Myo*_*one 10 c++ macos xcode valgrind
我在valgrind中遇到"额外"内存泄漏问题.例如,我创建了一个名为temp.cpp的测试程序:
int main() { return 0; }
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在终端,我运行:
>> g++ -o temp.out temp.cpp
>> valgrind --tool=memcheck --leak-check=full --show-leak-kinds=all ./temp.out
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这会导致几次内存泄漏.怎么会这样?
==4438== LEAK SUMMARY:
==4438== definitely lost: 4,120 bytes in 2 blocks
==4438== indirectly lost: 2,288 bytes in 6 blocks
==4438== possibly lost: 8,336 bytes in 99 blocks
==4438== still reachable: 6,440 bytes in 13 blocks
==4438== suppressed: 5,020 bytes in 73 blocks
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我试过运行其他.cpp文件,我得到完全相同的泄漏摘要.大约一个月前,当我尝试时,没有错.我可能已经升级了Xcode或其他东西,如果这可能是问题(?).这些是我对g ++的设置:
配置为:
--prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk/usr/include/c++/4.2.1
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Apple LLVM版本6.1.0(clang-602.0.53)(基于LLVM 3.6.0svn)目标:x86_64-apple-darwin15.0.0线程模型:posix
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