Ste*_*eve 12 iphone audio video-encoding
我有一个视频文件和一个音频文件.是否可以将其与声音文件合并为一个视频.我认为AVMutableComposition应该对我有所帮助,但我仍然不明白如何.任何建议?
Ste*_*eve 19
谢谢Daniel.我想通了,很简单.
AVURLAsset* audioAsset = [[AVURLAsset alloc]initWithURL:audioUrl options:nil];
AVURLAsset* videoAsset = [[AVURLAsset alloc]initWithURL:videoUrl options:nil];
AVMutableComposition* mixComposition = [AVMutableComposition composition];
AVMutableCompositionTrack *compositionCommentaryTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio
preferredTrackID:kCMPersistentTrackID_Invalid];
[compositionCommentaryTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, audioAsset.duration)
ofTrack:[[audioAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0]
atTime:kCMTimeZero error:nil];
AVMutableCompositionTrack *compositionVideoTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo
preferredTrackID:kCMPersistentTrackID_Invalid];
[compositionVideoTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, videoAsset.duration)
ofTrack:[[videoAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0]
atTime:kCMTimeZero error:nil];
AVAssetExportSession* _assetExport = [[AVAssetExportSession alloc] initWithAsset:mixComposition
presetName:AVAssetExportPresetPassthrough];
NSString* videoName = @"export.mov";
NSString *exportPath = [NSTemporaryDirectory() stringByAppendingPathComponent:videoName];
NSURL *exportUrl = [NSURL fileURLWithPath:exportPath];
if ([[NSFileManager defaultManager] fileExistsAtPath:exportPath])
{
[[NSFileManager defaultManager] removeItemAtPath:exportPath error:nil];
}
_assetExport.outputFileType = @"com.apple.quicktime-movie";
DLog(@"file type %@",_assetExport.outputFileType);
_assetExport.outputURL = exportUrl;
_assetExport.shouldOptimizeForNetworkUse = YES;
[_assetExport exportAsynchronouslyWithCompletionHandler:
^(void ) {
// your completion code here
}
}
];
Run Code Online (Sandbox Code Playgroud)
是的,这是可能的,这里是用于向现有组合添加音频的代码片段,我从苹果示例代码中抓取这个,你应该查看整个项目,你会发现它非常有用,项目是AVEditDemo而你可以在他们发布的WWDC 2010资料中找到它developer.apple.com/videos/wwdc/2010.希望有所帮助
- (void)addCommentaryTrackToComposition:(AVMutableComposition *)composition withAudioMix:(AVMutableAudioMix *)audioMix
{
NSInteger i;
NSArray *tracksToDuck = [composition tracksWithMediaType:AVMediaTypeAudio]; // before we add the commentary
// Clip commentary duration to composition duration.
CMTimeRange commentaryTimeRange = CMTimeRangeMake(self.commentaryStartTime, self.commentary.duration);
if (CMTIME_COMPARE_INLINE(CMTimeRangeGetEnd(commentaryTimeRange), >, [composition duration]))
commentaryTimeRange.duration = CMTimeSubtract([composition duration], commentaryTimeRange.start);
// Add the commentary track.
AVMutableCompositionTrack *compositionCommentaryTrack = [composition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[compositionCommentaryTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, commentaryTimeRange.duration) ofTrack:[[self.commentary tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] atTime:commentaryTimeRange.start error:nil];
NSMutableArray *trackMixArray = [NSMutableArray array];
CMTime rampDuration = CMTimeMake(1, 2); // half-second ramps
for (i = 0; i < [tracksToDuck count]; i++) {
AVMutableAudioMixInputParameters *trackMix = [AVMutableAudioMixInputParameters audioMixInputParametersWithTrack:[tracksToDuck objectAtIndex:i]];
[trackMix setVolumeRampFromStartVolume:1.0 toEndVolume:0.2 timeRange:CMTimeRangeMake(CMTimeSubtract(commentaryTimeRange.start, rampDuration), rampDuration)];
[trackMix setVolumeRampFromStartVolume:0.2 toEndVolume:1.0 timeRange:CMTimeRangeMake(CMTimeRangeGetEnd(commentaryTimeRange), rampDuration)];
[trackMixArray addObject:trackMix];
}
audioMix.inputParameters = trackMixArray;
Run Code Online (Sandbox Code Playgroud)
}