Gus*_*nér 1 xcode uiimageview ios swift swift2
我想UIImage在背景中有一个,然后最好是UIView背景颜色为红色,带有某种倍增效果(红色区域).这可能吗?我已经看到UIImage的一些扩展为它们着色,但这只有在我希望我的整个图像具有红色乘法色效果时才有效.
谢谢
你可以在UIImageView的顶部添加一个红色的UIView.调整alpha以使其透明:
let someView = UIView(frame: someImageView.frame)
someView.backgroundColor = UIColor(colorLiteralRed: 255.0/255.0, green: 0, blue: 0, alpha: 0.5)
someImageView.addSubview(someView)
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使用乘法代替:
let img = UIImage(named: “background”)
let img2 = UIImage(named: “effect”) //Make sure this is your red image same size as the background
let rect = CGRect(x: 0, y: 0, width: img.size.width, height: img.size.height)
UIGraphicsBeginImageContextWithOptions(img.size, true, 0)
let context = UIGraphicsGetCurrentContext()
// fill the background with white so that translucent colors get lighter
CGContextSetFillColorWithColor(context, UIColor.whiteColor().CGColor)
CGContextFillRect(context, rect)
img.drawInRect(rect, blendMode: .Normal, alpha: 1)
img2.drawInRect(rect, blendMode: .Multiply, alpha: 1)
// grab the finished image and return it
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
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Swift 3扩展(感谢@Kex):
extension UIImage{
class func multiply(image:UIImage, color:UIColor) -> UIImage? {
let rect = CGRect(origin: .zero, size: image.size)
//image colored
UIGraphicsBeginImageContextWithOptions(rect.size, false, 0.0)
color.setFill()
UIRectFill(rect)
let coloredImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
//image multiply
UIGraphicsBeginImageContextWithOptions(image.size, true, 0)
let context = UIGraphicsGetCurrentContext()
// fill the background with white so that translucent colors get lighter
context!.setFillColor(UIColor.white.cgColor)
context!.fill(rect)
image.draw(in: rect, blendMode: .normal, alpha: 1)
coloredImage?.draw(in: rect, blendMode: .multiply, alpha: 1)
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return result
}
}
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例子:
let image = UIImage.multiply(image: sourceImage, color: UIColor.red)
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使用iOS10,您现在UIGraphicsImageRenderer可以像这样简单地添加部分乘法效果:
extension UIImage {
func tinted(_ color: UIColor, percentageFromBottom: CGFloat) -> UIImage? {
let imageRect = CGRect(origin: .zero, size: size)
let colorRect = CGRect(x: 0, y: (1.0 - percentageFromBottom) * size.height, width: size.width, height: percentageFromBottom * size.height)
let renderer = UIGraphicsImageRenderer(size: size)
let tintedImage = renderer.image { context in
color.set()
context.fill(colorRect)
draw(in: imageRect, blendMode: .multiply, alpha: 1)
}
return tintedImage
}
}
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然后,您可以像这样使用它,将原始值的下三分之一与红色乘法相乘:
UIImage(named: "trees")?.tinted(.red, percentageFromBottom: 0.33)
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结果是这样的:
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