Telnet获取空输出并且没有登录/密码

sna*_*ggs 8 telnet ios swift

我尝试编写Swift片段来向Telnet发送命令,但我需要先登录.

在OSX上我生成了一个Telnet服务:launchctl load -F /System/Library/LaunchDaemons/telnet.plist.之后我能够从其他计算机连接到IP:XXX.XXX.X.XXX端口23.

例如,从Windows 7:

telnet XXX.XXX.X.XXX 23
.....
Darwin/BSD (fess.local) (ttys009)

login: snaggs
Password:xxxxxx

snaggs:~ lur$
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在命令行中,Telnet要求我输入用户名和密码.之后我可以运行任何Linux命令.到现在为止还挺好.

我为Android编写了Telnet模块,因此OSX Telnet服务正常工作.这意味着我看到login:password:输出所以我能够处理它.

现在我坚持使用iOS Swift,我用Google搜索并找到了非常好的解决方案,应该适用于我的情况:

所以我写了我的家庭作品:

class TelnetClient : NSObject, NSStreamDelegate{

    private var inputStream: NSInputStream!
    private var outputStream: NSOutputStream!


func initNetworkCommunication(){
        let host : CFString = "XXX.XXX.X.XXX"
        let port : UInt32 = 23
        var readstream : Unmanaged<CFReadStream>?
        var writestream : Unmanaged<CFWriteStream>?

        CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault, host, port, &readstream, &writestream)

 //        var _inputStream: NSInputStream? 
 //        var _outputStream: NSOutputStream? 
 //        NSStream.getStreamsToHostWithName("XXX.XXX.X.XXX", port: 23, inputStream: &_inputStream, outputStream: &_outputStream) 
 //        self.inputStream = _inputStream! 
 //        self.outputStream = _outputStream!


        self.inputStream = readstream!.takeRetainedValue()
        self.outputStream = writestream!.takeRetainedValue()

        self.inputStream.delegate = self
        self.outputStream.delegate = self


        self.inputStream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
        self.outputStream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)

        self.inputStream.open()
        self.outputStream.open()

    }


func sendMessage(message:String){

    let data: NSData = message.dataUsingEncoding(NSASCIIStringEncoding, allowLossyConversion: true)! //NSUTF8StringEncoding
    let stream: NSInputStream = NSInputStream(data: data)

        var buffer = [UInt8](count: 8, repeatedValue: 0)
        stream.open()

        if stream.hasBytesAvailable {
          let result :Int = stream.read(&buffer, maxLength: buffer.count)
        }
        self.outputStream.write(&buffer, maxLength: buffer.count)

        println("wrote to Server: \(message)")
    }

}
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流回调覆盖方法来自NSStreamDelegate:

func stream(aStream: NSStream, handleEvent eventCode: NSStreamEvent) {
        switch (eventCode){
        case NSStreamEvent.ErrorOccurred:
            NSLog("ErrorOccurred")
            break
        case NSStreamEvent.EndEncountered:
            NSLog("EndEncountered")
            break
        case NSStreamEvent.None:
            NSLog("None")
            break
        case NSStreamEvent.HasBytesAvailable:
            NSLog("HasBytesAvaible")
            // ... NEVER ENTERS HERE
            var buffer = [UInt8](count: 4096, repeatedValue: 0)
        if ( aStream == self.inputStream){

            while (self.inputStream.hasBytesAvailable){
                var len = self.inputStream.read(&buffer, maxLength: buffer.count)
                if(len > 0){
                    var output = NSString(bytes: &buffer, length: buffer.count, encoding: NSUTF8StringEncoding)
                    if (output != ""){
                        NSLog("server said: %@", output!)
                    }
                }
            }
        }
            break
        //case NSStreamEvent.allZeros:
        //    NSLog("allZeros")
        //     break
        case NSStreamEvent.OpenCompleted:
            NSLog("OpenCompleted") // <-- called on initialisation
            break
        case NSStreamEvent.HasSpaceAvailable:
            NSLog("HasSpaceAvailable")
            break
        default:
             NSLog("default")
             break

        }
    }
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首先,当我试着打电话时没有任何反应initNetworkCommunication().我希望打电话func stream 或我错了?.它应该是NSStreamEvent.HasBytesAvailable国家还是我错了?

当我打电话sendMessage("snags"),我得到的回应中stream落在上case NSStreamEvent.HasSpaceAvailable.这是什么意思?


我的预期结果:在连接上我应该得到login:输出但什么也得不到.

Sat*_*ito -1

您几乎已经完成了 NSStreamDelegate 的工作,但您需要了解“rfc 854 telnet 协议规范”。

之前的通信需要主机和您的代码之间进行 telnet 协商。

在回调的“NSStreamEvent.HasBytesAvailable”情况下,转储缓冲区,转换为 NSData,例如

NSLog( "%@", NSData(bytes: buffer, length: len) )
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你会得到

<fffd18ff fd20fffd 23fffd27 fffd24>
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这是telnet协商,必须按照规范进行响应。

第二个问题。

NSStreamEvent.HasSpaceAvailable 表示“一个布尔值,指示接收器是否可以写入。”

在通过 NSOutputStream 发送消息之前,您必须在“sendMessage”方法中检查 NSOutputStream 的 hasSpaceAvailable 属性。

或者使用队列来发送数据并在 NSStreamEvent.HasBytesAvailable 上发送它,这是我的建议。

看这个答案。 如何使用 NSInputStream 和 NSOutputStream