我有一个TCP服务器套接字,它接收一个16字节的请求消息.请求消息将具有多个字段,并且基于我需要进行不同操作的字段值.
当我尝试将缓冲区复制到struct时,我可以看到丢失的数据.我尝试了所有可能的方法,但无法弄清楚我是否需要进行结构填充.
我的结构看起来像,
struct stRequestMsg {
uint16_t startTag;
uint32_t messageSize;
uint16_t messageID;
uint16_t sequenceNumber;
uint16_t messageType;
uint32_t reserved;
};
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我所做的就是,
char buff[1024]
result = static_cast<int>(recv(sockDesc, buff, sizeof(stRequestMsg), 0));
if (0 < result) {
printf("\n Actual value on buffer");
for (int i = 0; i < result; i++)
{
printf("\n buff[%d] = 0x%x", i,buff[i]);
}
reqMessage = *(stRequestMsg *)buff;
printf("\n RESULT of reqMessage = *(stRequestMsg *)buff;");
printf("\nstartTag : 0x%x", reqMessage.startTag);
printf("\nmessageSize : 0x%x", reqMessage.messageSize);
printf("\nmessageID : 0x%x", reqMessage.messageID);
printf("\nsequenceNumber : 0x%x", reqMessage.sequenceNumber);
printf("\nmessageType : 0x%x", reqMessage.messageType);
printf("\nreserved : 0x%x", reqMessage.reserved);
stRequestMsg hdr;
std::copy(&hdr, &hdr + 1, reinterpret_cast<stRequestMsg*>(buff));
printf("\n RESULT of std::copy(&hdr, &hdr + 1, reinterpret_cast<stRequestMsg*>(buff));");
printf("\nstartTag : 0x%x", reqMessage.startTag);
printf("\nmessageSize : 0x%x", reqMessage.messageSize);
printf("\nmessageID : 0x%x", reqMessage.messageID);
printf("\nsequenceNumber : 0x%x", reqMessage.sequenceNumber);
printf("\nmessageType : 0x%x", reqMessage.messageType);
printf("\nreserved : 0x%x", reqMessage.reserved);
memcpy(&reqMessage, buff, sizeof(stRequestMsg));
printf("\n RESULT of std::copy(&hdr, &hdr + 1, reinterpret_cast<stRequestMsg*>(buff));");
printf("\nstartTag : 0x%x", reqMessage.startTag);
printf("\nmessageSize : 0x%x", reqMessage.messageSize);
printf("\nmessageID : 0x%x", reqMessage.messageID);
printf("\nsequenceNumber : 0x%x", reqMessage.sequenceNumber);
printf("\nmessageType : 0x%x", reqMessage.messageType);
printf("\nreserved : 0x%x", reqMessage.reserved);
reqMessage = *reinterpret_cast<stRequestMsg*>(buff);
printf("\n RESULT of reqMessage = *reinterpret_cast<stRequestMsg*>(buff);");
printf("\nstartTag : 0x%x", reqMessage.startTag);
printf("\nmessageSize : 0x%x", reqMessage.messageSize);
printf("\nmessageID : 0x%x", reqMessage.messageID);
printf("\nsequenceNumber : 0x%x", reqMessage.sequenceNumber);
printf("\nmessageType : 0x%x", reqMessage.messageType);
printf("\nreserved : 0x%x", reqMessage.reserved);
}
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我可以看到接收到的值buff是正确的,但是当我试图将整个缓冲区映射到struct时,我可以看到丢失的数据.我确信解决方案可能很简单,但我不知道问题出在哪里.
输出看起来像,
Actual value on buffer
buff[0] = 0x50
buff[1] = 0x0
buff[2] = 0x1e
buff[3] = 0x0
buff[4] = 0x0
buff[5] = 0x0
buff[6] = 0x31
buff[7] = 0x0
buff[8] = 0x1
buff[9] = 0x0
buff[10] = 0x2
buff[11] = 0x0
buff[12] = 0x1
buff[13] = 0x0
buff[14] = 0x0
buff[15] = 0x0
RESULT of reqMessage = *(stRequestMsg *)buff;
startTag : 0x50
messageSize : 0x310000
messageID : 0x1
sequenceNumber : 0x2
messageType : 0x1
reserved : 0x8a5c6da
RESULT of std::copy(&hdr, &hdr + 1, reinterpret_cast<stRequestMsg*>(buff));
startTag : 0x50
messageSize : 0x310000
messageID : 0x1
sequenceNumber : 0x2
messageType : 0x1
reserved : 0x8a5c6da
RESULT of memcpy(&reqMessage, buff, sizeof(stRequestMsg));
startTag : 0xf7ec
messageSize : 0x1e0050
messageID : 0x0
sequenceNumber : 0x31
messageType : 0x1
reserved : 0x1
RESULT of reqMessage = *reinterpret_cast<stRequestMsg*>(buff);
startTag : 0xf7ec
messageSize : 0x1e0050
messageID : 0x0
sequenceNumber : 0x31
messageType : 0x1
reserved : 0x1
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但我的期望是
startTag = 0x5000;
messageSize = 0x1E000000;
messageID = 0x3100;
sequenceNumber = 0x100;
messageType = 0x200;
reserved = 0x1000000;
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编辑:我尝试更改messageSize的变量大小并保留到uint16_t,并通过memcpy我收到所有正确的.
50 00 1E 00 00 00 31 00 01 00 02 00 01 00 00 00
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如果我们相信您的第一个输出,那么这就是缓冲区中的内容.
struct stRequestMsg {
uint16_t startTag;
uint32_t messageSize;
uint16_t messageID;
uint16_t sequenceNumber;
uint16_t messageType;
uint32_t reserved;
};
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你似乎假设这个结构定义像这样映射到内存:
50 00|1E 00 00 00|31 00|01 00|02 00|01 00 00 00
start|messagesize|msgID|seqNm|msgTp|reserved...
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在你的特殊情况下,情况并非如此
50 00|1E 00|00 00 31 00|01 00|02 00|01 00|00 00|GG GG GG GG
start|xx xx|messagesize|msgID|seqNm|msgTp|xx xx|reserved...
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哪里GG意味着垃圾(因为它在你的缓冲区之外).在内存中结构如此布局的原因是结构填充:结构的字段根据它们的对齐要求布置在存储器中.对于int(并且可能uint32_t)通常是4字节,意味着这样的成员将仅以4的倍数的偏移量开始.为了实现这一点,编译器插入填充.因此,您的结构看起来像:
struct stRequestMsg {
uint16_t startTag;
char xxxxPad1[2];
uint32_t messageSize;
uint16_t messageID;
uint16_t sequenceNumber;
uint16_t messageType;
char xxxxPad2[2];
uint32_t reserved;
};
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您遇到的另一个问题是字节顺序:您的系统似乎使用小端,而来自网络的数据将变为大端(这也是网络字节顺序,因此这是一件好事).
这就是为什么startTag == 0x0050而不是0x5000.作为小端,您的系统假设第一个字节保持最低位,而不是最高位.
为了做到这一点,你应该查看序列化和反序列化的一些资源......
反序列化示例(在C中,但应该可以很容易地调整到C++.对不起,在编写时没注意标记,我看到了一个printf只是假设C:D):
#include <stdio.h>
#include <stdint.h>
struct stRequestMsg {
uint16_t startTag;
uint32_t messageSize;
uint16_t messageID;
uint16_t sequenceNumber;
uint16_t messageType;
uint32_t reserved;
};
void printIt(struct stRequestMsg m) {
printf("{\n"
" .startTag = %#x;\n"
" .messageSize = %#x;\n"
" .messageID = %#x;\n"
" .sequenceNumber = %#x;\n"
" .messageType = %#x;\n"
" .reserved = %#x;\n"
"}\n",
m.startTag, m.messageSize, m.messageID,
m.sequenceNumber, m.messageType, m.reserved);
}
uint16_t deserialize_uint16(char const * const b) {
return ((uint16_t) b[0] << 8u) |
((uint16_t) b[1]);
}
uint32_t deserialize_uint32(char const * const b) {
return ((uint16_t) b[0] << 24u) |
((uint16_t) b[1] << 16u) |
((uint16_t) b[2] << 8u) |
((uint16_t) b[3]);
}
struct stRequestMsg deserialize(char const * const b) {
struct stRequestMsg r;
r.startTag = deserialize_uint16(b);
r.messageSize = deserialize_uint32(b + 2);
r.messageID = deserialize_uint16(b + 6);
r.sequenceNumber = deserialize_uint16(b + 8);
r.messageType = deserialize_uint16(b + 10);
r.reserved = deserialize_uint32(b + 12);
return r;
}
int main(void) {
char buff[16];
buff[0] = 0x50; buff[1] = 0x00;
buff[2] = 0x1E; buff[3] = 0x00;
buff[4] = 0x00; buff[5] = 0x00;
buff[6] = 0x31; buff[7] = 0x00;
buff[8] = 0x10; buff[9] = 0x00;
buff[10] = 0x20; buff[11] = 0x00;
buff[12] = 0x10; buff[13] = 0x00;
buff[14] = 0x00; buff[15] = 0x00;
struct stRequestMsg msg = deserialize(&(buff[0]));
printIt(msg);
return 0;
}
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