Maa*_*pil 4 node.js bower gulp
我们最近从使用PHP资产管理器切换到Gulp.我们使用bower来引入我们的前端包及其依赖项.使用只有'main'中列出的JS文件的简单Bower包非常简单并且很容易完成.使用'main-bower-files',我们获取所需的js文件并将它们连接成一个脚本文件,然后发送到我们的站点/脚本文件夹.我们可以收集并移动到我们网站中的字体/文件夹的字体.然后我们碰壁了...如何处理相应的css/scss文件中的图像及其路径.为了使事情更复杂,我们希望图像保留一些原始文件夹布局,以便它们不会被覆盖.我们想要抓住css和scss(我们使用libsass)文件并将它们与我们自己的样式合并到一个.css文件中.
所需的文件夹布局如下:
bower.json
gulpfile.js
package.json
bower_components/
site/
- css/styles.css
- fonts/
- images/
- bower-package-a/
- arrow.png
- gradient.png
- themea-a/
- arrow.png
- theme-b/
- arrow.png
- bower-package-b/
- arrow.png
- gradient.png
- script/
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到目前为止这是我们的Gulpfile:
// Include gulp
var gulp = require('gulp');
// Include Plugins
var bower = require('gulp-bower');
var browserSync = require('browser-sync').create();
var concat = require('gulp-concat');
var del = require('del');
var filter = require('gulp-filter');
var gutil = require('gulp-util');
var imagemin = require('gulp-imagemin');
var jshint = require('gulp-jshint');
var mainBowerFiles = require('main-bower-files');
var merge = require('merge-stream');
var newer = require('gulp-newer');
var plumber = require('gulp-plumber');
var pngquant = require('imagemin-pngquant');
var rename = require('gulp-rename');
var sass = require('gulp-sass');
var sourcemaps = require('gulp-sourcemaps');
var changed = require('gulp-changed');
var parallel = require("concurrent-transform");
var os = require("os");
var imageResize = require('gulp-image-resize');
var spritesmith = require('gulp.spritesmith');
var uglify = require('gulp-uglify');
// Paden
var bowerDest = 'site/script/lib/bower';
var imgSrc = 'src/images/**';
var imgDest = 'site/images';
var spriteImgDest = './src/images/sprite/';
var scriptSrc = 'src/script/**/*.js';
var scriptDest = 'site/script';
var stylesSrc = 'src/styles/styles.scss';
var stylesDest = 'site/css';
// Helpers
var onSassError = function(error) {
gutil.log('Sass Error', gutil.colors.red('123'));
gutil.beep();
console.log(error);
this.emit('end');
}
// Clean images Task
gulp.task('clean:images', function () {
return del([imgDest]);
});
// Clean script Task
gulp.task('clean:script', function () {
return del([scriptDest]);
});
// Clean image Task
gulp.task('clean:styles', function () {
return del([stylesDest]);
});
// Lint Task
gulp.task('lint', function() {
return gulp.src(scriptSrc)
.pipe(jshint())
.pipe(jshint.reporter('jshint-stylish'))
;
});
// Sass Task
gulp.task('sass', ['sprite'], function() {
return gulp.src(stylesSrc)
.pipe(plumber({
errorHandler: onSassError
}))
.pipe(sourcemaps.init())
.pipe(sass({
includePaths: [
'bower_components/compass-mixins/lib',
'bower_components/foundation/scss'
],
outputStyle: 'compressed'
}))
.pipe(sourcemaps.write('./map'))
.pipe(gulp.dest(stylesDest))
.pipe(browserSync.stream())
;
});
// Concatenate & Minify JS
gulp.task('script', function() {
return gulp.src(scriptSrc)
.pipe(concat('script.js'))
.pipe(gulp.dest(scriptDest))
.pipe(rename('script.min.js'))
.pipe(uglify())
.pipe(gulp.dest(scriptDest))
;
});
// Voeg de JS bestanden die gebruikt worden vanuit bower samen. Let op: modernizr volgt niet de standaard
// en wordt daarom niet meegenomen in mainBowerFiles(). Deze voegen we dus los toe.
gulp.task('bower:js', function() {
var modernizr = gulp.src('bower_components/modernizr/modernizr.js')
.pipe(rename('modernizr.min.js'))
.pipe(uglify())
.pipe(gulp.dest(scriptDest))
;
var frontend = gulp.src(mainBowerFiles())
.pipe(sourcemaps.init())
.pipe(filter('*.js'))
.pipe(concat('frontend.min.js'))
.pipe(uglify())
.pipe(sourcemaps.write('maps'))
.pipe(gulp.dest(scriptDest))
;
return merge(modernizr, frontend);
});
// Imagemin Task (compress images)
gulp.task('imagemin', function () {
return gulp.src([imgSrc, '!src/images/sprite{,/**}'])
.pipe(newer(imgDest))
.pipe(imagemin({
use: [pngquant()]
}))
.pipe(gulp.dest(imgDest))
.pipe(browserSync.stream())
;
});
// Compile sass into CSS & auto-inject into browsers
gulp.task('browser-sync', function() {
// Serve files from the root of this project
browserSync.init({
proxy: "localhost/insyde/website_v6_devtools/site"
});
// add browserSync.reload to the tasks array to make
// all browsers reload after tasks are complete.
gulp.watch("./src/script/**/*.js", ['scripts-watch']);
});
// generate the x1 images from the big ones
gulp.task('generate-small-sprite-images', function () {
return gulp.src('./src/images/sprite/*-2x.png')
.pipe(newer(rename(function(path) {
path.basename = path.basename.slice(0, -3); //remove @2x label
})))
.pipe(parallel(
imageResize({
width: '50%',
height: '50%'
}), os.cpus().length
))
.pipe(rename(function(path) {
path.basename = path.basename.slice(0, -3); //remove @2x label
}))
.pipe(gulp.dest(spriteImgDest))
;});
gulp.task('sprite', ['generate-small-sprite-images'], function () {
var spriteData = gulp.src('./src/images/sprite/**/*.png').pipe(spritesmith({
imgName: 'sprite.png',
retinaImgName: 'sprite-2x.png',
cssName: 'sprite.scss',
imgPath: '../images/sprite.png',
retinaImgPath : '../images/sprite-2x.png',
retinaSrcFilter: '**/*-2x.png'
}));
// Pipe image stream through image optimizer and onto disk
var imgStream = spriteData.img
.pipe(imagemin())
.pipe(gulp.dest(imgDest));
// Pipe CSS stream through CSS optimizer and onto disk
var cssStream = spriteData.css
.pipe(gulp.dest('./src/styles/'));
// Return a merged stream to handle both `end` events
return merge(imgStream, cssStream);
});
// Watch Files For Changes
gulp.task('watch', function() {
gulp.watch('./src/script/**/*.js', ['lint', 'script']);
gulp.watch('./src/styles/**/*.scss', ['sass']);
gulp.watch('./src/images/**', ['imagemin']);
gulp.watch('./templates/**/*.html').on('change', browserSync.reload);
});
// Default Tasks
gulp.task('default', ['lint', 'sass', 'bower:js', 'script', 'imagemin', 'watch']);
gulp.task('frontend', ['lint', 'sprite', 'sass', 'bower:js', 'script', 'imagemin', 'browser-sync', 'watch']);
gulp.task('clean', ['clean:images', 'clean:script', 'clean:styles']);
// create a task that ensures the `scripts` task is complete before
// reloading browsers
gulp.task('scripts-watch', ['script'], browserSync.reload);
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搞定了!
我以此为例:https://github.com/jonkemp/gulp-useref/issues/60#issuecomment-77535822
这些任务的作用是:
bower:assets 将bower包的'main'属性中定义的所有资产文件(图像和字体)(我们使用main-bower-files找到)复制到site/dist /,同时保留包的原始文件夹布局自理.
bower:styles 解析来自main-bower文件的每个样式表(不包括两个包:foundation和compass-mixins),并重新设置指向我们之前复制的图像和字体的url.这与示例的不同之处在于,我的情境中的文件不会首先复制到.tmp目录,而是直接处理,然后直接写入site/css文件夹.我连接并缩小了css,同时使用sourcemaps使调试更容易.
//copy bower assets that need copying
gulp.task('bower:assets', function() {
return gulp.src(mainBowerFiles(), {
base: './bower_components'
})
.pipe(filter([
'**/*.{png,gif,svg,jpeg,jpg,woff,eot,ttf}',
'!foundation/**/*',
'!compass-mixins/**/*'
]))
.pipe(gulp.dest('./site/dist'));
});
//generate bower stylesheets with correct asset paths
gulp.task('bower:styles', function() {
return gulp.src(mainBowerFiles(), {
base: './bower_components'
})
.pipe(filter([
'**/*.{css,scss}',
'!foundation/**/*',
'!compass-mixins/**/*'
]))
.pipe(foreach(function(stream, file) {
var dirName = path.dirname(file.path);
return stream
.pipe(rework(reworkUrl(function(url) {
var fullUrl = path.join(dirName, url);
if (fs.existsSync(fullUrl)) {
bowerCopyFiles.push(fullUrl);
console.log(path.relative('css', fullUrl).replace(/bower_components/, 'dist'));
return path.relative('css', fullUrl).replace(/bower_components/, 'dist');
}
return url;
})));
}))
.pipe(sourcemaps.init())
.pipe(concat('bower.css'))
.pipe(minifyCss())
.pipe(sourcemaps.write('./map'))
.pipe(gulp.dest(stylesDest));
});
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这都导致以下目录结构:
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