php*_*net 17 c# graphics drawing rectangles winforms
我正在使用此代码来制作圆角矩形.但它只绘制了rectanlge的左上角和右上角,更不能完成下部的矩形.如何使其完整和充实.我应该做些什么改变?
public static Bitmap DrawRoundedRectangle(Bitmap Image, Color BoxColor, int XPosition, int YPosition,
int Height, int Width, int CornerRadius)
{
Bitmap NewBitmap = new Bitmap(Image, Image.Width, Image.Height);
using (Graphics NewGraphics = Graphics.FromImage(NewBitmap))
{
using (Pen BoxPen = new Pen(BoxColor))
{
using (GraphicsPath Path = new GraphicsPath())
{
Path.AddLine(XPosition + CornerRadius, YPosition, XPosition + Width - (CornerRadius * 2), YPosition);
Path.AddArc(XPosition + Width - (CornerRadius * 2), YPosition, CornerRadius * 2, CornerRadius * 2, 270, 90);
Path.AddLine(XPosition + Width, YPosition + CornerRadius, XPosition + Width, YPosition + Height - (CornerRadius * 2));
Path.AddArc(XPosition + Width - (CornerRadius * 2), YPosition + Height - (CornerRadius * 2), CornerRadius * 2, CornerRadius * 2, 0, 90);
Path.AddLine(XPosition + Width - (CornerRadius * 2), YPosition + Height, XPosition + CornerRadius, YPosition + Height);
Path.AddArc(XPosition, YPosition + Height - (CornerRadius * 2), CornerRadius * 2, CornerRadius * 2, 90, 90);
Path.AddLine(XPosition, YPosition + Height - (CornerRadius * 2), XPosition, YPosition + CornerRadius);
Path.AddArc(XPosition, YPosition, CornerRadius * 2, CornerRadius * 2, 180, 90);
Path.CloseFigure();
NewGraphics.DrawPath(BoxPen, Path);
}
}
}
return NewBitmap;
}
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Gyö*_*zeg 41
public static GraphicsPath RoundedRect(Rectangle bounds, int radius)
{
int diameter = radius * 2;
Size size = new Size(diameter, diameter);
Rectangle arc = new Rectangle(bounds.Location, size);
GraphicsPath path = new GraphicsPath();
if (radius == 0)
{
path.AddRectangle(bounds);
return path;
}
// top left arc
path.AddArc(arc, 180, 90);
// top right arc
arc.X = bounds.Right - diameter;
path.AddArc(arc, 270, 90);
// bottom right arc
arc.Y = bounds.Bottom - diameter;
path.AddArc(arc, 0, 90);
// bottom left arc
arc.X = bounds.Left;
path.AddArc(arc, 90, 90);
path.CloseFigure();
return path;
}
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并且您可以为该Graphics
类型创建两个扩展方法,以便您可以将它们用作常规Draw...
和Fill...
形状绘制方法.
public static void DrawRoundedRectangle(this Graphics graphics, Pen pen, Rectangle bounds, int cornerRadius)
{
if (graphics == null)
throw new ArgumentNullException("graphics");
if (pen == null)
throw new ArgumentNullException("pen");
using (GraphicsPath path = RoundedRect(bounds, cornerRadius))
{
graphics.DrawPath(pen, path);
}
}
public static void FillRoundedRectangle(this Graphics graphics, Brush brush, Rectangle bounds, int cornerRadius)
{
if (graphics == null)
throw new ArgumentNullException("graphics");
if (brush == null)
throw new ArgumentNullException("brush");
using (GraphicsPath path = RoundedRect(bounds, cornerRadius))
{
graphics.FillPath(brush, path);
}
}
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小智 8
我已经为那些想要不同角落的人修改了 Gy\xc3\xb6rgy K\xc5\x91szeg 的答案。
\npublic static GraphicsPath RoundedRect(Rectangle bounds, int radius1, int radius2, int radius3, int radius4)\n {\n int diameter1 = radius1 * 2;\n int diameter2 = radius2 * 2;\n int diameter3 = radius3 * 2;\n int diameter4 = radius4 * 2;\n\n Rectangle arc1 = new Rectangle(bounds.Location, new Size(diameter1, diameter1));\n Rectangle arc2 = new Rectangle(bounds.Location, new Size(diameter2, diameter2));\n Rectangle arc3 = new Rectangle(bounds.Location, new Size(diameter3, diameter3));\n Rectangle arc4 = new Rectangle(bounds.Location, new Size(diameter4, diameter4));\n GraphicsPath path = new GraphicsPath();\n\n // top left arc \n if (radius1 == 0)\n {\n path.AddLine(arc1.Location, arc1.Location);\n }\n else\n {\n path.AddArc(arc1, 180, 90);\n }\n\n // top right arc \n arc2.X = bounds.Right - diameter2;\n if (radius2 == 0)\n {\n path.AddLine(arc2.Location, arc2.Location);\n }\n else\n {\n path.AddArc(arc2, 270, 90);\n }\n\n // bottom right arc \n\n arc3.X = bounds.Right - diameter3;\n arc3.Y = bounds.Bottom - diameter3;\n if (radius3 == 0)\n {\n path.AddLine(arc3.Location, arc3.Location);\n }\n else\n {\n path.AddArc(arc3, 0, 90);\n }\n\n // bottom left arc \n arc4.X = bounds.Right - diameter4;\n arc4.Y = bounds.Bottom - diameter4;\n arc4.X = bounds.Left;\n if (radius4 == 0)\n {\n path.AddLine(arc4.Location, arc4.Location);\n }\n else\n {\n path.AddArc(arc4, 90, 90);\n }\n\n path.CloseFigure();\n return path;\n }\n
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