And*_*son 7 javascript reactjs react-native
我有一个纸牌游戏,用户可以在屏幕上拖动卡片.
如何检测卡是否已拖过其他View组件?我的可拖动卡片代码是这样的:
// A draggable card
// drag drop code example used: https://github.com/brentvatne/react-native-animated-demo-tinder
// panresponder docs: https://facebook.github.io/react-native/docs/panresponder.html
class Card extends React.Component {
componentWillMount() {
this.state = {
pan: new Animated.ValueXY(),
enter: new Animated.Value(1),
}
this._panResponder = PanResponder.create({
onMoveShouldSetResponderCapture: () => true,
onMoveShouldSetPanResponderCapture: () => true,
onPanResponderGrant: (e, gestureState) => {
Animated.spring(this.state.enter, {
toValue: .75,
}).start()
this.state.pan.setOffset({x: this.state.pan.x._value,
y: this.state.pan.y._value});
this.state.pan.setValue({x: 0, y: 0});
},
onPanResponderMove: Animated.event([
null, {dx: this.state.pan.x, dy: this.state.pan.y},
]),
onPanResponderRelease: (e, {vx, vy}) => {
// do stuff when card released
}
Animated.spring(this.state.enter, {
toValue: 1,
}).start()
this.state.pan.flattenOffset();
var velocity;
if (vx >= 0) {
velocity = clamp(vx, 3, 5);
} else if (vx < 0) {
velocity = clamp(vx * -1, 3, 5) * -1;
}
Animated.spring(this.state.pan, {
toValue: {x: 0, y: toValue},
friction: 4
}).start()
}
})
}
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小智 0
我不知道这是否是最好的方法,但我只需获取onLayout
目标视图的 x、y、宽度和高度...
<View onLayout={({nativeEvent: {layout: {x,y,width,height}}) => { })} />
容器覆盖的坐标就是 (x, x+width) 和 (y, y+height)
onPanResponderGrant
获取可拖动的位置:
onPanResponderGrant: (e) => {
this.originX = e.pageX - e.locationX;
this.originY = e.pageY - e.locationY;
}
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onPanResponderMove
你可以这样做:
onPanResponderMove: (e, gestureState) => {
const currentX0 = this.originX + gestureState.dx
const currentY0 = this.originY + gestureState.dy
}
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可拖动现在涵盖从currentX0
到currentX0 + width
和从currentY0
到currentY0 + height
...
您可以使用这些值来检查它是否与目标视图重叠(x, x+width)
以及(y, y+height)
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