XmlDictionaryReader.CreateBinaryReader(stream, dict, new XmlDictionaryReaderQuotas(), readerSession))
{
var dcs = new DataContractSerializer(typeof(myLongRoot));
var rootCopy = dcs.ReadObject(reader);
}
}
}
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
4766 次 |
| 最近记录: |