hsy*_*syn 1 json return signalr
故事是这样的,我有房间模型课程。我想使用 Signalr 返回 json。是否可以 ?如果是,我该如何使用它?
PS:我知道我不会将房间物品退还给客户。
public List<RoomModel> GetRooms()
{
GameUser user = _gameService.GetUserByClientId(Context.ConnectionId);
var room = _gameService.GetAllowedRooms(user).Select(r => new RoomModel
{
Name = r.Name,
Count = 0,
Private = r.Private,
Closed = r.Closed,
}).ToList();
return room;
}
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当您将对象发送到客户端时,SignalR 会自动序列化您的对象。(我假设你的客户端是javascript。)
正如您在此示例中所看到的,它们正在发送ShapeModel要在 javascript 中处理的复杂对象。序列化全部自动化。
如果您的示例中的方法是集线器方法,我建议您以不同的方式结束它。您可能会调用客户端事件,而不是返回值。所以:
public class RoomHub : Hub {
public void GetRooms() {
List<Room> rooms = new List<Room>();
rooms.Add( new Room{ Name = "Room1", Count = 12, Closed = true, Private = false});
rooms.Add( new Room{ Name = "Room2", Count = 20, Closed = false, Private = true});
// sending a list of room objects
Clients.Client(Context.ConnectionId).roomInfo(rooms);
}
}
// Room class (your complex object)
public class Room
{
public string Name { get; set; }
public int Count { get; set; }
public bool Private { get; set; }
public bool Closed { get; set; }
}
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请参阅此处有关从集线器方法调用的详细信息。
然后是 JavaScript 客户端:
var roomHub = $.connection.roomHub;
roomHub.client.roomInfo = function (rooms) {
// the parameter rooms is a serialized List<Room>
// which here will be an array of room objects.
console.log(rooms);
// You can read the room properties as well
for (i=0; i<rooms.length; ++i) {
console.log(rooms[i].Name);
console.log(rooms[i].Count);
}
}
$.connection.hub.start().done(function () {
console.log("You are connected");
roomHub.server.getRooms();
});
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在我的浏览器控制台上: