Bra*_*n A 5 image-processing objective-c uiscrollview ios
情景
我正在制作照片分享应用.该应用程序需要允许用户在将图像发送到服务器之前裁剪图像.我正在使用包含我希望用户裁剪的图像UIScrollView
的UIImageView
子视图.
我做了什么
我试图在StackOverflow上使用一些解决方案来做到这一点,但它们涉及UIScrollView
在用户缩放后拍摄帧的屏幕截图.这不起作用的原因是因为当用户在iPhone 5(320x320,屏幕宽度上的完美正方形)上进行屏幕截图时,当该照片上传并显示在iPhone 6 Plus(更大的屏幕尺寸)上时,图像将像素化.
题
如何获得可能在3000x3000内放大UIScrollView
的图像并提取图像(图像为UIScrollView
320x320),但缩放到640x640 而不会丢失图像分辨率?
插图
首先,你可以子类化UIScrollView,其中包含一个UIImageView,初始化这个UIScrollView和UIImageView,将图像实例分配给UIImageView,以便它可以显示。
\n\n- (instancetype)initWithFrame:(CGRect)frame{\n self = [super initWithFrame:frame];\n if (self) {\n self.delegate = self;\n self.maximumZoomScale = 4.0f;\n self.showsHorizontalScrollIndicator = NO;\n self.showsVerticalScrollIndicator = NO;\n [self loadImageView:frame];\n }\n return self;\n}\n\n- (void) loadImageView:(CGRect) frame {\n if (!_imageView) {\n _imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0,(frame.size.height-frame.size.width)/2, frame.size.width, frame.size.width)];\n _imageView.contentMode = UIViewContentModeScaleAspectFit;\n _imageView.center = self.center;\n [self addSubview:_imageView];\n }\n}\n\n//call this menthod to assginment image to imageView\n- (void)showImage:(UIImage*)image{\n self.imageView.image = image;\n [self handleImageType];\n}\n
Run Code Online (Sandbox Code Playgroud)\n\n其次,可以在viewForZoomingInScrollView和scrollViewDidZoom中进行处理,代码如下:
\n\n- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView {\n\n return _imageView;//your imageView inside UIScrollView\n} \n\n\n- (void)scrollViewDidZoom:(UIScrollView *)scrollView\n{\n CGSize boundSize = self.bounds.size;//scrollView bounds\n CGFloat boundWidth = boundSize.width;\n CGFloat boundHeight = boundSize.height;\n\n CGSize imageSize = self.imageView.image.size;\n CGFloat imageWidth = imageSize.width;\n CGFloat imageHeight = imageSize.height;\n\n CGFloat zoomScale = scrollView.zoomScale;\n DLog(@"zoomScale === %f",zoomScale);\n\n [self normalScaleViewDidZoom:boundWidth boundHeight:boundHeight imageWidth:imageWidth imageHeight:imageHeight scrollView:scrollView];\n} \n\n- (void)handleImageType{\n\n CGSize imageSize = self.imageView.image.size;//imageView\'s image size\n CGFloat imageWidth = imageSize.width;\n CGFloat imageHeight = imageSize.height;\n if (imageWidth > imageHeight) {\n type = 1;\n } else if (imageWidth < imageHeight){\n type = 2;\n } else if (imageWidth == imageHeight) {\n type = 3;\n }\n}\n- (void)normalScaleViewDidZoom:(CGFloat)boundWidth boundHeight:(CGFloat)boundHeight imageWidth:(CGFloat)imageWidth imageHeight:(CGFloat)imageHeight scrollView:(UIScrollView*)scrollView{\n\n CGFloat zoomScale = scrollView.zoomScale;\n if (type == 1) {\n\n self.contentSize = CGSizeMake(boundWidth/imageHeight*imageWidth*zoomScale,boundWidth*zoomScale + (boundHeight-boundWidth));\n } else if (type == 2){\n\n self.contentSize = CGSizeMake(boundWidth*zoomScale,boundWidth/imageWidth*imageHeight*zoomScale + (boundHeight-boundWidth) );\n } else if (type == 3) {\n\n self.contentSize = CGSizeMake(boundWidth*zoomScale,boundHeight-boundWidth+boundWidth*zoomScale);\n }\n [self zoomCenter:scrollView];\n}\n\n\n- (void)zoomCenter:(UIScrollView*)scrollView{\n CGFloat offsetX = (scrollView.bounds.size.width > scrollView.contentSize.width)?(scrollView.bounds.size.width - scrollView.contentSize.width)/2 : 0.0;\n CGFloat offsetY = (scrollView.bounds.size.height > scrollView.contentSize.height)?(scrollView.bounds.size.height - scrollView.contentSize.height)/2 : 0.0;\n self.imageView.center = CGPointMake(scrollView.contentSize.width/2 + offsetX,scrollView.contentSize.height/2 + offsetY);\n\n}\n
Run Code Online (Sandbox Code Playgroud)\n\n我在我的项目中应用了上述所有代码,希望您可以使用 \xef\xbc\x9a\xef\xbc\x89
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