Jon*_*n G 9 youtube android youtube-api android-fragments android-youtube-api
我正在使用Android YouTube API示例在我的应用中创建无格式的YouTube播放器.我有一个问题,即缓冲/加载进度条即使在加载并开始播放后也会继续显示在我的视频上.我可以FragmentDemoActivity通过几个小的修改在样本中重现这个:
public class FragmentDemoActivity extends AppCompatActivity implements YouTubePlayer.OnInitializedListener {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.fragments_demo);
YouTubePlayerFragment youTubePlayerFragment =
(YouTubePlayerFragment) getFragmentManager().findFragmentById(R.id.youtube_fragment);
youTubePlayerFragment.initialize(DeveloperKey.DEVELOPER_KEY, this);
}
@Override
public void onInitializationSuccess(YouTubePlayer.Provider provider, YouTubePlayer player,
boolean wasRestored) {
if (!wasRestored) {
player.setPlayerStyle(YouTubePlayer.PlayerStyle.CHROMELESS);
player.loadVideo("nCgQDjiotG0", 10);
}
}
@Override
public void onInitializationFailure(YouTubePlayer.Provider provider, YouTubeInitializationResult youTubeInitializationResult) {}
}
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我已经改为FragmentDemoActivity继承AppCompatActivity而不是YouTubeFailureRecoveryActivity,正如文档所说的那样好.我也改变了玩家的风格onInitializationSuccess.最后,我已经改变cueVideo到loadVideo,只是触发自动播放.
这种情况发生在包括Nexus 5X在内的多种设备上.我正在使用库版本1.2.2.没有触发错误onInitializationFailure.
视频在缓冲后开始播放.该播放器是无铬的.然而,缓冲旋转器永远不会消失.这是一个错误,还是我在做一些我不允许做的事情?
Rib*_*esg 10
我也遇到了这个,它看起来真的像个bug.以下是我设法解决它的方法.
在你的onInitializationSuccess,设置一个PlaybackEventListener上player.覆盖onBuffering并执行以下操作:
ViewGroup ytView = (ViewGroup)ytPlayerFragment.getView();
ProgressBar progressBar;
try {
// As of 2016-02-16, the ProgressBar is at position 0 -> 3 -> 2 in the view tree of the Youtube Player Fragment
ViewGroup child1 = (ViewGroup)ytView.getChildAt(0);
ViewGroup child2 = (ViewGroup)child1.getChildAt(3);
progressBar = (ProgressBar)child2.getChildAt(2);
} catch (Throwable t) {
// As its position may change, we fallback to looking for it
progressBar = findProgressBar(ytView);
// TODO I recommend reporting this problem so that you can update the code in the try branch: direct access is more efficient than searching for it
}
int visibility = isBuffering ? View.VISIBLE : View.INVISIBLE;
if (progressBar != null) {
progressBar.setVisibility(visibility);
// Note that you could store the ProgressBar instance somewhere from here, and use that later instead of accessing it again.
}
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该findProgressBar方法用作后备广告,以防YouTube代码发生变化:
private ProgressBar findProgressBar(View view) {
if (view instanceof ProgressBar) {
return (ProgressBar)view;
} else if (view instanceof ViewGroup) {
ViewGroup viewGroup = (ViewGroup)view;
for (int i = 0; i < viewGroup.getChildCount(); i++) {
ProgressBar res = findProgressBar(viewGroup.getChildAt(i));
if (res != null) return res;
}
}
return null;
}
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这个解决方案对我来说非常好,可以ProgressBar在播放器缓冲时启用,在不播放时启用它.
编辑:如果使用此解决方案的任何人发现此错误已被修复或ProgressBar已更改的位置,请分享,以便我可以编辑我的答案,谢谢!
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