Sag*_*usA 23 uitableview uiswitch ios swift
在我的UITableViewController中,我有一个自定义单元格,其中包含一个切换器,如下所示:
import Foundation
import UIKit
class SwitchCell: UITableViewCell {
@IBOutlet weak var label : UILabel!
@IBOutlet weak var switchEmail : UISwitch!
func setEditable(canEdit:Bool) {
if (canEdit) {
self.switchEmail.enabled = true
self.label.highlighted = false
}
else {
self.switchEmail.enabled = false
self.label.highlighted = true
}
}
func configureCellWithSwitch(labelText:String, switchValue:Bool, enabled:Bool) {
var labelFrame:CGRect = self.label.frame
labelFrame.size.height = Settings.labelHeight
self.label.frame = labelFrame
self.label.text = labelText
if (switchValue) {
self.switchEmail.setOn(true, animated: true)
}
else {
self.switchEmail.setOn(false, animated: true)
}
self.setEditable(enabled)
}
}
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我想知道如何实现切换器的侦听器/委托,以便从UITableViewController获取其值.我能够为UITextField和UITextView实现这些方法的单元格编写委托/监听器
func controller(controller: UITableViewCell, textViewDidEndEditing: String, atIndex: Int)
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和
func controller(controller: UITableViewCell, textFieldDidEndEditingWithText: String, atIndex: Int)
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但我不知道应该实现切换器.
Dan*_*iel 71
UISwitch没有代表协议.您可以按如下方式收听状态:
ObjC:
// somewhere in your setup:
[self.mySwitch addTarget:self action:@selector(switchChanged:) forControlEvents:UIControlEventValueChanged];
- (void)switchChanged:(UISwitch *)sender {
// Do something
BOOL value = sender.on;
}
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迅速:
mySwitch.addTarget(self, action: "switchChanged:", forControlEvents: UIControlEvents.ValueChanged)
func switchChanged(mySwitch: UISwitch) {
let value = mySwitch.on
// Do something
}
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Swift3:
mySwitch.addTarget(self, action: #selector(switchChanged), for: UIControlEvents.valueChanged)
func switchChanged(mySwitch: UISwitch) {
let value = mySwitch.isOn
// Do something
}
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Swift4:
mySwitch.addTarget(self, action: #selector(switchChanged), for: UIControl.Event.valueChanged)
@objc func switchChanged(mySwitch: UISwitch) {
let value = mySwitch.isOn
// Do something
}
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Muj*_*tif 10
在Swift4.0中
mySwitch.addTarget(self, action: #selector(valueChange), for:UIControlEvents.valueChanged)
@objc func valueChange(mySwitch: UISwitch) {
let value = mySwitch.isOn
// Do something
print("switch value changed \(value)")
}
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斯威夫特3:
使用Storyboard Autolayout:
添加参考:
@IBOutlet weak var sampleSwitch: UISwitch!
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关联方法:
@IBAction func sampleSwitchValueChanged(_ sender: Any) {
if sampleSwitch.isOn {
print("ON")
}
else {
print ("OFF")
}
}
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程序方式:
添加目标:
sampleSwitch.addTarget(self, action: #selector(ViewController.sampleSwitchValueChanged(sender:)), for: UIControlEvents.valueChanged)
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与交换机关联的方法:
func sampleSwitchValueChanged(sender: UISwitch!)
{
if sender.isOn {
print("switch on")
} else {
}
}
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另一种(Swift 3或4)方法是使用didSet观察者并大幅度减少代码,例如,
在类声明中声明一个变量,如下所示:
var switchFlag: Bool = false {
didSet{ //This will fire everytime the value for switchFlag is set
print(switchFlag) //do something with the switchFlag variable
}
}
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然后你就可以有一个IBAction对UISwitch像这样
@IBAction func switchChanged(_ sender: Any) {
if self.mySwitch.isOn{
switchFlag = true
}else{
switchFlag = false
}
}
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在 Swift 5 中
switchDemo.addTarget(self, action: #selector(didTapAdvertise), for:UIControl.Event.valueChanged)
@objc func didTapAdvertise(mySwitch: UISwitch) {
let value = mySwitch.isOn
// Do something
print("switch value changed \(value)")
}
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