mob*_*eng 6 lisp sbcl common-lisp linear-algebra
我正在使用线性代数的CL(使用SBCL 1.2.15)编写程序.在执行过程中,它通常将矩阵乘以向量.
Profiler显示,程序花费的大部分时间(80%)正是这样做的,将矩阵乘以向量.它还表明该函数可以进行大量的处理(对于100x100矩阵,可以进行大约100次调用),这也会触发GC.在F#中做了类似的事情(它具有静态类型检查的好处,但通常不会超过SBCL),F#程序的运行速度提高了10倍.
我做错了吗?
(defun matrix-mul (matrix vector dest)
"Multiply MATRIX by VECTOR putting the result into DEST.
Optimized for DOUBLE-FLOAT vectors and matrices"
(declare (type (array double-float (* *)) matrix)
(type (vector double-float *) vector dest)
(optimize (speed 3) (debug 0) (safety 0)))
(destructuring-bind (rows cols) (array-dimensions matrix)
(dotimes (i rows)
(setf (aref dest i)
(loop for j below cols sum (the double-float
(* (aref matrix i j) (aref vector j))))))))
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PS.我也尝试过使用DOTIMES而不是内部循环 - 没有区别
PPS.下一个选项可以使用CL中的BLAS,但是(i)我不期待它在Windows上运行,(ii)需要来回编组矩阵/向量.
Rai*_*wig 12
通常的问题是浮点运算,这里有双浮点数(独立于周围代码,如矩阵乘法).
在这种情况下,通常首先要做的是SBCL:
将代码放入文件并进行编译
然后,编译器将输出许多优化问题,因为编译速度.然后,您需要检查注释并查看可以执行的操作.
这里例如LOOP总和缺少类型信息.
实际上有一种LOOP语法来声明sum变量的类型.我不知道SBCL是否利用了这个:
(loop repeat 10
sum 1.0d0 of-type double-float)
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用于代码的32位ARM上的SBCL 1.3.0:
* (compile-file "/tmp/test.lisp")
; compiling file "/tmp/test.lisp" (written 13 DEC 2015 11:34:26 AM):
; compiling (DEFUN MATRIX-MUL ...)
; file: /tmp/test.lisp
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1)
; in: DEFUN MATRIX-MUL
; (SETF (AREF DEST I)
; (LOOP FOR J BELOW COLS
; SUM (THE DOUBLE-FLOAT (* # #))))
; --> LET* FUNCALL SB-C::%FUNCALL (SETF AREF)
; ==>
; (SB-KERNEL:HAIRY-DATA-VECTOR-SET ARRAY SB-INT:INDEX SB-C::NEW-VALUE)
;
; note: unable to
; avoid runtime dispatch on array element type
; due to type uncertainty:
; The first argument is a (VECTOR DOUBLE-FLOAT), not a SIMPLE-ARRAY.
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2)
; (AREF MATRIX I J)
; --> LET*
; ==>
; (SB-KERNEL:HAIRY-DATA-VECTOR-REF ARRAY SB-INT:INDEX)
;
; note: unable to
; avoid runtime dispatch on array element type
; due to type uncertainty:
; The first argument is a (ARRAY DOUBLE-FLOAT (* *)), not a SIMPLE-ARRAY.
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3)
; (AREF VECTOR J)
; ==>
; (SB-KERNEL:HAIRY-DATA-VECTOR-REF ARRAY SB-INT:INDEX)
;
; note: unable to
; avoid runtime dispatch on array element type
; due to type uncertainty:
; The first argument is a (VECTOR DOUBLE-FLOAT), not a SIMPLE-ARRAY.
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4)
; (LOOP FOR J BELOW COLS
; SUM (THE DOUBLE-FLOAT (* (AREF MATRIX I J) (AREF VECTOR J))))
; --> BLOCK LET SB-LOOP::WITH-SUM-COUNT LET SB-LOOP::LOOP-BODY TAGBODY SETQ THE
; ==>
; (+ #:LOOP-SUM-8 (THE DOUBLE-FLOAT (* (AREF MATRIX I J) (AREF VECTOR J))))
;
; note: unable to
; optimize
; due to type uncertainty:
; The first argument is a NUMBER, not a (COMPLEX SINGLE-FLOAT).
;
; note: unable to
; optimize
; due to type uncertainty:
; The first argument is a NUMBER, not a (COMPLEX DOUBLE-FLOAT).
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5)
; --> BLOCK LET SB-LOOP::WITH-SUM-COUNT LET SB-LOOP::LOOP-BODY TAGBODY WHEN IF
; --> >= OR LET IF OR THE = IF
; ==>
; (= SB-C::X SB-C::Y)
;
; note: unable to open code because: The operands might not be the same type.
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6)
; (DOTIMES (I ROWS)
; (SETF (AREF DEST I)
; (LOOP FOR J BELOW COLS
; SUM (THE DOUBLE-FLOAT #))))
; --> DO BLOCK LET TAGBODY UNLESS IF >= IF
; ==>
; (< SB-C::X SB-C::Y)
;
; note: forced to do static-fun Two-arg-< (cost 53)
; unable to do inline fixnum comparison (cost 4) because:
; The second argument is a INTEGER, not a FIXNUM.
; unable to do inline (signed-byte 32) comparison (cost 6) because:
; The second argument is a INTEGER, not a (SIGNED-BYTE 32).
; etc.
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7)
; (LOOP FOR J BELOW COLS
; SUM (THE DOUBLE-FLOAT (* (AREF MATRIX I J) (AREF VECTOR J))))
; --> BLOCK LET SB-LOOP::WITH-SUM-COUNT LET SB-LOOP::LOOP-BODY TAGBODY WHEN IF
; --> >= OR LET > IF
; ==>
; (> SB-C::X SB-C::Y)
;
; note: forced to do static-fun Two-arg-> (cost 53)
; unable to do inline fixnum comparison (cost 4) because:
; The second argument is a REAL, not a FIXNUM.
; unable to do inline (signed-byte 32) comparison (cost 6) because:
; The second argument is a REAL, not a (SIGNED-BYTE 32).
; etc.
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8)
; --> BLOCK LET SB-LOOP::WITH-SUM-COUNT LET SB-LOOP::LOOP-BODY TAGBODY SETQ THE
; ==>
; (+ #:LOOP-SUM-8 (THE DOUBLE-FLOAT (* (AREF MATRIX I J) (AREF VECTOR J))))
;
; note: forced to do static-fun Two-arg-+ (cost 53)
; unable to do inline float arithmetic (cost 2) because:
; The first argument is a NUMBER, not a DOUBLE-FLOAT.
; The result is a (VALUES NUMBER &OPTIONAL), not a (VALUES DOUBLE-FLOAT
; &REST T).
;
; note: doing float to pointer coercion (cost 13), for:
; the second argument of static-fun Two-arg-+
;
; compilation unit finished
; printed 10 notes
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