如何将vector <cv :: Point2d>转换为vector <cv :: Point>?

mrg*_*oom 1 c++ templates opencv point vector

有没有什么简单的解决方案如何转换vector<cv::Point2d>vector<cv::Point>?类似这里的东西C++将vector <int>转换为vector <double>

这种类型是模板化的:

typedef Point_<double> Point2d;

typedef Point_<int> Point2i;
typedef Point2i Point;


/*!
  template 2D point class.

  The class defines a point in 2D space. Data type of the point coordinates is specified
  as a template parameter. There are a few shorter aliases available for user convenience.
  See cv::Point, cv::Point2i, cv::Point2f and cv::Point2d.
*/
template<typename _Tp> class Point_
{
public:
    typedef _Tp value_type;

    // various constructors
    Point_();
    Point_(_Tp _x, _Tp _y);
    Point_(const Point_& pt);
    Point_(const CvPoint& pt);
    Point_(const CvPoint2D32f& pt);
    Point_(const Size_<_Tp>& sz);
    Point_(const Vec<_Tp, 2>& v);

    Point_& operator = (const Point_& pt);
    //! conversion to another data type
    template<typename _Tp2> operator Point_<_Tp2>() const;

    //! conversion to the old-style C structures
    operator CvPoint() const;
    operator CvPoint2D32f() const;
    operator Vec<_Tp, 2>() const;

    //! dot product
    _Tp dot(const Point_& pt) const;
    //! dot product computed in double-precision arithmetics
    double ddot(const Point_& pt) const;
    //! cross-product
    double cross(const Point_& pt) const;
    //! checks whether the point is inside the specified rectangle
    bool inside(const Rect_<_Tp>& r) const;

    _Tp x, y; //< the point coordinates
};
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Mik*_*iki 6

你可以使用向量范围构造函数完全按照那里描述的那样做:

#include <opencv2\opencv.hpp>
#include <vector>
using namespace cv;
using namespace std;

int main()
{
    vector<Point2d> vd{ { 1.1, 2.2 }, { 3.3, 4.4 }, {5.5, 6.6} };
    vector<Point> v(vd.begin(), vd.end());

    // Print for debug
    copy(vd.begin(), vd.end(), ostream_iterator<Point2d>(cout, " "));
    cout << endl;
    copy(v.begin(), v.end(), ostream_iterator<Point>(cout, " "));

    return 0;
}
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这将工作,因为你可以建立一个PointPoint2d有:

template<typename _Tp> template<typename _Tp2> inline Point_<_Tp>::operator Point_<_Tp2>() const
{ return Point_<_Tp2>(saturate_cast<_Tp2>(x), saturate_cast<_Tp2>(y)); }
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