sla*_*dan 11 java gwt caching guava
在我的GWT应用程序中,我经常多次引用相同的服务器结果.我也不知道先执行哪个代码.因此,我想使用我的异步(客户端)结果的缓存.
我想使用现有的缓存库; 我正在考虑guava-gwt.
我发现了一个Guava 同步缓存的例子(在guava的文档中):
LoadingCache<Key, Graph> graphs = CacheBuilder.newBuilder()
.build(
new CacheLoader<Key, Graph>() {
public Graph load(Key key) throws AnyException {
return createExpensiveGraph(key);
}
});
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这就是我试图异步使用Guava缓存的方式(我不知道如何使这个工作):
LoadingCache<Key, Graph> graphs = CacheBuilder.newBuilder()
.build(
new CacheLoader<Key, Graph>() {
public Graph load(Key key) throws AnyException {
// I want to do something asynchronous here, I cannot use Thread.sleep in the browser/JavaScript environment.
service.createExpensiveGraph(key, new AsyncCallback<Graph>() {
public void onFailure(Throwable caught) {
// how to tell the cache about the failure???
}
public void onSuccess(Graph result) {
// how to fill the cache with that result???
}
});
return // I cannot provide any result yet. What can I return???
}
});
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GWT缺少来自默认JRE的许多类(特别是关于线程和concurrancy).
如何使用guava-gwt缓存异步结果?
据我所知,你想要实现的不只是一个异步缓存,而且还是一个惰性缓存,并且创建一个GWT并不是最好的地方,因为在实现具有客户端异步执行的GWT应用程序时存在很大问题,因为GWT缺乏Future
s和/或Rx组件的客户端实现(仍然有一些用于GWT的RxJava实现).所以在通常的java中你想要创建的东西可以通过以下方式实现:
LoadingCache<String, Future<String>> graphs = CacheBuilder.newBuilder().build(new CacheLoader<String, Future<String>>() {
public Future<String> load(String key) {
ExecutorService service = Executors.newSingleThreadExecutor();
return service.submit(()->service.createExpensiveGraph(key));
}
});
Future<String> value = graphs.get("Some Key");
if(value.isDone()){
// This will block the execution until data is loaded
String success = value.get();
}
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但是由于GWT没有Future
s的实现, 你需要创建一个就像
public class FutureResult<T> implements AsyncCallback<T> {
private enum State {
SUCCEEDED, FAILED, INCOMPLETE;
}
private State state = State.INCOMPLETE;
private LinkedHashSet<AsyncCallback<T>> listeners = new LinkedHashSet<AsyncCallback<T>>();
private T value;
private Throwable error;
public T get() {
switch (state) {
case INCOMPLETE:
// Do not block browser so just throw ex
throw new IllegalStateException("The server response did not yet recieved.");
case FAILED: {
throw new IllegalStateException(error);
}
case SUCCEEDED:
return value;
}
throw new IllegalStateException("Something very unclear");
}
public void addCallback(AsyncCallback<T> callback) {
if (callback == null) return;
listeners.add(callback);
}
public boolean isDone() {
return state == State.SUCCEEDED;
}
public void onFailure(Throwable caught) {
state = State.FAILED;
error = caught;
for (AsyncCallback<T> callback : listeners) {
callback.onFailure(caught);
}
}
public void onSuccess(T result) {
this.value = result;
state = State.SUCCEEDED;
for (AsyncCallback<T> callback : listeners) {
callback.onSuccess(value);
}
}
}
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您的实施将变为:
LoadingCache<String, FutureResult<String>> graphs = CacheBuilder.newBuilder().build(new CacheLoader<String, FutureResult<String>>() {
public FutureResult<String> load(String key) {
FutureResult<String> result = new FutureResult<String>();
return service.createExpensiveGraph(key, result);
}
});
FutureResult<String> value = graphs.get("Some Key");
// add a custom handler
value.addCallback(new AsyncCallback<String>() {
public void onSuccess(String result) {
// do something
}
public void onFailure(Throwable caught) {
// do something
}
});
// or see if it is already loaded / do not wait
if (value.isDone()) {
String success = value.get();
}
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使用时,FutureResult
您不仅可以缓存执行,还可以获得某种懒惰,以便loading screen
在数据加载到缓存时显示一些.