DeC*_*Caf 8 c# roslyn .net-4.6
ISymbol从ClassDeclaration我刚刚创建的那个中获取一个最简单的方法是什么?
请考虑以下代码:
AdhocWorkspace workspace = new AdhocWorkspace();
Project project = workspace.AddProject("Test", LanguageNames.CSharp);
ClassDeclarationSyntax classDeclaration = SyntaxFactory.ClassDeclaration("MyClass");
CompilationUnitSyntax compilationUnit = SyntaxFactory.CompilationUnit().AddMembers(classDeclaration);
Document document = project.AddDocument("Test.cs", compilationUnit);
SemanticModel semanticModel = await document.GetSemanticModelAsync();
ISymbol symbol = semanticModel.GetDeclaredSymbol(classDeclaration); // <-- Throws Exception
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最后一行抛出一个异常,说" 语法节点不在语法树中 ".
我想我需要ClassDeclarationSyntax从新的那里再次获得我刚创建的那个SyntaxTree.但是,在新的SyntaxTree给定中,只有旧的才能找到它的最简单的方法是什么ClassDeclarationSyntax?
在上面的例子中,类是唯一的类,SyntaxTree并且是第一个子类CompilationUnit,因此在这个简单的情况下很容易找到它.但是想象一下语法树包含很多声明的情况,这些声明可能是嵌套的,并且所寻求的类声明嵌套在内部?有没有办法用旧的ClassDeclarationSyntax方法找到新的?(或者我在这里做错了什么?)
您可以使用a SyntaxAnnotation来跟踪您的类节点:
AdhocWorkspace workspace = new AdhocWorkspace();
Project project = workspace.AddProject("Test", LanguageNames.CSharp);
//Attach a syntax annotation to the class declaration
var syntaxAnnotation = new SyntaxAnnotation("ClassTracker");
var classDeclaration = SyntaxFactory.ClassDeclaration("MyClass")
.WithAdditionalAnnotations(syntaxAnnotation);
var compilationUnit = SyntaxFactory.CompilationUnit().AddMembers(classDeclaration);
Document document = project.AddDocument("Test.cs", compilationUnit);
SemanticModel semanticModel = document.GetSemanticModelAsync().Result;
//Use the annotation on our original node to find the new class declaration
var changedClass = document.GetSyntaxRootAsync().Result.DescendantNodes().OfType<ClassDeclarationSyntax>()
.Where(n => n.HasAnnotation(syntaxAnnotation)).Single();
var symbol = semanticModel.GetDeclaredSymbol(changedClass);
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无论您最终添加课程的复杂文档是什么,这都应该有效.